Usability Design: Focus, eliminate distractions
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Usability Design: Focus, eliminate distractions

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This presentation is the result of our project for the course of Usability Design at KU Leuven. The presented app portrays a design for a more complete and new way of using profiles to eliminate ...

This presentation is the result of our project for the course of Usability Design at KU Leuven. The presented app portrays a design for a more complete and new way of using profiles to eliminate unwanted notifications, while still being reachable for specific people.

The design was tested in different stages with multiple users and the final Hi-fidelity prototype can be found here: http://marvl.in/74d52g

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Usability Design: Focus, eliminate distractions Usability Design: Focus, eliminate distractions Presentation Transcript

  • ... IN MORE SCIENTIFIC TERMS o Miller’s law o Fear Of Missing Out o Gateway Habit o All-or-nothing approach Direct Solutions
  • SOLUTIONS o Automatic absence messages o Selective receiver filtering o Default/Custom profiles o Automatic Profile Switches o Agenda feature o Location-based function
  • SOLUTIONS o Notifications Shield o Smartwatch Support o Fast,fun & easy to use
  • PEOPLE WANT TO BE REACHABLE ... WHILST RETAINING FOCUS
  • o Herbert Beraldo o Sanne Brys o Alexander Deboutte o Anton De Vis o Dimitri Leys o Bart Vyncke APPARACHUTE BUZZY o Thomas Frissen o Marie Holemans o Simon Mestdagh o Sara Smeets o Lisa Van De Weyer o Kristien Vansteenkiste o Dorothée Leclercq o Selina Moermans o Tatjana Philtjens o Klara Stumpfl o Ben Tanghe BLOCKED
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  • FOCUS
  • METHOD o Brainstorm session o Meetings & discussions o Results and data from 95 users Low fidelity prototype of Focus
  • METHOD o Results from the user tests o Missing screens and functionality o Difficulties,due to low fidelity paper prototype o Differences in user preferences o Results and data from 6 user tests First high fidelity prototype of Focus
  • METHOD o Results from the user tests o Minor issues (e.g. extra buttons) o Differences in user preferences o Results and data from 6 user tests Final high fidelity prototype of Focus
  • HIGH FIDELITY PROTOTYPE https://marvelapp.com/74d52g
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