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Cover	
  design	
  walkthrough	
  
	
  
The	
  first	
  eight	
  thumbnails	
  were	
  cut	
  out	
  
of	
  the	
  main	
  image,	
  and	
  changed	
  using	
  
Photoshop	
  filters	
  and	
  colour	
  changes.	
  
Each	
  appealing	
  to	
  the	
  sci-­‐fi	
  genre,	
  the	
  
colours	
  used	
  in	
  the	
  final	
  design	
  came	
  
from	
  the	
  sixth	
  image,	
  mainly	
  from	
  Dap.	
  
Were	
  as	
  the	
  square-­‐like	
  ‘fade’	
  came	
  from	
  
the	
  second	
  and	
  fourth	
  thumbnail.	
  
	
  

After	
  asking	
  people	
  for	
  feedback	
  on	
  
my	
  thumbnails,	
  it	
  came	
  down	
  to	
  the	
  
first	
  and	
  third	
  thumbnails.	
  The	
  first,	
  
chosen	
  for	
  it	
  nebula	
  like	
  background,	
  
and	
  the	
  other	
  for	
  Dap’s	
  stylised	
  face.	
  

	
  
After	
  the	
  feedback	
  and	
  the	
  case	
  study	
  on	
  
Owen	
  Sherwood,	
  I	
  made	
  two	
  more	
  
design	
  ideas,	
  I	
  used	
  Owen	
  Sherwood’s	
  
colour	
  input	
  into	
  a	
  design.	
  Also	
  making	
  
one	
  of	
  the	
  designs	
  a	
  different	
  profile,	
  to	
  
see	
  if	
  it	
  looks	
  any	
  better.	
  In	
  one	
  of	
  the	
  design	
  ideas	
  I	
  started	
  of	
  thinking	
  of	
  
squares,	
  and	
  see	
  if	
  it	
  could	
  work.	
  
	
  
After	
  editor	
  feedback,	
  I	
  got	
  the	
  Idea	
  of	
  
making	
  the	
  image	
  out	
  of	
  squares,	
  it	
  
worked	
  out	
  for	
  the	
  body,	
  and	
  the	
  facial	
  
hair,	
  but	
  when	
  making	
  the	
  details	
  in	
  the	
  
face,	
  it	
  didn’t	
  look	
  right.	
  When	
  the	
  
background	
  was	
  put	
  in,	
  the	
  image	
  
changed	
  colours,	
  to	
  a	
  green	
  colour.	
  
	
  
	
  
	
  
I	
  started	
  to	
  think	
  about	
  the	
  font	
  that	
  would	
  
work	
  well	
  with	
  the	
  overall	
  image.	
  	
  So	
  I	
  looked	
  
at	
  some	
  of	
  the	
  default	
  fonts	
  and	
  found	
  four	
  
possible	
  fonts	
  that	
  could	
  work	
  with	
  the	
  
design,	
  then	
  I	
  found	
  some	
  fonts	
  on	
  the	
  
website	
  dafont.com,	
  I	
  looked	
  in	
  the	
  archives	
  
and	
  found	
  five	
  that	
  included	
  Square	
  Metal-­‐7,	
  which	
  looked	
  the	
  most	
  sci-­‐fi	
  like,	
  
the	
  most	
  suited	
  to	
  the	
  genre.	
  The	
  KILLER	
  LASGNA	
  font	
  was	
  made	
  up	
  out	
  of	
  
pixels,	
  and	
  makes	
  it	
  more	
  game	
  like,	
  referencing	
  to	
  the	
  title	
  “Ender’s	
  Game”.	
  
Grapple	
  BRK	
  font	
  was	
  very	
  square-­‐like,	
  and	
  fit	
  into	
  the	
  design	
  idea,	
  with	
  the	
  
angled	
  edges	
  of	
  Dap.	
  The	
  Fasto	
  font	
  
looked	
  like	
  it	
  was	
  imprinted	
  on	
  metal,	
  
which	
  fits	
  with	
  the	
  military	
  idea	
  of	
  the	
  
film.	
  Nechao	
  Sharp	
  font	
  was	
  used	
  in	
  the	
  
final	
  design,	
  I	
  choose	
  it	
  for	
  it	
  looked	
  like	
  it	
  
would	
  be	
  used	
  in	
  a	
  holographic	
  computer	
  
or	
  used	
  as	
  a	
  warning	
  to	
  show	
  danger.	
  The	
  
font	
  colour	
  was	
  an	
  icy	
  blue,	
  to	
  contrast	
  
against	
  the	
  orange,	
  but	
  stand	
  out	
  from	
  
the	
  blue	
  of	
  the	
  squares	
  and	
  the	
  lines.	
  
	
  
When	
  making	
  the	
  final	
  design,	
  I	
  put	
  
square	
  in	
  the	
  general	
  area	
  of	
  the	
  face	
  and	
  
shoulders,	
  gradually	
  becoming	
  smaller	
  
and	
  further	
  away	
  from	
  each	
  other,	
  I	
  put	
  
lines	
  on	
  top	
  of	
  the	
  squares,	
  to	
  show	
  more	
  
detail	
  in	
  the	
  face,	
  to	
  make	
  the	
  character	
  
more	
  recognisable.	
  The	
  teal	
  shows	
  shape,	
  
and	
  what	
  he	
  fading	
  away	
  from.	
  

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Cover design walkthrough

  • 1. Cover  design  walkthrough     The  first  eight  thumbnails  were  cut  out   of  the  main  image,  and  changed  using   Photoshop  filters  and  colour  changes.   Each  appealing  to  the  sci-­‐fi  genre,  the   colours  used  in  the  final  design  came   from  the  sixth  image,  mainly  from  Dap.   Were  as  the  square-­‐like  ‘fade’  came  from   the  second  and  fourth  thumbnail.     After  asking  people  for  feedback  on   my  thumbnails,  it  came  down  to  the   first  and  third  thumbnails.  The  first,   chosen  for  it  nebula  like  background,   and  the  other  for  Dap’s  stylised  face.     After  the  feedback  and  the  case  study  on   Owen  Sherwood,  I  made  two  more   design  ideas,  I  used  Owen  Sherwood’s   colour  input  into  a  design.  Also  making   one  of  the  designs  a  different  profile,  to   see  if  it  looks  any  better.  In  one  of  the  design  ideas  I  started  of  thinking  of   squares,  and  see  if  it  could  work.     After  editor  feedback,  I  got  the  Idea  of   making  the  image  out  of  squares,  it   worked  out  for  the  body,  and  the  facial   hair,  but  when  making  the  details  in  the   face,  it  didn’t  look  right.  When  the   background  was  put  in,  the  image   changed  colours,  to  a  green  colour.         I  started  to  think  about  the  font  that  would   work  well  with  the  overall  image.    So  I  looked   at  some  of  the  default  fonts  and  found  four   possible  fonts  that  could  work  with  the   design,  then  I  found  some  fonts  on  the   website  dafont.com,  I  looked  in  the  archives  
  • 2. and  found  five  that  included  Square  Metal-­‐7,  which  looked  the  most  sci-­‐fi  like,   the  most  suited  to  the  genre.  The  KILLER  LASGNA  font  was  made  up  out  of   pixels,  and  makes  it  more  game  like,  referencing  to  the  title  “Ender’s  Game”.   Grapple  BRK  font  was  very  square-­‐like,  and  fit  into  the  design  idea,  with  the   angled  edges  of  Dap.  The  Fasto  font   looked  like  it  was  imprinted  on  metal,   which  fits  with  the  military  idea  of  the   film.  Nechao  Sharp  font  was  used  in  the   final  design,  I  choose  it  for  it  looked  like  it   would  be  used  in  a  holographic  computer   or  used  as  a  warning  to  show  danger.  The   font  colour  was  an  icy  blue,  to  contrast   against  the  orange,  but  stand  out  from   the  blue  of  the  squares  and  the  lines.     When  making  the  final  design,  I  put   square  in  the  general  area  of  the  face  and   shoulders,  gradually  becoming  smaller   and  further  away  from  each  other,  I  put   lines  on  top  of  the  squares,  to  show  more   detail  in  the  face,  to  make  the  character   more  recognisable.  The  teal  shows  shape,   and  what  he  fading  away  from.