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Introduction to SL for Graphic Design students
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Introduction to SL for Graphic Design students

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presented SL to undergrads in Communications department in Graphic Design class.

presented SL to undergrads in Communications department in Graphic Design class.

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Transcript

  • 1. Christine Crawford Michael Crawford Instructional Design and Technology
  • 2. What is a Virtual World - A virtual world is a computer-based simulated environment intended for its users to inhabit, interact and create via avatars International Space Flight Museum
  • 3. What is Second Life?
    • A 3-D virtual world
    • Free and available to everyone
    • Created in 2003 by Linden Lab
    • Over 18 million residents
      • 53% male, 47% female
    • 200 + countries
    • 250 + universities
    • In-world economy L$260 = US$1 (as of March ‘08)
  • 4. Second Life is unique…
    • Distributed simulation - Most virtual worlds are located on one server and are limited in size
    • SL is divided over a network of machines. Every time a new machine is added to the network, hundreds of virtual acres are created.
    • Advanced compression – allows data to be compressed into thousands of objects per second into continuous streams to the resident’s machine
    Collaborative, immersive, open-ended
  • 5. Acronyms and expressions
    • SL = Second Life
    • RL = Real Life
    • In-world = inside the virtual world of SL
    • TP = teleport
    • Bling = objects that sparkle in-world (they can cause lag)
    • Prim = Primitive shape or object – Most basic shape which can be further manipulated to build in-world
  • 6. - a character that represents you in the virtual world
    • Can look just like you
    • Or look nothing like you
    Avatar
  • 7. Avatars are customizable
  • 8. Is Second Life a Game?
    • Goals and objectives in games are dictated by the game designers.
    • What you set out to accomplish, when and how you level up are all predetermined by the writers.
    • In SL, the players ARE the writers.
  • 9. Trends toward Virtual Worlds
    • In-coming students will have already been introduced to the virtual worlds:
      • Webkinz
      • Disney Online Studios
        • Club Penguin
        • Pirates of the Caribbean Online
        • Fairies Pixie Hollow
        • Cars
      • Teen Grid
    • Disney plans to spend $5 million to $10 million a piece to develop as many as 10 virtual worlds built around familiar Disney characters and franchises
    • Corporations like IBM, Cisco and SUN use SL to interview, train, and socialize their employees
  • 10. Gartner Report 2007
    • Gartner Says 80 Percent of Active Internet Users (and Fortune 500 enterprises)Will Have A "Second Life" in the Virtual World by the End of 2011
  • 11. eMarketer
    • estimates that 24% of the 34.3 million child and teen Internet users in the US will use virtual worlds on at least a monthly basis in 2007. By 2011, 53% of them will be going virtual .
  • 12. Networking/Collaboration
    • Dr. Bob Vernon, Chair, Indiana Univ, School of Social Work
    • Dr. Lisa Dawley, Chair, Boise State Univ Educational Tech
    • Several professional instructional designers
    • Employee of Sun Microsystems
    • Graduate library student from U of A
    • Chinese male living in Australia, using a female avatar
    • Builder of Northern Illinois University (Glidden)
    • Member of SL Development board and shop owner
    • CEO and other important figures of NMC
    • Several Harvard students
  • 13. Second Life at UND
    • UND leased a small parcel of land from the New Media Consortium
    • T&L - Space created for Special Ed Law class group discussion and collaboration
    • IT– graphic design students interviewing residents in-world (COP)
    • Geography– Dissertation on sense of place
    • Communications – grad student teaching undergrads in graphic design
    • Communications – Master’s thesis on mentoring
    • IDT – grad student writing grant proposal for the NRC
  • 14. Sandboxes- Places to build
  • 15. Role Play-Culturized Texturing
  • 16. Business Ops
  • 17. Places to visit
    • Demonstrate
    • Experience
    • Berkman
    • Avilion
    • Steam Forge
    • UND (t-shirt)
    • Greenies
  • 18. References http://en.wikipedia.org http://lindenlab.com/about www.youtube.com Special thanks to friends in-world for the help!