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@shanley
DecidingWhat to Build
Deceit and trickeryThree-headed reptile/beast/humany thingDemons whipped by demons whipping humansLake of boiling pitchVar...
ROADMAPS
Anything with both atimeline andfeatures.
The answer can’t be“I don’t know.”
But that’s the onlyanswer that isn’t alie.
Erosion of trustbetween engineeringand the rest of thebusiness
Death march to meetrelease dates
Marketingdependency onproduct releases
Premature decisionmaking
Huge waste ofeveryone’s times
Inconstancy
Inconstancy:A Sphere of Heaven
Get rid of roadmaps
Explain theirconsequences toeveryone
Make a documentcalled “what we areworking are” andgive everyone editaccess
Change thedocument whenthings change
Each person isresponsible for theexpectations theyset
Two teamsThey fight each otherEndlesslyWhile carrying heavy weightsUnresponsiveGreed
You and your teamaren’t going toaccomplish what youthink you are
You will do morethings poorly
You will completeless things
You will do easythings instead ofimportant things
The Wise
Take what you thinkyou can doDivide by 4
Take the time youthink you’ll do it inTimes by 2
Make a list of what isimportantMake a list of whatyou’re doingCompare
Start with theimportant stuff
You will never do thethings that aren’timportant
Gigantic wormVast vile slush produced by ceaseless foulIcy rain on top of everythingSightless and heedless of neighborsGlu...
We have so manytools!
Look we even builtour own tool!
We have to use lotsof tools becausenothing is perfect forus
We have to use lotsof tools becausesubtle featuredifferencesprofoundly affect theway we work
We have to keepswitching tools untilwe find somethingthat works
The Contemplatives
The tools aren’t theproblemYou are
Get rid of all yourtools
BUT WHAT ABOUTOUR BUGTRACKINGSYSTEMIMPLEMENTEDACROSS 3DIFFERENT TOOLS
Let the fear takeyouDelete it all
Not that bad, actuallyGreen fieldsThere’s even a castle“Inactive” sinsCan’t attain better worldLimbo
The state of beingsomewhere OK butyou can’t getanywhere better
Technical debt
Justice
Let’s get really realabout culture
I literally don’t carewhat kind of furnitureyou have
Culture is aboutwhat is moreimportant than otherthings
Culture picksbetween alternategood things
Culture picks badthings
Technical debt is acultural problem
FeaturesTechnical Debt
THE STUFFUNDERNEATH THEAPI
Expose internalghettos
Spread the painaround
Acknowledgetechnical debt
Swamp-like river StyxWrathful fight each otherSullen lie beneath the waterThere’s also a marshAnger
People haveopinions
Not every opinionmakes it
Resentment anddistrust
Loss of faith in theproduct
Earthly Love
Create a culturewhere it’s safe to talkabout the product
Not everythingcounts as a featurerequest
Answer “why”
Talk more abouttradeoffs
Feedback loop
Team exercises
Extend trust topeople in yourcompany who aren’tengineers ordevelopers
For eachhell, amatchingheaven.
Be honestwith eachother
Monkigras Talk - Dante on Deciding What to Build
Monkigras Talk - Dante on Deciding What to Build
Monkigras Talk - Dante on Deciding What to Build
Monkigras Talk - Dante on Deciding What to Build
Monkigras Talk - Dante on Deciding What to Build
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Monkigras Talk - Dante on Deciding What to Build

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  • Im making over $7k a month working part time. I kept hearing other people tell me how much money they can make online so I decided to look into it. Well, it was all true and has totally changed my life. This is what I do, fly38. ℂom
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Transcript of "Monkigras Talk - Dante on Deciding What to Build"

  1. 1. @shanley
  2. 2. DecidingWhat to Build
  3. 3. Deceit and trickeryThree-headed reptile/beast/humany thingDemons whipped by demons whipping humansLake of boiling pitchVarious diseasesFraud
  4. 4. ROADMAPS
  5. 5. Anything with both atimeline andfeatures.
  6. 6. The answer can’t be“I don’t know.”
  7. 7. But that’s the onlyanswer that isn’t alie.
  8. 8. Erosion of trustbetween engineeringand the rest of thebusiness
  9. 9. Death march to meetrelease dates
  10. 10. Marketingdependency onproduct releases
  11. 11. Premature decisionmaking
  12. 12. Huge waste ofeveryone’s times
  13. 13. Inconstancy
  14. 14. Inconstancy:A Sphere of Heaven
  15. 15. Get rid of roadmaps
  16. 16. Explain theirconsequences toeveryone
  17. 17. Make a documentcalled “what we areworking are” andgive everyone editaccess
  18. 18. Change thedocument whenthings change
  19. 19. Each person isresponsible for theexpectations theyset
  20. 20. Two teamsThey fight each otherEndlesslyWhile carrying heavy weightsUnresponsiveGreed
  21. 21. You and your teamaren’t going toaccomplish what youthink you are
  22. 22. You will do morethings poorly
  23. 23. You will completeless things
  24. 24. You will do easythings instead ofimportant things
  25. 25. The Wise
  26. 26. Take what you thinkyou can doDivide by 4
  27. 27. Take the time youthink you’ll do it inTimes by 2
  28. 28. Make a list of what isimportantMake a list of whatyou’re doingCompare
  29. 29. Start with theimportant stuff
  30. 30. You will never do thethings that aren’timportant
  31. 31. Gigantic wormVast vile slush produced by ceaseless foulIcy rain on top of everythingSightless and heedless of neighborsGluttony
  32. 32. We have so manytools!
  33. 33. Look we even builtour own tool!
  34. 34. We have to use lotsof tools becausenothing is perfect forus
  35. 35. We have to use lotsof tools becausesubtle featuredifferencesprofoundly affect theway we work
  36. 36. We have to keepswitching tools untilwe find somethingthat works
  37. 37. The Contemplatives
  38. 38. The tools aren’t theproblemYou are
  39. 39. Get rid of all yourtools
  40. 40. BUT WHAT ABOUTOUR BUGTRACKINGSYSTEMIMPLEMENTEDACROSS 3DIFFERENT TOOLS
  41. 41. Let the fear takeyouDelete it all
  42. 42. Not that bad, actuallyGreen fieldsThere’s even a castle“Inactive” sinsCan’t attain better worldLimbo
  43. 43. The state of beingsomewhere OK butyou can’t getanywhere better
  44. 44. Technical debt
  45. 45. Justice
  46. 46. Let’s get really realabout culture
  47. 47. I literally don’t carewhat kind of furnitureyou have
  48. 48. Culture is aboutwhat is moreimportant than otherthings
  49. 49. Culture picksbetween alternategood things
  50. 50. Culture picks badthings
  51. 51. Technical debt is acultural problem
  52. 52. FeaturesTechnical Debt
  53. 53. THE STUFFUNDERNEATH THEAPI
  54. 54. Expose internalghettos
  55. 55. Spread the painaround
  56. 56. Acknowledgetechnical debt
  57. 57. Swamp-like river StyxWrathful fight each otherSullen lie beneath the waterThere’s also a marshAnger
  58. 58. People haveopinions
  59. 59. Not every opinionmakes it
  60. 60. Resentment anddistrust
  61. 61. Loss of faith in theproduct
  62. 62. Earthly Love
  63. 63. Create a culturewhere it’s safe to talkabout the product
  64. 64. Not everythingcounts as a featurerequest
  65. 65. Answer “why”
  66. 66. Talk more abouttradeoffs
  67. 67. Feedback loop
  68. 68. Team exercises
  69. 69. Extend trust topeople in yourcompany who aren’tengineers ordevelopers
  70. 70. For eachhell, amatchingheaven.
  71. 71. Be honestwith eachother
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