Your SlideShare is downloading. ×
Monkigras Talk - Dante on Deciding What to Build
Upcoming SlideShare
Loading in...5
×

Thanks for flagging this SlideShare!

Oops! An error has occurred.

×

Saving this for later?

Get the SlideShare app to save on your phone or tablet. Read anywhere, anytime - even offline.

Text the download link to your phone

Standard text messaging rates apply

Monkigras Talk - Dante on Deciding What to Build

3,489
views

Published on

Published in: Technology

1 Comment
5 Likes
Statistics
Notes
  • Im making over $7k a month working part time. I kept hearing other people tell me how much money they can make online so I decided to look into it. Well, it was all true and has totally changed my life. This is what I do, fly38. ℂom
       Reply 
    Are you sure you want to  Yes  No
    Your message goes here
No Downloads
Views
Total Views
3,489
On Slideshare
0
From Embeds
0
Number of Embeds
3
Actions
Shares
0
Downloads
15
Comments
1
Likes
5
Embeds 0
No embeds

Report content
Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
No notes for slide

Transcript

  • 1. @shanley
  • 2. DecidingWhat to Build
  • 3. Deceit and trickeryThree-headed reptile/beast/humany thingDemons whipped by demons whipping humansLake of boiling pitchVarious diseasesFraud
  • 4. ROADMAPS
  • 5. Anything with both atimeline andfeatures.
  • 6. The answer can’t be“I don’t know.”
  • 7. But that’s the onlyanswer that isn’t alie.
  • 8. Erosion of trustbetween engineeringand the rest of thebusiness
  • 9. Death march to meetrelease dates
  • 10. Marketingdependency onproduct releases
  • 11. Premature decisionmaking
  • 12. Huge waste ofeveryone’s times
  • 13. Inconstancy
  • 14. Inconstancy:A Sphere of Heaven
  • 15. Get rid of roadmaps
  • 16. Explain theirconsequences toeveryone
  • 17. Make a documentcalled “what we areworking are” andgive everyone editaccess
  • 18. Change thedocument whenthings change
  • 19. Each person isresponsible for theexpectations theyset
  • 20. Two teamsThey fight each otherEndlesslyWhile carrying heavy weightsUnresponsiveGreed
  • 21. You and your teamaren’t going toaccomplish what youthink you are
  • 22. You will do morethings poorly
  • 23. You will completeless things
  • 24. You will do easythings instead ofimportant things
  • 25. The Wise
  • 26. Take what you thinkyou can doDivide by 4
  • 27. Take the time youthink you’ll do it inTimes by 2
  • 28. Make a list of what isimportantMake a list of whatyou’re doingCompare
  • 29. Start with theimportant stuff
  • 30. You will never do thethings that aren’timportant
  • 31. Gigantic wormVast vile slush produced by ceaseless foulIcy rain on top of everythingSightless and heedless of neighborsGluttony
  • 32. We have so manytools!
  • 33. Look we even builtour own tool!
  • 34. We have to use lotsof tools becausenothing is perfect forus
  • 35. We have to use lotsof tools becausesubtle featuredifferencesprofoundly affect theway we work
  • 36. We have to keepswitching tools untilwe find somethingthat works
  • 37. The Contemplatives
  • 38. The tools aren’t theproblemYou are
  • 39. Get rid of all yourtools
  • 40. BUT WHAT ABOUTOUR BUGTRACKINGSYSTEMIMPLEMENTEDACROSS 3DIFFERENT TOOLS
  • 41. Let the fear takeyouDelete it all
  • 42. Not that bad, actuallyGreen fieldsThere’s even a castle“Inactive” sinsCan’t attain better worldLimbo
  • 43. The state of beingsomewhere OK butyou can’t getanywhere better
  • 44. Technical debt
  • 45. Justice
  • 46. Let’s get really realabout culture
  • 47. I literally don’t carewhat kind of furnitureyou have
  • 48. Culture is aboutwhat is moreimportant than otherthings
  • 49. Culture picksbetween alternategood things
  • 50. Culture picks badthings
  • 51. Technical debt is acultural problem
  • 52. FeaturesTechnical Debt
  • 53. THE STUFFUNDERNEATH THEAPI
  • 54. Expose internalghettos
  • 55. Spread the painaround
  • 56. Acknowledgetechnical debt
  • 57. Swamp-like river StyxWrathful fight each otherSullen lie beneath the waterThere’s also a marshAnger
  • 58. People haveopinions
  • 59. Not every opinionmakes it
  • 60. Resentment anddistrust
  • 61. Loss of faith in theproduct
  • 62. Earthly Love
  • 63. Create a culturewhere it’s safe to talkabout the product
  • 64. Not everythingcounts as a featurerequest
  • 65. Answer “why”
  • 66. Talk more abouttradeoffs
  • 67. Feedback loop
  • 68. Team exercises
  • 69. Extend trust topeople in yourcompany who aren’tengineers ordevelopers
  • 70. For eachhell, amatchingheaven.
  • 71. Be honestwith eachother