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MOBILE STRATEGY
MATURITY MODEL

1	
  
MOBILE STRATEGY MATURITY MODEL
Arjo van Oosten
VP Customer Experience Strategy
2
AGENDA
• 
• 
• 
• 

Mobile Strategy
Market Trends
App Center: Key challenges
The Mobile Strategy Maturity Model
•  Introduction
•  Chapter one: Organization and Strategy
•  Key questions to ask your self

3
A TINY SQUARE…

APP	
  

4
ACHIEVE SUSTAINABLE BUSINESS GROWTH & PROFIT

CX	
  =	
  A	
  +	
  R	
  +	
  E	
  

APP	
  

ACQUISITION	
  

RETENTION	
  

EFFICIENCY	
  	
  

	
  (INCREASE	
  SALES)	
  

	
  (MONETIZE	
  RELATIONSHIPS)	
  

(LEVERAGE	
  INVESTMENTS)	
  

GENERATE	
  MORE	
  
OPPORTUNITIES	
  

INCREASE	
  SHARE	
  	
  
OF	
  WALLET	
  

INCREASE	
  	
  
ROI	
  

INCREASE	
  
	
  BRAND	
  EQUITY	
  

DRIVE	
  
	
  LOYALTY	
  

INCREASE	
  	
  
PRODUCTIVITY	
  

INCREASE	
  
MARKET	
  SHARE	
  

	
  DRIVE	
  	
  
ADVOCACY	
  

DECREASE	
  	
  
COST	
  OF	
  OPERATIONS	
  
RETURN ON MOBILE STRATEGY

	
  	
  	
  B2E	
  
	
  	
  	
  	
  	
  2	
  

APP	
  	
  
Idea	
  

B2C	
  

Aquisi=e	
  
Reten=e	
  
Efficiën=e	
  

Mobile	
  

B2B	
  
B2E	
  
C2B	
  

APP	
  	
  
Idea	
  
APP	
  	
  
Idea	
  
APP	
  	
  
Idea	
  

	
  	
  	
  B2E	
  
	
  	
  	
  	
  	
  1	
  

	
  	
  	
  B2B	
  
	
  	
  	
  	
  	
  1	
  
	
  	
  	
  B2B	
  
	
  	
  	
  	
  	
  2	
  

Core	
  	
  
APP	
  

	
  	
  	
  C2B	
  
	
  	
  	
  	
  	
  1	
  
	
  	
  	
  C2B	
  
	
  	
  	
  	
  	
  2	
  

	
  	
  	
  B2C	
  
Temp	
  1	
  
	
  	
  	
  B2C	
  
Temp	
  2	
  
YOUR APP ECOSYSTEM IS BEING CHALLENGED
Tech Market

7
YOUR APP ECOSYSTEM IS BEING CHALLENGED
Consumer and Internal Expectations

More Apps

Faster Delivery

Higher Performance

8
YOUR APP ECOSYSTEM IS BEING CHALLENGED
Web Development Vs. App Development
YOUR APP ECOSYSTEM IS BEING CHALLENGED
Knowledge about Security, Connectivity, Re-use of Components

10
RETURN ON MOBILE (STRATEGY)
Result	
  

App	
  Ecosystem	
  

Challenges	
  

User	
  (B2E	
  &	
  B2C)	
  

Knowledge	
  
Fragmenta=on	
  

Acquisi=on	
  

Security	
  

Reten=on	
  

Connec=vity	
  

Efficiëncy	
  

Architecture	
  
Re-­‐use	
  
Speed	
  
11
POINTS OF IMPACT:

USER LIFE CYCLE & APP LIFE CYCLE

Marke=ng	
  
&	
  Sales	
  

Service	
  &	
  
Support	
  
MOBILE STRATEGY (CX) DESIGN APPROACH
STRATEGIC	
  	
  
BUSINESS	
  OBJECTIVES	
  
	
  

Acquisi(on	
  
Reten(on	
  
Efficiency	
  

IMPACT	
  

ISSUES	
  

INNOVATIONS	
  

INSIGHTS	
  

TRENDS	
  &	
  ACCELERATORS	
  
	
  

Technology,	
  Behavioral,	
  Business	
  Trends	
  

USER	
  NEEDS	
  (B2C	
  &	
  B2E)	
  
	
  

Goals	
  
Emo(ons	
  
Interac(ons	
  
MARKET TRENDS
14
COMPANIES STRUGGLE TO TRANSITION TO STRATEGIC MOBILITY
Opportunistic
Proportion of companies

Strategic

Mobile-First

The majority of companies

A small minority of companies

Very few, if any, companies

A reactive IT department

Mobility Center of Excellence: C-level
attention, self-empowered lines of
business, a responsive IT department

Organization-wide strategic focus

Low

Medium

High

Most of the time customers only. Sometimes siloed employee classes, typically
field and sales forces and applications
addressing basic informational interactions

Addresses large subsets of both
dedicatedly and occasional mobile workers
and more sophisticated offerings to
customers. Transactional driven

Affects all mobile workers and internal
activities and sophisticated customer
engagement

Limited extendibility of architecture

Common architecture for mobility

Common architecture for mobility and
integrated into most IT business processes

Siloed point solutions

Sophisticated administration and
management tools; voice, data and
integrated communications services

Integrated platform capabilities and
ubiquitous connectivity

Few formal policies with decisions heavily
user-influenced

Policy-driven approach for management,
security and compliance

Policy-driven and 'factory' approach to
mobile innovation, re-casting business
workflows

Mobile strategy center of
gravity

Level of business model
innovation

Users

Architecture

Technologies

Policies

15
THE OPPORTUNISTIC MARKET IN TRANSITION

1	
  

"The early days of mobile adoption were characterized by experimentation and unfettered
departmental demand for mobile apps. These apps, funded by the business, tend to be natively
developed, and are built quickly and cheaply and often without coordination with the rest of the
organization or a view to long-term sustainment and value maximization.

2	
  

Such experimentation and piloting are necessary for organizations to test and learn about mobility, with the
lessons learned that enterprise mobility can show significant business value, and that not embracing
enterprise mobility will put the organization at a competitive disadvantage.

3	
  

Experimentation is giving way to a more thoughtful approach to mobility. Organizations are taking a
step back and rethinking how best to maximize the value of mobility.
THE TOTAL MARKET
IT priorities 2013-2014

•  Organizations are prioritizing mobility initiatives high on
the investment agenda
•  Mobility is changing consumer behavior and employee
access to information.
•  Most mobility projects have been small-scale efforts,
with funding from various departmental heads, but are
picking up pace with an incredible acceleration at this
moment.

Forrester	
  Mobile	
  review	
  Oct	
  2013	
  
KEY ROLE TRENDS
Multiple buying centers will continue, but IT is reasserting itself as the
key player in complex mobile initiatives

1)  The environment for Marketing, sales and field service departments as key buyers
Fragmentation of mobility app development is common in most organizations. Each department and
business unit identifies its own need for mobile apps and engages their favorite boutiques to build them.

2)  The environment for IT as key buyers
This wave of mobility services — dominated by boutiques and creative agencies — is hitting up against
the wall of extensibility.
TRENDS IN OS FRAGMENTATION
•  Currently	
  duopoly:	
  iOS	
  and	
  Android	
  
•  iOS	
  and	
  Android	
  together	
  have	
  85-­‐90%	
  share	
  
	
  
•  Windows	
  Phone	
  share	
  is	
  growing,	
  and	
  is	
  the	
  third	
  OS	
  
•  BlackBerry	
  con=nues	
  its	
  decline	
  

Smartphone sales OS market shares – unit percentages
TRENDS IN APP DEVELOPMENT PARADIGM

HTML5/JS	
  is	
  quickly	
  
becoming	
  a	
  
standard	
  for	
  wri=ng	
  
apps	
  across	
  mul=ple	
  
plaaorms	
  

20
KEY APP CENTER CHALLENGES
21
Technology, Process, People

Organisation Challenge

Transition Challenge
Advanced app solutions | 22
APP CENTER SQUEEZE

• 
• 
• 
• 

Slow	
  Business	
  JusIficaIon,	
  Fast	
  GTM	
  requirement	
  
IntegraIon	
  IntegraIon	
  IntegraIon	
  
Leveraging	
  Supply	
  and	
  Demand	
  
B2C	
  vs	
  B2E	
  

• 
• 
• 
• 

IntegraIon	
  IntegraIon	
  IntegraIon	
  
Mobile	
  Developers	
  don’t	
  Speak	
  Backend	
  Infrastructure	
  
Mobile	
  enabled	
  Backend	
  
Privacy	
  &	
  Security	
  
23
AGILITY

Sales	
  rep	
  
Tradi=onal	
  	
  
Mobile	
  enterprise	
  	
  
app	
  

User	
  must	
  re-­‐	
  
download	
  app	
  

Request	
  denied,	
  	
  
rep	
  informed	
  

Change	
  management	
  
	
  process	
  
	
  
Does	
  it	
  fit	
  ini=al	
  	
  
requirements?	
  
	
  
IT	
  reviews	
  request	
  	
  
for	
  approval	
  

Deploy	
  

Approved?	
  

	
  
App	
  developers	
  

Test/QA	
  

Code	
  	
  
change	
  

Design	
  	
  
change	
  

24
WHAT’S THE NEED?

Current Situation

INCREASE
APP GTM SPEED

Need: “Instant Apps”
MATURITY MODEL
EXPLAINED
DISCLAIMER J
26
THE MATURITY MODEL BASICS

1.  What is your Mobile Strategy Maturity goal?
2.  How are you performing currently?
3.  What are the gaps?
4.  Define gaps that matter most
5.  Prioritize and close the gaps

27
THE MATURITY MODEL BASICS
What is your goal?

Opportunistic
Proportion of companies

Strategic

Mobile-First

The majority of companies

A small minority of companies

Very few, if any, companies

A reactive IT department

Mobility Center of Excellence: C-level
attention, self-empowered lines of
business, a responsive IT department

Organization-wide strategic focus

Low

Medium

High

Siloed employee classes, typically field and
sales forces and applications addressing
basic customer interactions

Addresses large subsets of both
dedicatedly and occasional mobile workers
and more sophisticated offerings to
customers

Affects all mobile workers and internal
activities and sophisticated customer
engagement

Limited extendibility of architecture

Common architecture for mobility

Common architecture for mobility and
integrated into most IT business processes

Siloed point solutions

Sophisticated administration and
management tools; voice, data and
integrated communications services

Integrated platform capabilities and
ubiquitous connectivity

Few formal policies with decisions heavily
user-influenced

Policy-driven approach for management,
security and compliance

Policy-driven and 'factory' approach to
mobile innovation, re-casting business
workflows

Mobile strategy center of
gravity

Level of business model
innovation

Users

Architecture

Technologies

Policies

28
THE MATURITY MODEL BASICS
Assessment Axes

1. 
2. 
3. 
4. 
5. 
6. 

Strategy and Organization
Initiation and Design
Development and Maintenance
Test and Distribution
Security and Management
Backend and Integration

29
MATURITY MODEL
Goal, Axes, Level determination

OpportunisIc	
   Strategic	
  

Mobile	
  First	
  
MOBILE FIRST

Strategy	
  &	
  OrganisaIon	
  
Prac=ce	
  observed	
  1	
  

	
  	
  
Leading

✔	
  

Prac=ce	
  observed	
  2	
  

x	
  
✔	
  

Prac=ce	
  observed	
  2	
  

✔	
  

x	
  
✔	
  

STRATEGIC

	
  	
  
Practicing
OPPORTUNISTIC

Developing

Development	
  &	
  Maintenance	
  
Prac=ce	
  observed	
  1	
  

x	
  

Optimising

IniIaIon	
  &	
  Design	
  
Prac=ce	
  observed	
  1	
  

	
  	
  

	
  	
  

x	
  

Aware

30
THE MATURITY MODEL BASICS
Gap Identification

31
CHAPTER ONE:
STRATEGY AND ORGANIZATION (HIGH LIGHTS)
32
KEY PLAYERS
CIO	
  

CTO	
  

Designer	
  

Scrum	
  master	
  

CMO	
  

Security	
  Officer	
  

Developer	
  

Tester	
  

33
STRATEGY & ORGANIZATION (1/7)
Mobile	
  Strategy	
  Centre	
  of	
  Gravity	
  	
  
OpportunisIc	
  

Strategic	
  

Mobile	
  First	
  

A	
  reacIve	
  IT	
  department	
  

Mobility	
  Centre	
  of	
  Excellence;	
  C-­‐level	
  a^enIon,	
  self	
  
empowered	
  LOB,	
  responsive	
  IT	
  department	
  

OrganizaIon-­‐wide	
  strategic	
  focus	
  on	
  mobile	
  

Prac=ces	
  Observed	
  	
  
Mobile	
  awareness	
  –	
  Mobile	
  awareness	
  and	
  competence	
  
within	
  IT	
  is	
  emerging.	
  Web	
  processes	
  are	
  directly	
  
mapped	
  on	
  mobile.	
  Emerging	
  strategy	
  for	
  mobile	
  	
  

Mobile	
  awareness	
  	
  -­‐	
  Presence	
  of	
  a	
  Mobile	
  Excellence	
  
Centre.	
  Clear	
  IT	
  mobile	
  strategy	
  
	
  

Mobile	
  Awareness	
  –	
  Mobile	
  is	
  a	
  priority	
  instead	
  of	
  an	
  
aherthought	
  in	
  order	
  to	
  capitalize	
  the	
  growth	
  and	
  
capabili=es	
  of	
  the	
  medium.	
  Product	
  and	
  Services	
  are	
  
tested	
  and	
  build	
  first	
  for	
  mobile	
  before	
  looking	
  at	
  web	
  	
  

Point	
  of	
  Contact	
  –	
  Business	
  uses	
  the	
  most	
  experienced	
  
developer.	
  Emerging	
  mobile	
  competence	
  

Point	
  of	
  contact	
  -­‐	
  Business	
  knows	
  where	
  to	
  go	
  with	
  
mobile	
  ini=a=ves/concepts.	
  These	
  points	
  of	
  contact	
  and	
  
contact	
  processes	
  are	
  formalized	
  	
  

Point	
  of	
  contact	
  –	
  There	
  are	
  no	
  separate	
  web/mobile	
  
contact	
  points	
  anymore	
  
	
  

Backend	
  interfaces	
  -­‐	
  Reac=ve	
  in	
  making	
  backend	
  
interfaces	
  mobile	
  ready	
  

Backend	
  interfaces	
  -­‐	
  Proac=ve	
  in	
  making	
  backend	
  
interfaces	
  mobile	
  ready.	
  Clear	
  backend	
  strategy	
  

Backend	
  interfaces	
  –	
  All	
  backend	
  interfaces	
  are	
  per	
  
defini=on	
  designed	
  for	
  mobile	
  	
  

34
STRATEGY & ORGANIZATION (2/7)
Paradigm	
  Strategy	
  	
  
OpportunisIc	
  
Client	
  is	
  aware	
  about	
  different	
  development	
  
paradigms,	
  but	
  has	
  lec	
  the	
  choice	
  to	
  external	
  party	
  or	
  
developer	
  

Strategic	
  
Client	
  has	
  made	
  a	
  well	
  thought	
  through	
  choice	
  in	
  
development	
  paradigm	
  (naIve,	
  HTML5	
  or	
  hybrid,	
  mulI	
  
plaform)	
  	
  

Mobile	
  First	
  
Client	
  has	
  experience	
  with	
  all	
  development	
  paradigms	
  
and	
  has	
  opImised	
  app	
  development	
  (factory)	
  to	
  
choose	
  the	
  right	
  (mix	
  of)	
  paradigm	
  for	
  a	
  given	
  app	
  as	
  
well	
  as	
  the	
  complete	
  app	
  ecosystem	
  

Prac=ces	
  Observed	
  	
  
Development	
  –	
  Scope	
  limited	
  to	
  short	
  term	
  
development	
  paradigms.	
  Development	
  tools	
  selected	
  
only	
  supports	
  the	
  chosen	
  paradigm.	
  Development	
  is	
  
hampered	
  by	
  the	
  fragmenta=on	
  consequences	
  of	
  the	
  
chosen	
  paradigm	
  	
  

Development	
  –	
  Mid	
  term	
  development	
  is	
  also	
  in	
  scope	
  
(+	
  12	
  months)	
  Development	
  tools	
  support	
  mul=ple	
  
paradigms	
  and	
  support	
  mid	
  term	
  development	
  vision	
  (IT	
  
&	
  Business)	
  

Development:	
  Enterprise	
  wide	
  combina=on	
  of	
  
paradigms	
  with	
  a	
  clear	
  policy	
  Ability	
  to	
  deliver,	
  without	
  
paradigm	
  limita=ons.	
  	
  

Paradigms	
  dynamics	
  –	
  Paradigm	
  shihs	
  already	
  observed.	
  
Ra=onale	
  for	
  paradigm	
  choice	
  not	
  always	
  well	
  thought	
  
through.	
  Paradigm	
  choice	
  leh	
  to	
  external	
  party	
  or	
  
developer	
  	
  

Paradigms	
  dynamics	
  –	
  Ra=onale	
  for	
  paradigm	
  is	
  well	
  
thought	
  through.	
  Business	
  Units	
  IT	
  &	
  Business	
  select	
  
paradigm	
  mix	
  and	
  select	
  matching	
  external	
  party	
  or	
  
developer	
  	
  

Paradigms	
  dynamics	
  –	
  Ra=onale	
  for	
  paradigm	
  is	
  well	
  
thought	
  through.	
  Enterprise	
  development	
  in	
  house	
  for	
  
full	
  control	
  over	
  paradigm	
  mix	
  	
  
	
  

35
STRATEGY & ORGANIZATION (3/7)
App	
  ProducIon	
  Scalability	
  	
  
OpportunisIc	
  
No	
  focus	
  on	
  scalability,	
  demand	
  is	
  a	
  'calculated'	
  risk.	
  
“We	
  do	
  that	
  as	
  well”	
  
Delivery	
  slips	
  all	
  the	
  Ime	
  

Strategic	
  
Strategic	
  technology	
  choices	
  with	
  regards	
  to	
  coverage	
  
(features,	
  devices,	
  mobile	
  availability	
  of	
  backend	
  
systems)	
  and	
  predictability	
  (Ime-­‐to-­‐market,	
  volume).	
  
Trying	
  to	
  deliver	
  	
  

Mobile	
  First	
  
Harvest,	
  fine-­‐tune	
  and	
  grow	
  the	
  mobile	
  business	
  
according	
  to	
  the	
  scalable	
  technology	
  strategy.	
  Delivery	
  
is	
  extremely	
  reliable	
  

Prac=ces	
  Observed	
  	
  
OrganisaIon	
  –	
  plans	
  to	
  professionalise	
  the	
  dev	
  team,	
  
towards	
  an	
  app	
  factory,	
  integrated	
  in	
  the	
  company	
  

OrganisaIon	
  –	
  an	
  app	
  factory	
  streamlined	
  towards	
  the	
  
roadmap.	
  Forward	
  looking.	
  Product	
  management	
  
alignment.	
  

OrganisaIon	
  -­‐	
  Extremely	
  flexible	
  to	
  upscale;	
  full	
  
alignment	
  with	
  all	
  BU’s.	
  Matrix	
  structure.	
  

Output	
  result:	
  Unmanaged	
  lifecycle,	
  ad-­‐hoc,	
  project	
  
based	
  upgrades,	
  development	
  is	
  always	
  an	
  extra	
  burden	
  
for	
  IT.	
  

Output	
  result	
  -­‐	
  Choices	
  are	
  made	
  based	
  on	
  the	
  lifecycle	
  
commitments	
  and	
  results.	
  Up	
  scaling	
  produc=on	
  is	
  
always	
  possible.	
  

Output	
  results	
  -­‐	
  Technology	
  and	
  implementa=on	
  is	
  
con=nuously	
  updated,	
  upgraded	
  and	
  some=mes	
  
replaced,	
  based	
  on	
  a	
  product	
  and	
  release	
  management	
  
policy	
  and	
  governance.	
  

Capacity	
  -­‐	
  based	
  on	
  “heroes”	
  	
  

Capacity	
  –	
  based	
  on	
  skill	
  management	
  	
  

Capacity	
  –	
  based	
  on	
  forward	
  plans	
  	
  

36
STRATEGY & ORGANIZATION (4/7)
App	
  Strategy	
  
OpportunisIc	
  
Apps	
  are	
  just	
  an	
  addiIon	
  to	
  web	
  as	
  another	
  channel	
  of	
  
the	
  mulI	
  channel	
  engagement	
  	
  

Strategic	
  

Mobile	
  First	
  

Apps	
  are	
  tailored	
  to	
  the	
  characterisIcs	
  of	
  mobile	
  usage	
  	
   Apps	
  are	
  the	
  mobile	
  engagement	
  layer	
  of	
  services	
  that	
  
provide	
  a	
  desired	
  customer	
  experience	
  	
  

Prac=ces	
  Observed	
  	
  
App	
  vision	
  –	
  Mobile	
  apps	
  are	
  per	
  app	
  user	
  segment	
  
treated	
  as	
  a	
  (user/product	
  silo)	
  and	
  Apps	
  are	
  developed	
  
in	
  standalone	
  projects	
  	
  

App	
  vision	
  -­‐	
  Apps	
  are	
  part	
  of	
  a	
  app	
  poraolio	
  strategy	
  
(app	
  ecosystem)	
  

App	
  Vision:	
  Addressing	
  sophis=cated	
  customer	
  
engagement	
  for	
  all	
  customers	
  as	
  well	
  as	
  mobile	
  users,	
  
workers	
  and	
  internal	
  ac=vi=es	
  	
  

ResponsibiliIes	
  –	
  Emerging	
  app	
  ecosystem	
  ownership	
  
(business/IT).	
  Emerging	
  corporate	
  app	
  ecosystem	
  
control	
  	
  

ResponsibiliIes	
  	
  –	
  Mobile	
  ecosystem	
  ownership	
  is	
  
assigned	
  and	
  is	
  responsible	
  for	
  app	
  ecosystem	
  control	
  
and	
  BU	
  alignment	
  	
  

ResponsibiliIes	
  	
  –	
  App	
  ecosystem	
  ownership	
  is	
  assigned	
  
and	
  is	
  responsible	
  for	
  app	
  ecosystem	
  control	
  and	
  
corporate	
  alignment	
  	
  

37
STRATEGY & ORGANIZATION (5/7)
User	
  Mix	
  and	
  App	
  Maturity	
  	
  
OpportunisIc	
  
Addressing	
  basic	
  interacIons	
  typically	
  customers	
  only	
  	
  

Strategic	
  
Addressing	
  more	
  sophisIcated	
  offerings	
  to	
  customers	
  
and	
  large	
  subsets	
  of	
  both	
  dedicated	
  and	
  occasional	
  
mobile	
  workers	
  	
  	
  

Mobile	
  First	
  
Addressing	
  sophisIcated	
  customer	
  engagement	
  and	
  all	
  
mobile	
  workers	
  and	
  internal	
  acIviIes	
  

Prac=ces	
  Observed	
  	
  
General	
  App	
  Profile	
  –	
  Only	
  easily	
  accessible	
  content	
  is	
  
General	
  App	
  Profile	
  –	
  Apps	
  can	
  access	
  data	
  with	
  
integrated.	
  Difficult	
  integra=on	
  with	
  legacy	
  backend	
  data	
   complex	
  backends	
  and	
  content	
  sources.	
  Use	
  of	
  mobile-­‐
systems	
  	
  
only	
  aqributes	
  such	
  as	
  context	
  via	
  sensors	
  	
  

General	
  App	
  Profile:	
  Addressing	
  sophis=cated	
  customer	
  
engagement	
  for	
  all	
  customers	
  as	
  well	
  as	
  mobile	
  users,	
  
workers	
  and	
  internal	
  ac=vi=es	
  enterprise	
  wide	
  	
  

InteracIon	
  –	
  Apps	
  tend	
  to	
  be	
  one	
  direc=on	
  (like	
  news)	
  
with	
  liqle	
  interac=on	
  and	
  no	
  transac=ons	
  	
  

InteracIon	
  –	
  User	
  generated	
  content	
  as	
  well	
  as	
  
transac=onal	
  interac=ons	
  for	
  both	
  customers	
  as	
  well	
  as	
  
employees.	
  Push	
  and	
  other	
  mechanisms	
  used	
  to	
  
increase	
  relevancy.	
  	
  

InteracIon	
  –	
  User	
  generated	
  content	
  as	
  well	
  as	
  
transac=onal	
  interac=ons	
  for	
  both	
  customers	
  as	
  well	
  as	
  
employees	
  aligned	
  for	
  the	
  whole	
  corpora=on.	
  
Integra=on	
  with	
  big	
  data	
  to	
  personalise	
  content	
  	
  

User	
  journey	
  –	
  Immature	
  apps	
  from	
  a	
  user	
  journey	
  point	
  
of	
  view	
  	
  

User	
  journey	
  –	
  Mature	
  apps	
  from	
  a	
  user	
  journey	
  point	
  of	
   User	
  journey	
  –	
  Mature	
  apps	
  from	
  a	
  user	
  journey	
  point	
  of	
  
view	
  for	
  both	
  customers	
  as	
  well	
  as	
  employees.	
  
view	
  for	
  both	
  customers	
  as	
  well	
  as	
  employees.	
  
Formalized	
  user	
  journey	
  app	
  development	
  	
  
Formalized	
  user	
  journey	
  app	
  development	
  	
  
	
  

38
STRATEGY & ORGANIZATION (6/7)
App	
  Lifecycle	
  Management	
  	
  
OpportunisIc	
  
Client	
  only	
  considers	
  the	
  nearby	
  future	
  for	
  the	
  app.	
  
Client	
  runs	
  mobile	
  project	
  as	
  a	
  separate	
  silos	
  	
  

Strategic	
  
Client	
  focuses	
  on	
  integral	
  mulI	
  plaform	
  development	
  
and	
  maintenance.	
  Occasional	
  updates	
  for	
  new	
  
funcIonality	
  	
  

Mobile	
  First	
  
Drum	
  beat	
  like	
  lifecycle	
  with	
  future	
  proof	
  updates	
  of	
  
hardware	
  and	
  socware	
  updates	
  from	
  vendors,	
  user	
  
trends	
  and	
  demands.	
  	
  

Prac=ces	
  Observed	
  	
  
Management	
  vision	
  –	
  emerging	
  roadmap	
  
considera=ons.	
  Short-­‐term	
  app	
  func=onality	
  defined.	
  
Reac=ve	
  app	
  lifecycle	
  maintenance.	
  Unexpected	
  
backend	
  dependencies	
  frequently	
  arise.	
  Emerging	
  
lifecycle	
  tooling.	
  	
  

Management	
  vision	
  -­‐	
  Feature	
  and	
  content	
  App	
  roadmap	
  
in	
  place.	
  Occasional	
  updates	
  with	
  new	
  func=onality.	
  
Technical	
  (back-­‐end)	
  dependencies	
  are	
  part	
  of	
  the	
  
roadmap.	
  Tools	
  are	
  used	
  to	
  facilitate	
  process	
  (e.g.	
  App	
  
Lifecycle	
  Plaaorm)	
  	
  

Lifecycle	
  focus	
  -­‐	
  Focus	
  is	
  primarily	
  on	
  development.	
  
Design,	
  test	
  and	
  maintenance	
  considera=on	
  are	
  
emerging.	
  Fragmented	
  lifecycle	
  responsibili=es.	
  	
  

Lifecycle	
  focus	
  –	
  Design,	
  tes=ng	
  and	
  maintenance	
  are	
  
considered	
  equally	
  important	
  and	
  are	
  a	
  key	
  
responsibility	
  of	
  a	
  Mobile	
  App	
  Competence	
  Centre	
  	
  

DTAP	
  –	
  Embryonic	
  DTAP	
  

DTAP	
  	
  –	
  In	
  place	
  

Management	
  vision:	
  Client	
  has	
  implemented	
  
programme	
  management	
  to	
  manage	
  app	
  ecosystem	
  to	
  
ensure	
  synchronise,	
  standardise,	
  reuse	
  etc.	
  Extremely	
  
frequent	
  mul=ple	
  app	
  updates	
  on	
  mul=ple	
  plaaorms,	
  
including	
  backend	
  and	
  security	
  updates	
  	
  

DTAP	
  –	
  DTAP	
  fully	
  integrated	
  in	
  Con=nuous	
  Integra=on	
  
processes	
  and	
  tooling.	
  
	
  

39
STRATEGY & ORGANIZATION 7/7
Policies	
  	
  
OpportunisIc	
  
Few	
  formal	
  policies	
  with	
  decisions	
  heavily	
  user	
  
influenced	
  

Strategic	
  
Policy	
  driven	
  approach	
  for	
  management,	
  security	
  and	
  
compliance	
  	
  

Mobile	
  First	
  
Policy	
  driven	
  and	
  "factory"	
  approach	
  to	
  mobile	
  
innovaIon	
  re-­‐casIng	
  business	
  workflows	
  

Prac=ces	
  Observed	
  	
  
Influencers	
  –	
  Users	
  and	
  business	
  owners	
  determine	
  
policy	
  	
  

Influencers	
  –	
  Mobile	
  policies	
  are	
  determined	
  at	
  BU	
  level	
  	
  

Influencers	
  –	
  Mobile	
  policies	
  are	
  determined	
  a	
  
tcorporate	
  level	
  	
  

Wri^en	
  DescripIon	
  –	
  Emerging	
  policy	
  descrip=on	
  	
  

Wri^en	
  DescripIon	
  -­‐	
  Mobile	
  policy	
  descrip=on	
  is	
  
available	
  at	
  BU	
  level	
  and	
  is	
  determining	
  project	
  
approach,	
  compliance	
  towards	
  standards	
  and	
  security	
  	
  

Wri^en	
  DescripIon	
  -­‐	
  Mobile	
  policy	
  descrip=on	
  is	
  
available	
  at	
  corporate	
  level	
  and	
  is	
  determining	
  project	
  
approach,	
  compliance	
  towards	
  standards	
  and	
  security	
  	
  
	
  

ResponsibiliIes	
  –	
  Emerging	
  mobile	
  policy	
  ownership	
  
(business/IT)	
  	
  

ResponsibiliIes	
  –	
  Mobile	
  policy	
  owner	
  is	
  assigned	
  and	
  is	
  
responsible	
  for	
  mobile	
  policy	
  change	
  management	
  and	
  
corporate	
  alignment	
  (BU	
  level)	
  

ResponsibiliIes	
  –	
  Mobile	
  policy	
  owner	
  is	
  assigned	
  and	
  is	
  
responsible	
  for	
  mobile	
  policy	
  change	
  management	
  and	
  
corporate	
  alignment	
  (Corporate	
  Level)	
  

40
MATURITY MODEL
Goal, Axes, Level determination

OpportunisIc	
   Strategic	
  

Mobile	
  First	
  
MOBILE FIRST

Strategy	
  &	
  OrganisaIon	
  
Prac=ce	
  observed	
  1	
  

	
  	
  
Leading

✔	
  

Prac=ce	
  observed	
  2	
  

x	
  
✔	
  

Prac=ce	
  observed	
  2	
  

✔	
  

x	
  
✔	
  

STRATEGIC

	
  	
  
Practicing
OPPORTUNISTIC

Developing

Development	
  &	
  Maintenance	
  
Prac=ce	
  observed	
  1	
  

x	
  

Optimising

IniIaIon	
  &	
  Design	
  
Prac=ce	
  observed	
  1	
  

	
  	
  

	
  	
  

x	
  

Aware

41
The Maturity Model Basics
Gap Identification

42
CLOSING THE GAPS
STRATEGIC	
  	
  
BUSINESS	
  OBJECTIVES	
  
	
  

Acquisi(on	
  
Reten(on	
  
Efficiency	
  

IMPACT	
  

ISSUES	
  

INNOVATIONS	
  

INSIGHTS	
  

TRENDS	
  &	
  ACCELERATORS	
  
	
  

Technology,	
  Behavioral,	
  Business	
  Trends	
  

USER	
  NEEDS	
  (Internal,	
  
B2E	
  &	
  B2C)	
  
	
  

Goals	
  
Emo(ons	
  
Interac(ons	
  
YOU ARE INTERESTED IN A MOBILE
STRATEGY MATURITY ASSESSMENT?
AVANOOSTEN@SERVICE2MEDIA.COM

Q&A

44
Next Webinar
February 13

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45

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Webinar 1: Service2Media - app strategy and organisation

  • 2. MOBILE STRATEGY MATURITY MODEL Arjo van Oosten VP Customer Experience Strategy 2
  • 3. AGENDA •  •  •  •  Mobile Strategy Market Trends App Center: Key challenges The Mobile Strategy Maturity Model •  Introduction •  Chapter one: Organization and Strategy •  Key questions to ask your self 3
  • 5. ACHIEVE SUSTAINABLE BUSINESS GROWTH & PROFIT CX  =  A  +  R  +  E   APP   ACQUISITION   RETENTION   EFFICIENCY      (INCREASE  SALES)    (MONETIZE  RELATIONSHIPS)   (LEVERAGE  INVESTMENTS)   GENERATE  MORE   OPPORTUNITIES   INCREASE  SHARE     OF  WALLET   INCREASE     ROI   INCREASE    BRAND  EQUITY   DRIVE    LOYALTY   INCREASE     PRODUCTIVITY   INCREASE   MARKET  SHARE    DRIVE     ADVOCACY   DECREASE     COST  OF  OPERATIONS  
  • 6. RETURN ON MOBILE STRATEGY      B2E            2   APP     Idea   B2C   Aquisi=e   Reten=e   Efficiën=e   Mobile   B2B   B2E   C2B   APP     Idea   APP     Idea   APP     Idea        B2E            1        B2B            1        B2B            2   Core     APP        C2B            1        C2B            2        B2C   Temp  1        B2C   Temp  2  
  • 7. YOUR APP ECOSYSTEM IS BEING CHALLENGED Tech Market 7
  • 8. YOUR APP ECOSYSTEM IS BEING CHALLENGED Consumer and Internal Expectations More Apps Faster Delivery Higher Performance 8
  • 9. YOUR APP ECOSYSTEM IS BEING CHALLENGED Web Development Vs. App Development
  • 10. YOUR APP ECOSYSTEM IS BEING CHALLENGED Knowledge about Security, Connectivity, Re-use of Components 10
  • 11. RETURN ON MOBILE (STRATEGY) Result   App  Ecosystem   Challenges   User  (B2E  &  B2C)   Knowledge   Fragmenta=on   Acquisi=on   Security   Reten=on   Connec=vity   Efficiëncy   Architecture   Re-­‐use   Speed   11
  • 12. POINTS OF IMPACT: USER LIFE CYCLE & APP LIFE CYCLE Marke=ng   &  Sales   Service  &   Support  
  • 13. MOBILE STRATEGY (CX) DESIGN APPROACH STRATEGIC     BUSINESS  OBJECTIVES     Acquisi(on   Reten(on   Efficiency   IMPACT   ISSUES   INNOVATIONS   INSIGHTS   TRENDS  &  ACCELERATORS     Technology,  Behavioral,  Business  Trends   USER  NEEDS  (B2C  &  B2E)     Goals   Emo(ons   Interac(ons  
  • 15. COMPANIES STRUGGLE TO TRANSITION TO STRATEGIC MOBILITY Opportunistic Proportion of companies Strategic Mobile-First The majority of companies A small minority of companies Very few, if any, companies A reactive IT department Mobility Center of Excellence: C-level attention, self-empowered lines of business, a responsive IT department Organization-wide strategic focus Low Medium High Most of the time customers only. Sometimes siloed employee classes, typically field and sales forces and applications addressing basic informational interactions Addresses large subsets of both dedicatedly and occasional mobile workers and more sophisticated offerings to customers. Transactional driven Affects all mobile workers and internal activities and sophisticated customer engagement Limited extendibility of architecture Common architecture for mobility Common architecture for mobility and integrated into most IT business processes Siloed point solutions Sophisticated administration and management tools; voice, data and integrated communications services Integrated platform capabilities and ubiquitous connectivity Few formal policies with decisions heavily user-influenced Policy-driven approach for management, security and compliance Policy-driven and 'factory' approach to mobile innovation, re-casting business workflows Mobile strategy center of gravity Level of business model innovation Users Architecture Technologies Policies 15
  • 16. THE OPPORTUNISTIC MARKET IN TRANSITION 1   "The early days of mobile adoption were characterized by experimentation and unfettered departmental demand for mobile apps. These apps, funded by the business, tend to be natively developed, and are built quickly and cheaply and often without coordination with the rest of the organization or a view to long-term sustainment and value maximization. 2   Such experimentation and piloting are necessary for organizations to test and learn about mobility, with the lessons learned that enterprise mobility can show significant business value, and that not embracing enterprise mobility will put the organization at a competitive disadvantage. 3   Experimentation is giving way to a more thoughtful approach to mobility. Organizations are taking a step back and rethinking how best to maximize the value of mobility.
  • 17. THE TOTAL MARKET IT priorities 2013-2014 •  Organizations are prioritizing mobility initiatives high on the investment agenda •  Mobility is changing consumer behavior and employee access to information. •  Most mobility projects have been small-scale efforts, with funding from various departmental heads, but are picking up pace with an incredible acceleration at this moment. Forrester  Mobile  review  Oct  2013  
  • 18. KEY ROLE TRENDS Multiple buying centers will continue, but IT is reasserting itself as the key player in complex mobile initiatives 1)  The environment for Marketing, sales and field service departments as key buyers Fragmentation of mobility app development is common in most organizations. Each department and business unit identifies its own need for mobile apps and engages their favorite boutiques to build them. 2)  The environment for IT as key buyers This wave of mobility services — dominated by boutiques and creative agencies — is hitting up against the wall of extensibility.
  • 19. TRENDS IN OS FRAGMENTATION •  Currently  duopoly:  iOS  and  Android   •  iOS  and  Android  together  have  85-­‐90%  share     •  Windows  Phone  share  is  growing,  and  is  the  third  OS   •  BlackBerry  con=nues  its  decline   Smartphone sales OS market shares – unit percentages
  • 20. TRENDS IN APP DEVELOPMENT PARADIGM HTML5/JS  is  quickly   becoming  a   standard  for  wri=ng   apps  across  mul=ple   plaaorms   20
  • 21. KEY APP CENTER CHALLENGES 21
  • 22. Technology, Process, People Organisation Challenge Transition Challenge Advanced app solutions | 22
  • 23. APP CENTER SQUEEZE •  •  •  •  Slow  Business  JusIficaIon,  Fast  GTM  requirement   IntegraIon  IntegraIon  IntegraIon   Leveraging  Supply  and  Demand   B2C  vs  B2E   •  •  •  •  IntegraIon  IntegraIon  IntegraIon   Mobile  Developers  don’t  Speak  Backend  Infrastructure   Mobile  enabled  Backend   Privacy  &  Security   23
  • 24. AGILITY Sales  rep   Tradi=onal     Mobile  enterprise     app   User  must  re-­‐   download  app   Request  denied,     rep  informed   Change  management    process     Does  it  fit  ini=al     requirements?     IT  reviews  request     for  approval   Deploy   Approved?     App  developers   Test/QA   Code     change   Design     change   24
  • 25. WHAT’S THE NEED? Current Situation INCREASE APP GTM SPEED Need: “Instant Apps”
  • 27. THE MATURITY MODEL BASICS 1.  What is your Mobile Strategy Maturity goal? 2.  How are you performing currently? 3.  What are the gaps? 4.  Define gaps that matter most 5.  Prioritize and close the gaps 27
  • 28. THE MATURITY MODEL BASICS What is your goal? Opportunistic Proportion of companies Strategic Mobile-First The majority of companies A small minority of companies Very few, if any, companies A reactive IT department Mobility Center of Excellence: C-level attention, self-empowered lines of business, a responsive IT department Organization-wide strategic focus Low Medium High Siloed employee classes, typically field and sales forces and applications addressing basic customer interactions Addresses large subsets of both dedicatedly and occasional mobile workers and more sophisticated offerings to customers Affects all mobile workers and internal activities and sophisticated customer engagement Limited extendibility of architecture Common architecture for mobility Common architecture for mobility and integrated into most IT business processes Siloed point solutions Sophisticated administration and management tools; voice, data and integrated communications services Integrated platform capabilities and ubiquitous connectivity Few formal policies with decisions heavily user-influenced Policy-driven approach for management, security and compliance Policy-driven and 'factory' approach to mobile innovation, re-casting business workflows Mobile strategy center of gravity Level of business model innovation Users Architecture Technologies Policies 28
  • 29. THE MATURITY MODEL BASICS Assessment Axes 1.  2.  3.  4.  5.  6.  Strategy and Organization Initiation and Design Development and Maintenance Test and Distribution Security and Management Backend and Integration 29
  • 30. MATURITY MODEL Goal, Axes, Level determination OpportunisIc   Strategic   Mobile  First   MOBILE FIRST Strategy  &  OrganisaIon   Prac=ce  observed  1       Leading ✔   Prac=ce  observed  2   x   ✔   Prac=ce  observed  2   ✔   x   ✔   STRATEGIC     Practicing OPPORTUNISTIC Developing Development  &  Maintenance   Prac=ce  observed  1   x   Optimising IniIaIon  &  Design   Prac=ce  observed  1           x   Aware 30
  • 31. THE MATURITY MODEL BASICS Gap Identification 31
  • 32. CHAPTER ONE: STRATEGY AND ORGANIZATION (HIGH LIGHTS) 32
  • 33. KEY PLAYERS CIO   CTO   Designer   Scrum  master   CMO   Security  Officer   Developer   Tester   33
  • 34. STRATEGY & ORGANIZATION (1/7) Mobile  Strategy  Centre  of  Gravity     OpportunisIc   Strategic   Mobile  First   A  reacIve  IT  department   Mobility  Centre  of  Excellence;  C-­‐level  a^enIon,  self   empowered  LOB,  responsive  IT  department   OrganizaIon-­‐wide  strategic  focus  on  mobile   Prac=ces  Observed     Mobile  awareness  –  Mobile  awareness  and  competence   within  IT  is  emerging.  Web  processes  are  directly   mapped  on  mobile.  Emerging  strategy  for  mobile     Mobile  awareness    -­‐  Presence  of  a  Mobile  Excellence   Centre.  Clear  IT  mobile  strategy     Mobile  Awareness  –  Mobile  is  a  priority  instead  of  an   aherthought  in  order  to  capitalize  the  growth  and   capabili=es  of  the  medium.  Product  and  Services  are   tested  and  build  first  for  mobile  before  looking  at  web     Point  of  Contact  –  Business  uses  the  most  experienced   developer.  Emerging  mobile  competence   Point  of  contact  -­‐  Business  knows  where  to  go  with   mobile  ini=a=ves/concepts.  These  points  of  contact  and   contact  processes  are  formalized     Point  of  contact  –  There  are  no  separate  web/mobile   contact  points  anymore     Backend  interfaces  -­‐  Reac=ve  in  making  backend   interfaces  mobile  ready   Backend  interfaces  -­‐  Proac=ve  in  making  backend   interfaces  mobile  ready.  Clear  backend  strategy   Backend  interfaces  –  All  backend  interfaces  are  per   defini=on  designed  for  mobile     34
  • 35. STRATEGY & ORGANIZATION (2/7) Paradigm  Strategy     OpportunisIc   Client  is  aware  about  different  development   paradigms,  but  has  lec  the  choice  to  external  party  or   developer   Strategic   Client  has  made  a  well  thought  through  choice  in   development  paradigm  (naIve,  HTML5  or  hybrid,  mulI   plaform)     Mobile  First   Client  has  experience  with  all  development  paradigms   and  has  opImised  app  development  (factory)  to   choose  the  right  (mix  of)  paradigm  for  a  given  app  as   well  as  the  complete  app  ecosystem   Prac=ces  Observed     Development  –  Scope  limited  to  short  term   development  paradigms.  Development  tools  selected   only  supports  the  chosen  paradigm.  Development  is   hampered  by  the  fragmenta=on  consequences  of  the   chosen  paradigm     Development  –  Mid  term  development  is  also  in  scope   (+  12  months)  Development  tools  support  mul=ple   paradigms  and  support  mid  term  development  vision  (IT   &  Business)   Development:  Enterprise  wide  combina=on  of   paradigms  with  a  clear  policy  Ability  to  deliver,  without   paradigm  limita=ons.     Paradigms  dynamics  –  Paradigm  shihs  already  observed.   Ra=onale  for  paradigm  choice  not  always  well  thought   through.  Paradigm  choice  leh  to  external  party  or   developer     Paradigms  dynamics  –  Ra=onale  for  paradigm  is  well   thought  through.  Business  Units  IT  &  Business  select   paradigm  mix  and  select  matching  external  party  or   developer     Paradigms  dynamics  –  Ra=onale  for  paradigm  is  well   thought  through.  Enterprise  development  in  house  for   full  control  over  paradigm  mix       35
  • 36. STRATEGY & ORGANIZATION (3/7) App  ProducIon  Scalability     OpportunisIc   No  focus  on  scalability,  demand  is  a  'calculated'  risk.   “We  do  that  as  well”   Delivery  slips  all  the  Ime   Strategic   Strategic  technology  choices  with  regards  to  coverage   (features,  devices,  mobile  availability  of  backend   systems)  and  predictability  (Ime-­‐to-­‐market,  volume).   Trying  to  deliver     Mobile  First   Harvest,  fine-­‐tune  and  grow  the  mobile  business   according  to  the  scalable  technology  strategy.  Delivery   is  extremely  reliable   Prac=ces  Observed     OrganisaIon  –  plans  to  professionalise  the  dev  team,   towards  an  app  factory,  integrated  in  the  company   OrganisaIon  –  an  app  factory  streamlined  towards  the   roadmap.  Forward  looking.  Product  management   alignment.   OrganisaIon  -­‐  Extremely  flexible  to  upscale;  full   alignment  with  all  BU’s.  Matrix  structure.   Output  result:  Unmanaged  lifecycle,  ad-­‐hoc,  project   based  upgrades,  development  is  always  an  extra  burden   for  IT.   Output  result  -­‐  Choices  are  made  based  on  the  lifecycle   commitments  and  results.  Up  scaling  produc=on  is   always  possible.   Output  results  -­‐  Technology  and  implementa=on  is   con=nuously  updated,  upgraded  and  some=mes   replaced,  based  on  a  product  and  release  management   policy  and  governance.   Capacity  -­‐  based  on  “heroes”     Capacity  –  based  on  skill  management     Capacity  –  based  on  forward  plans     36
  • 37. STRATEGY & ORGANIZATION (4/7) App  Strategy   OpportunisIc   Apps  are  just  an  addiIon  to  web  as  another  channel  of   the  mulI  channel  engagement     Strategic   Mobile  First   Apps  are  tailored  to  the  characterisIcs  of  mobile  usage     Apps  are  the  mobile  engagement  layer  of  services  that   provide  a  desired  customer  experience     Prac=ces  Observed     App  vision  –  Mobile  apps  are  per  app  user  segment   treated  as  a  (user/product  silo)  and  Apps  are  developed   in  standalone  projects     App  vision  -­‐  Apps  are  part  of  a  app  poraolio  strategy   (app  ecosystem)   App  Vision:  Addressing  sophis=cated  customer   engagement  for  all  customers  as  well  as  mobile  users,   workers  and  internal  ac=vi=es     ResponsibiliIes  –  Emerging  app  ecosystem  ownership   (business/IT).  Emerging  corporate  app  ecosystem   control     ResponsibiliIes    –  Mobile  ecosystem  ownership  is   assigned  and  is  responsible  for  app  ecosystem  control   and  BU  alignment     ResponsibiliIes    –  App  ecosystem  ownership  is  assigned   and  is  responsible  for  app  ecosystem  control  and   corporate  alignment     37
  • 38. STRATEGY & ORGANIZATION (5/7) User  Mix  and  App  Maturity     OpportunisIc   Addressing  basic  interacIons  typically  customers  only     Strategic   Addressing  more  sophisIcated  offerings  to  customers   and  large  subsets  of  both  dedicated  and  occasional   mobile  workers       Mobile  First   Addressing  sophisIcated  customer  engagement  and  all   mobile  workers  and  internal  acIviIes   Prac=ces  Observed     General  App  Profile  –  Only  easily  accessible  content  is   General  App  Profile  –  Apps  can  access  data  with   integrated.  Difficult  integra=on  with  legacy  backend  data   complex  backends  and  content  sources.  Use  of  mobile-­‐ systems     only  aqributes  such  as  context  via  sensors     General  App  Profile:  Addressing  sophis=cated  customer   engagement  for  all  customers  as  well  as  mobile  users,   workers  and  internal  ac=vi=es  enterprise  wide     InteracIon  –  Apps  tend  to  be  one  direc=on  (like  news)   with  liqle  interac=on  and  no  transac=ons     InteracIon  –  User  generated  content  as  well  as   transac=onal  interac=ons  for  both  customers  as  well  as   employees.  Push  and  other  mechanisms  used  to   increase  relevancy.     InteracIon  –  User  generated  content  as  well  as   transac=onal  interac=ons  for  both  customers  as  well  as   employees  aligned  for  the  whole  corpora=on.   Integra=on  with  big  data  to  personalise  content     User  journey  –  Immature  apps  from  a  user  journey  point   of  view     User  journey  –  Mature  apps  from  a  user  journey  point  of   User  journey  –  Mature  apps  from  a  user  journey  point  of   view  for  both  customers  as  well  as  employees.   view  for  both  customers  as  well  as  employees.   Formalized  user  journey  app  development     Formalized  user  journey  app  development       38
  • 39. STRATEGY & ORGANIZATION (6/7) App  Lifecycle  Management     OpportunisIc   Client  only  considers  the  nearby  future  for  the  app.   Client  runs  mobile  project  as  a  separate  silos     Strategic   Client  focuses  on  integral  mulI  plaform  development   and  maintenance.  Occasional  updates  for  new   funcIonality     Mobile  First   Drum  beat  like  lifecycle  with  future  proof  updates  of   hardware  and  socware  updates  from  vendors,  user   trends  and  demands.     Prac=ces  Observed     Management  vision  –  emerging  roadmap   considera=ons.  Short-­‐term  app  func=onality  defined.   Reac=ve  app  lifecycle  maintenance.  Unexpected   backend  dependencies  frequently  arise.  Emerging   lifecycle  tooling.     Management  vision  -­‐  Feature  and  content  App  roadmap   in  place.  Occasional  updates  with  new  func=onality.   Technical  (back-­‐end)  dependencies  are  part  of  the   roadmap.  Tools  are  used  to  facilitate  process  (e.g.  App   Lifecycle  Plaaorm)     Lifecycle  focus  -­‐  Focus  is  primarily  on  development.   Design,  test  and  maintenance  considera=on  are   emerging.  Fragmented  lifecycle  responsibili=es.     Lifecycle  focus  –  Design,  tes=ng  and  maintenance  are   considered  equally  important  and  are  a  key   responsibility  of  a  Mobile  App  Competence  Centre     DTAP  –  Embryonic  DTAP   DTAP    –  In  place   Management  vision:  Client  has  implemented   programme  management  to  manage  app  ecosystem  to   ensure  synchronise,  standardise,  reuse  etc.  Extremely   frequent  mul=ple  app  updates  on  mul=ple  plaaorms,   including  backend  and  security  updates     DTAP  –  DTAP  fully  integrated  in  Con=nuous  Integra=on   processes  and  tooling.     39
  • 40. STRATEGY & ORGANIZATION 7/7 Policies     OpportunisIc   Few  formal  policies  with  decisions  heavily  user   influenced   Strategic   Policy  driven  approach  for  management,  security  and   compliance     Mobile  First   Policy  driven  and  "factory"  approach  to  mobile   innovaIon  re-­‐casIng  business  workflows   Prac=ces  Observed     Influencers  –  Users  and  business  owners  determine   policy     Influencers  –  Mobile  policies  are  determined  at  BU  level     Influencers  –  Mobile  policies  are  determined  a   tcorporate  level     Wri^en  DescripIon  –  Emerging  policy  descrip=on     Wri^en  DescripIon  -­‐  Mobile  policy  descrip=on  is   available  at  BU  level  and  is  determining  project   approach,  compliance  towards  standards  and  security     Wri^en  DescripIon  -­‐  Mobile  policy  descrip=on  is   available  at  corporate  level  and  is  determining  project   approach,  compliance  towards  standards  and  security       ResponsibiliIes  –  Emerging  mobile  policy  ownership   (business/IT)     ResponsibiliIes  –  Mobile  policy  owner  is  assigned  and  is   responsible  for  mobile  policy  change  management  and   corporate  alignment  (BU  level)   ResponsibiliIes  –  Mobile  policy  owner  is  assigned  and  is   responsible  for  mobile  policy  change  management  and   corporate  alignment  (Corporate  Level)   40
  • 41. MATURITY MODEL Goal, Axes, Level determination OpportunisIc   Strategic   Mobile  First   MOBILE FIRST Strategy  &  OrganisaIon   Prac=ce  observed  1       Leading ✔   Prac=ce  observed  2   x   ✔   Prac=ce  observed  2   ✔   x   ✔   STRATEGIC     Practicing OPPORTUNISTIC Developing Development  &  Maintenance   Prac=ce  observed  1   x   Optimising IniIaIon  &  Design   Prac=ce  observed  1           x   Aware 41
  • 42. The Maturity Model Basics Gap Identification 42
  • 43. CLOSING THE GAPS STRATEGIC     BUSINESS  OBJECTIVES     Acquisi(on   Reten(on   Efficiency   IMPACT   ISSUES   INNOVATIONS   INSIGHTS   TRENDS  &  ACCELERATORS     Technology,  Behavioral,  Business  Trends   USER  NEEDS  (Internal,   B2E  &  B2C)     Goals   Emo(ons   Interac(ons  
  • 44. YOU ARE INTERESTED IN A MOBILE STRATEGY MATURITY ASSESSMENT? AVANOOSTEN@SERVICE2MEDIA.COM Q&A 44
  • 45. Next Webinar February 13 App Center Initiation, App Initiation & Design 45