http://www.thefastertimes.com/photolists/2009/11/03/old-people-playing-guitar-hero/ Feel free to replace any pics you want…
MYRA!!! Can you help me with some kind of worksheet for this?
Make these works look big and bold and amazing. I hate the bulleted word list. I want this list to poke the audience in the eye with splendor
Feel free to replace all bulleted lists with better font graphics. Graphics of running? People or cheetahs or other animals?
Someone throwing away a huge users manual and someone playing a game and having a lot of fun.
A huge control panel with lots of buttons and knobs.
A wise, sage looking person in a library? Lots of books?
A picture of or someone who looks like the Monopoly guy with a monocle, curly mustache, top hat, etc. Maybe he is smiling wickedly.
A collage of pictures of various types of games.
A collage of a variety of games that may have a bad reputation like Grand Theft Auto. Appropriate, but seductive pictures of naughty things that go on in video games.
Game show music (not copyrighted)? A quiz show board? A stack of money? Something that says 100 points?
A collage of medals, awards, trophies and people winning things.
A picture of someone telling children a story.
A huge boss character or scary dragon? A big epic fight of some kind.
People at the end of a game cheering? A possible portfolio of work? A screenshot of the end of something ICF has created?
A collage of sports in the final shot of the game… The end of some intense competition surrounding a giant clock or stop watch.
Daniel Siegel-Full Sail University
Dr. Daniel M. Siegel
Motivation/ Weapon X
Popular Models of Motivation
• How can you make a game if you
don’t know why people will play it?
• Workshops mean work.
• Build a game with me....
Grand Theft Education
• I don’t want to make educational
games, they are not sexy.
• How can we incorporate machine
guns, cash money, Farmville coins,
and candy in our game?
• We forget the basics...Hopefully, you
will leave with a quick and easy model.
McClelland’s acquired needs theory
• Achievement (Drive to excel)
• Power (Cause other to behave in a
way they would not behave
• Affiliation (friendly, close interpersonal
relationships and conflict avoidance)
For 100 points:
What letter are we on in PICK A
Letter “A” Achievements
• What are the big goals and
– What are the rewards?
– What are the punishments?
• You need to break it down to
– A cool weapon? A small
• If you want to lose 100
pounds… You need to enjoy
• Story is a major driving force in human
• How is most religion taught?
• How is most culture taught?
• How is family history taught?
• What do we say when we
refer to relatives of our past?
• If you can’t think of a story,
make your training more human!
• What is the final
• Is the game win or
– Can everyone win?
– Can everyone lose?
– Team wins?
• What is the reward?
• What do they learn?
• Assessment is built into
– How do you know if a
player is winning?
– How do you know if a
player has won?
• What are some ways games
• How do you measure