Instructional Design (also called Instructional Systems Design (ISD))is the practice of creating "instructional experiences which make theacquisition of knowledge and skill more efficient, effective, andappealing.My Definition- to make tutorials that teach otherpeople in a format that is Easy to learn but is still funto participate in.
• Robert. F. Mager is credited for coming up with this model.• Manger was influenced by Gagne, Knowles, and Rogers, which inspired him to come up with this model.• Can be considered any type of learning but can also be considered for technical training and troubleshooting• Criterion Referenced Instruction tests are based on pre-established material.
• Compares individuals on knowledge of material and not performance• Learners are faced with a environment that is uncompetitive.• Determines a learners ability to understand the material.• Training modules and tests are comprised of specific knowledge.
Making tests based on a learningcurriculum that has been taught to thelearners.Tests can determine skill level byincreasing the amount of information ineach test which classifies eachparticipates knowledge on the topic beingtested on.
• students are taught a core curriculum that involves, mathematics, science, and English and tested upon all this information within tests that determine if the learner has gained knowledge in all three of those fields.• A training course for a restaurant teaches its employees everything they need to know about the content of the menu. After they are tested on what whether they can remember what’s in the menu.
• Material and curriculum is put right in the face of the learner meaning no outside the box material is given.• Learners don’t have to worry about anything not in the curriculum.• Learners are given a clear objective to learn the curriculum
• There’s a chance learners might not be given the most up to date learning experience.• No free thinking, because of a strict curriculum.
• No one knows whom this model originated from but Dick and Carey refined it.• This model is made up of five phases which are Analysis, Design, Development, Implementation, and Evaluation.• Each phase has a trait that is passed down to the one that’s next.
1st Phase • During this stage: The teacher analysis the learning problems, goals and objectives.AnalysisNoundetailed examination of the elements orstructure of something.
2nd Phase • During this stage: The teacher designs the way the tutorials will look and feel.Designnouna plan or drawing produced to show thelook and function or workings of abuilding, garment, or other objectbefore it is built or made.
3rd Phase • During this stage: The teacher creates the tutorials based on the design.Developmentnounan event constituting a new stage ina changing situation.
4th Phase • During this stage: The teacher puts the development into effect and the learner is given the curriculum that is based off of the design.ImplementVerbput (a decision, plan, agreement,etc.) into effect : the regulationsimplement a 1954 treaty.
5th Phase • During this stage: The teacher gets feedback from the curriculum and changes are made if necessary to the tutorial.EvaluateVerbform an idea of the amount, number,or value of; assess.
• Easy to follow and implement a good learning tutorial• Helps shows flaws in the design (self corrects itself at the evaluation stage)• Effective for training people for jobs
• Its not flexible its based on a framework the teacher has to follow• Takes time to make revisions (learners have to experience the tutorial’s before mistakes or flaws are buged out)
• They both follow a framework and a set rule base so the teacher has something to go by when creating a tutorial• They both can be used to teach workers in a workforce• They both test learners based on a curriculum that has been made by the teacher.
I would choose ADDIE because there’s a setframework I can work by and at the end,based upon my students or learnersfeedback, I can change or scrape all of thetutorials and make the experience evenmore better.