"Below The Line" Presentation

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    "Below The Line" Presentation - Presentation Transcript

    1. “Below the Line” Marketing Engaging The Senses July 2007
    2. Questions • What is BTL marketing? • How does it effect consumers? • How does it impact company’s marketing plans?
    3. What is “IT”? • BTL is about engaging consumers and not just talking to them • We need to incent them to act and establish an emotional bond with the brand • Ensure relevant messaging that engages in dialog through a preferred medium • Multiple media, on many levels at different times (their time) • The end goal is to “touch” them and offer a “taste” of the brand
    4. Examples
    5. Nissan
    6. Nissan • “Larger Than Life Road Trip” to support new vehicle – www.liveversa.ca • Mall Tour and online applications • Ten participants for 21-day trip from Halifax to Vancouver • Competing for points in various challenges – most win Nissan Versa • Website carries daily videos and blog entries from travelers • Visitors who register on site enter draw for car
    7. beer.com
    8. beer.com • Virtual Bartender interactive game • 10 emails sent to friends of beer.com – 9:00 p.m. and Midnight (July 4) • No other form of marketing was used • 75 sessions later that night • 15,000 the following day • 10,000,000 user sessions in 28 days – 7 minutes per session on average • Beer.com became the most popular website in the world for the month of November 2004
    9. Lost
    10. Lost • ABC partnered with Apple Computer • Ad-free downloads of "Lost" and other shows on Apple iTunes for $1.99 • Available day after initial broadcast • Second stage was ad-supported online versions • Show had been viewed three million times in the first two weeks
    11. TD Canada Trust
    12. TD Canada Trust • Bank sponsored Facebook group called “Money Lounge” • Youth targeted in very relevant space • Offers audience another banking channel • Users can interact with bank through valued tools or through Facebook (The Wall or Discussion Boards) • While “sponsored” by TD Canada Trust, ownership of group now placed on members
    13. Not Always Online • Molson – Steak in a case (M&M Meats) • Sears – Scratch & Save • Kelloggs – Pedometer gift with purchase • Milk – “moo” campaign • Old Navy – Hourly give-away in-store • Irving – Cruise in 2 win • Dell – Design your own notebook cover • Jones Soda – Design your own label
    14. Reaching Peoples Senses • Sampling/trial • Games (traditional and • Incentives interactive) • Contests • Registration • Loyalty programs • Text messages • Give-aways • Microsites/branded sites • Instant wins • Email blasts • Rebates/coupons • e-newsletters • Sweepstakes • DRTV • Surveys/tracking • Product placement • Unfinished advertising • Merchandise • Owned content • 3rd party endorsement • Prizing/promotional • Media co-owned partnerships • Word-of-mouth
    15. Consumer Control • They are turning off, speeding up, erasing, not listening, or in another world • Computers/Internet are the TV, product brochure, support group, check-out counter, 3rd party endorsement, destination, etc. • Wireless, hand-held and mobile device explosion • Web 2.0 – consumers are creating the content • Social media – new meaning to human interaction • e-Commerce – buying what you want when you want • PVRs – watch what you want when you want • iPODs – download personally chosen content • Blogs/Vlogs/Podcasts – the consumer is the message
    16. Realizing Business Realities • Spending in traditional marketing vehicles is decreasing • Dollars and demands are directed to more results driven and trackable activity • ROI – need to see and justify spending • Competitive pressures and technical shifts are happening quickly and are to be reckoned with • Consumers are demanding more • Marketing efforts now need to present (see), explain (hear), incent (smell), engage (touch), and link (taste) consumers to the brand/product
    17. Contact: Sean Williams – Principal (902)425-5519 williamsmarketing@ns.sympatico.ca

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