Inclusive design is for everyone — Presentation Transcript
Inclusive Design is for
Everyone
@SandiWassmer
Art
DESIGN is not
Good Design has
Purpose and Principles.
Ladies and Gentlemen,
I bring you Dieter Rams and
his timeless principles
Good design
‣ is innovative
‣ makes a product useful
‣ is aesthetic
‣ makes a product understandable
‣ is unobtrusive
‣ is honest
‣ is long-lasting
‣ is thorough down to the last detail
‣ is environmentally friendly
‣ is as little design as possible
What is Inclusive
Design
and
Why Should I?
The Internet at
its Inception:
One Way
Communication in
Raw HTML
More One Way
Communication:
Now with
WYSIWYG
Editors, Designers
and Marketers in
the mix
FLASHtastic:
Skip Intro
Web Standards:
Makes an Impact
Web 2 Point
Freakin’ Zero:
We have
Technology and
we are going to
use all of it at the
same time
The Internet is
Interactive:
Push & Pull
“Form follows function - that has
been misunderstood.
Form and function should be one,
joined in a spiritual union.”
Frank Lloyd Wright
Theory and Practice:
Bringing the Principles of
Industrial Design and
Architecture Into Web Design
Principle One: Equitable Use
Should be welcoming and not
discriminate, offering equally
valuable user experiences for
anyone and everyone
Principle Two: Flexibility In Use
Should provide plenty of
choice in how, why, where,
when and with what device
different people want to use it
Principle Three: Simple And Intuitive Use
Should not require a manual
and should be immediately
obvious how to navigate from
the get go
Principle Four: Perceptible Information
Should be clear what the
purpose of the website is for,
what people should get from it
and why
Principle Five: Tolerance For Error
Should aim to prevent user
error, but to provide guidance
and assistance that is well
considered and not an
afterthought, if they do
Principle Six: Low Physical Effort
Should not be difficult, onerous
or restrictive to use and does
not require the user to do the
hard work
Principle Seven: Size And Space For Approach And Use
Should be the appropriate size
and shape to suit the user and
user agent
Makes Sense.
How Do I Do It?
Design with Purpose & Intent
Ponder,
Contemplate &
Reflect
Collaborate,
Communicate &
Innovate
Plan, Organise &
Structure
Design with Purpose & Intent
(again)
Develop
Features and
Functionality
from a User’s
Perspective,
not a Technology
One
Test the Hell Out of it:
Functionality Testing, Usability
Testing, Accessibility Testing,
User Panels, Experts, Your
Parents and anyone else for
that matter
And now that
you know the
rules, you also
know when it’s
right to break
them