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Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010
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Mobile devices to raise cultural awareness # 1 - m-science workshop, ICTP, Trieste, Nov 2010

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Lecture presented at the International workshop on mobile science, Abdus Salam International Centre for Theoretical Physics (ICTP), Trieste (Italy), 2-5 November 2010.

Lecture presented at the International workshop on mobile science, Abdus Salam International Centre for Theoretical Physics (ICTP), Trieste (Italy), 2-5 November 2010.

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  • 1. Mobile devices to raise cultural awareness Sara Vannini NewMinE Lab - www.newmine.org Faculty of Communication Sciences Università della Svizzera italiana, Lugano, Switzerland
  • 2. Lugano Trieste
  • 3. research in e-learning and ICT in education, ICT4D e-learning services to the University and to private companies research and development in online tourism and new media tourism communication
  • 4. m-training
  • 5. m-training m-serious games
  • 6. m-training m-serious games m-tourism
  • 7. m-training m-serious games m-tourism m-4d
  • 8. m-training m-serious games Today’s session - projects: PSP @ BPS + eTreasure - outcomes and lessons learnt - implications in m-learning
  • 9. m-training m-serious games m-tourism m-4d Tomorrow’s session - Informal Learning and m-technologies in Tourism - Projects in development - Possible Scenarios in DC
  • 10. m-training
  • 11. m-training Sony Play Station Portable @ BPS Bank - Suisse
  • 12. Sony Play Station Portable @ BPS Bank - Suisse • Starting date: January 2008 • Requirements: - integration of ICTs - flexibility (time, space and learning activities) - bridging work and home spaces - personalization of content - reduction of costs (time and logistics) - support interaction - monitoring and tutoring of the trainees
  • 13. Sony Play Station Portable @ BPS Bank - Suisse • PSP already in use in some educational settings: - educational games - record experiences • Recurring advantages of the device: - mobile - large screen - easy to use and popular - videos are ready to be watched - enthusiasm
  • 14. Sony Play Station Portable @ BPS Bank - Suisse • Strategy: - main didactical materials and interaction tools: LMS (Moodle) - multimedia resources: PSP - games: PSP
  • 15. Sony Play Station Portable @ BPS Bank - Suisse
  • 16. Sony Play Station Portable @ BPS Bank - Suisse
  • 17. Sony Play Station Portable @ BPS Bank - Suisse
  • 18. Sony Play Station Portable @ BPS Bank - Suisse
  • 19. anywhere & anytime
  • 20. anywhere & anytime aroused curiosity
  • 21. anywhere & anytime aroused curiosity self-assessment
  • 22. Multimedia anywhere & anytime aroused curiosity self-assessment
  • 23. anywhere & anytime aroused curiosity self-assessment Multimedia The Gadget Effect
  • 24. Sony Play Station Portable @ BPS Bank - Suisse
  • 25. Paper materials are preferred to study complex concepts
  • 26. PSP screen is not good for animations based on text
  • 27. Interaction, knowing that you are tracked?
  • 28. Lessons Learnt - Stress multimedia
  • 29. Lessons Learnt - Stress multimedia - Fast consuming materials, to be used “anywhere, anytime”
  • 30. Lessons Learnt - Stress multimedia - Fast consuming materials, to be used “anywhere, anytime” - Games!
  • 31. Lessons Learnt - Stress multimedia - Fast consuming materials, to be used “anywhere, anytime” - Games! - Personal use
  • 32. Lessons Learnt When designing learning activities, the distinctive features of the mobile device have to be taken into account.
  • 33. m-serious games
  • 34. Game as Strategy
  • 35. Game as Strategy natural
  • 36. Game as Strategy natural experience
  • 37. Game as Strategy natural experience fun
  • 38. Game as Strategy natural experience fun collaboration
  • 39. Game as Strategy natural experience fun collaboration abilities
  • 40. Game Mobile phones
  • 41. Game Mobile phones easy and widely used
  • 42. Game Mobile phones easy and widely used hub
  • 43. Game Mobile phones easy and widely used hub allows upgrades
  • 44. Game Mobile phones easy and widely used portable hub allows upgrades
  • 45. Game Mobile phones easy and widely used portable hub allows upgrades GPRS
  • 46. Orange SMSC Application Server PoI
  • 47. Location Based Games
  • 48. Location Based Games
  • 49. • Engagement • Learning outcomes • Appropriateness
  • 50. Lessons Learnt - Mobiles appropriate for Tourism
  • 51. Lessons Learnt - Mobiles appropriate for Tourism - Mobiles appropriate for collaboration
  • 52. Lessons Learnt - Mobiles appropriate for Tourism - Mobiles appropriate for collaboration - Mobiles can serve for customization and sharing
  • 53. Lessons Learnt What really makes a difference, is the experience.
  • 54. m-training m-serious games So far...
  • 55. m-training m-serious games Personal
  • 56. m-training m-serious games CollaborativePersonal
  • 57. m-training m-serious games CollaborativePersonal Pervasive Pervasive
  • 58. m-training m-serious games CollaborativePersonal Ubiquitous Pervasive Ubiquitous Pervasive
  • 59. m-training m-serious games CollaborativePersonal Ubiquitous Pervasive Ubiquitous Pervasive Just-in-time
  • 60. m-training m-serious games CollaborativePersonal Ubiquitous Pervasive Ubiquitous Pervasive Just-in-time Gaming Gaming
  • 61. m-training m-serious games CollaborativePersonal Ubiquitous Pervasive Ubiquitous Pervasive Just-in-time Gaming Informal Learning Gaming Informal Learning
  • 62. m-training m-serious games CollaborativePersonal Ubiquitous Pervasive Ubiquitous Pervasive Just-in-time Gaming Informal Learning Gaming Informal Learning Tourism
  • 63. m-training m-serious games m-tourism m-4d Tomorrow’s session - m-devices & Tourism - Projects in development - Possible Scenarios in DC
  • 64. Thank you www.newmine.org

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