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The hole in the wall
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The hole in the wall

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Transcript

  • 1. Learning through Discovery It all started with a simple experiment.
  • 2. Sugatra Mitra placed a single computer in a wall in New Dehli.
  • 3. The children were drawn to the computer and discovered a new interest in technology. Learning through discovery.
  • 4. With no direction or guidance, these children taught themselves how to use the computer through self-guided learning.
  • 5. American youth have also discovered an interest in computers. Take a look at these statistics…
  • 6. American Youth who use the Internet Ages 12-17 Millions
  • 7. American Youth who go Online Daily Ages 12-17 Millions
  • 8. American Youth who are Online Gamers Ages 12-17 Percent
  • 9. http://www.mendeley.com/research/teens-and-technology-youth-are-leading-the-transition-to-a-fully-wired-and-mobile-nation-1/?mrr_wp=0.1 EDUCATIONAL IMPLICATIONS Teachers need to take advantage of this keen, and growing interest in technology.
  • 10. And should use technology as a tool to enhance self-guided learning in the classroom.