Slideshow transcript
Slide 1: RES EA RCH TECHNIQUES IN A CTION S ociology 101: Introductory S ociology F ebruary 6, 2008
Slide 2: Common Research M ethods 2 S urvey Experiment Participant Observation Interview Secondary Analysis
Slide 3: Inductive vs. Deductive S tudies 3 Inductive—observe the situation, develop an explanation. New M exico Prison Riot S tudy (NM PRS ) Greenwich V illage V endor E thnography (GV S V E ) Deductive—start with theory, collect data to support or reject hypothesis. S tanfordPrison E xperiment (S PE ) Toy S tore E thnography (TS E )
Slide 4: Prison S tudies 4 S tanford Prison Experiment S tudy conducted in 1971 S ummarized by Haney, B anks, Zimbardo New M exico Prison Riot S tudy Riotoccurred in 1980. S ummarized by Colvin
Slide 5: Retail E nvironment S tudies 5 Greenwich V illage S treet V endor Ethnography S tudy conducted over 7 year period (1992-1999) S ummarized by Duneier in book entitled Sidewalk Toy S tore Ethnography S ummarizedby Williams in book entitled Inside Toyland: Working, Shopping and Social Inequality
Slide 6: S tanford Prison E xperiment (S PE ) 6 Theory/Hypothesis: Prison conditions are due to dispositional attributes of prisoners and/ guards. or Null Hypothesis: Prison is a pathological setting. Research Design: Experimental
Slide 7: E xperimental Design 7 Run mock prison for 2 weeks S elect male college students No histories of criminal behavior Health psychological profiles Randomly assign prisoner and guard roles Guards work 8 hour shifts Prisoners stay for 24 hours
Slide 8: S PE Findings 8 Guards were engaging in abusive behaviors. Prisoners were breaking down. Root cause of prison violence and anti-social behavior is structural not personality types.
Slide 9: New Mexico Prison Riot S tudy 9 (NMPRS ) Riot occurred over 2 days in February 1980 at Penitentiary of New Mexico. 34 inmates died 200 inmates injured 12 guards taken hostage Research Design: Interviews & Secondary Analysis
Slide 10: NM PRS Findings 10 Prison administrators actively undermined social relations among prisoners. Two major impacts: Increaseddistrust among inmates Reduced ability to rein in violent actors Suggests that inmate social control is as or more crucial than prison administration control.
Slide 11: S ociological Insight on Prisons 11 Prison structure creates violence and aggression regardless of predisposition of inmates. Even violent individuals can be constrained by informal social control. S ocial order is maintained through human interaction not just formal “ rules.” S ocial order is easy to destroy; hard to recreate.
Slide 12: The Toy S tore E thnography 12 Theory/Hypothesis: Symbolic Interactionism We act based on the meaning we ascribe to a situation/thing. M eaning is learned from social interaction. We modify meaning based on experiences. Research Design: Ethnographic
Slide 13: E thnographic Design 13 Williams worked at 2 different toy stores for a total of 300 hours. M eaning of employees/customers differs based on target market. Trainingvideos E mployee rules
Slide 14: TS E Findings 14 Company rules and employee behavior conflict Rules are one size fits all Reality is affected by race , class and gender Customers Employees Theory Refinement: S ymbolic meanings differ by race and gender because experiences do.
Slide 15: Greenwich V illage S treet V endor E thnography 15 Duneier worked and lived among NY C street vendors in one neighborhood. Wanted to understand why “ sidewalk” life had changed over 40 years. Why the increase in street vendors? What role do they play in the social life of the neighborhood?
Slide 16: GV S V E /Retail S tudies Findings 16 Y ou have to read the book on GV S V E. A rticle is in-depth look at ethnography Unlike Prison Research—no common insight from retail studies. Retail was a “ site” not the point. A lot of factors going on in “ similar” structure.




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