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W F T D A  Rules  Test  Review
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W F T D A Rules Test Review

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  • Great test!
    Please add answers to multi-choice questions, these are missing.
    Also, Q40 a) Should be the entire arm, not just to elbow.
    Shoulder to elbow is the legal blocking zone but the whole arm is an acceptable target.
    There is a slide 15-20 then a slide 16-20. Duplicates.
    Thanks again :)
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  • Many thanks to Cyn Vicious, Black-n-Bluegrass Rollergirls, Covington, KY and Ruby Scarlet.
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  • AWESOME!
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  • 1. WFTDA Rules Test Review Originally written by Cyn Vicious, Black-n-Bluegrass Rollergirls.
  • 2. Questions 1-5
    • 1. What is the maximum number of players allowed on a team? (1 pt)
    • 20
    • 2. What is the maximum number of players allowed on a roster for any game? (1 pt)
    • 14
    • 3. How many teams is a league allowed to have? (1 pt)
    • unlimited
    • 4. What is the required skater protective gear? (5 pts )
    • helmet (1), wrist guards (1), mouth guard (1), knee pads (1), elbow pads (1)
    • 5. How high is the minimum track boundary requirement? (1 pt)
    • .25"
  • 3. Questions 6-12
    • 6. Who is allowed in the infield during a bout? (3 pts)
    • skaters in the roster for the game (1), officials (1), 2 support staff per team (1)
    • 7. In a 3 period bout, how long are the periods? (1 pt)
    • 20 minutes each
    • 8. True or False: The period clock stops in between jams. (1 pt)
    • False. The jam clock stops between jams.
    • 9. When does the period clock stop? (2pts)
    • For time outs (1), when more than 30 seconds elapses between jams (1)
    • 10. True or False: The penalty clock does not stop between jams. (1 pt)
    • False. The penalty clock does stop between jams and is continued at start of next jam.
    • 11. How long is the maximum time for a jam? (1 pt)
    • 2 minutes
    • 12. Define the 6 different whistle signals (whistle blast and what it means). (6 pts)
    • a) one long - pack starts
    • b) two short - jammers start c) two short - lead jammer
    • d) one short - minor penalty
    • e) one long - major penalty
    • f) 4 short - jam over
  • 4. Questions 13-14
    • 13. Blockers are considered ready to jam if when the first whistle blows they: (1 pt)
    • are in formation on the track
    • give the thumbs-up sign
    • are stationary on the track
    • have their hands on their hips
    • 14. In between jams your team has 30 seconds to set up for the next jam. One of your teammates didn‘t make it into formation before the next jam, do you: (1 pt)
    • call a time out
    • skate one person short
    • wait for her to get into formation
    • none of the above
  • 5. Questions 15-20
    • 15. True or False: There is no lead jammer during an overtime jam. (1 pt)
    • true
    • 16. True or False: Jammers begin scoring points on their first pass through the pack during an overtime jam. (1 pt)
    • true
    • 17. True or False: The jammer is not considered part of the pack. (1 pt)
    • true
    • Define the pack. (3 pts)
    • majority of skaters (1) from both teams (1) skating in proximity (1)
    • 19. Define proximity as it applies to pack definition. (1 pt)
    • 10 feet or 2 strides
    • 20. What happens in the event of a split pack? (2 pts)
    • referee warns to tightened up the pack (1) or calls a penalties if pack does not tighten (1)
  • 6. Questions 16-20
    • 16. True or False: Jammers begin scoring points on their first pass through the pack during an overtime jam.(1 pt)
    • true
    • 17. True or False: The jammer is not considered part of the pack. (1 pt)
    • true
    • 18. Define the pack. (3 pts)
    • majority of skaters (1) from both teams (1) skating in proximity (1)
    • 19. Define proximity as it applies to pack definition. (1 pt)
    • 10 feet or 2 strides
    • 20. What happens in the event of a split pack? (2 pts)
    • referee warns to tightened up the pack (1) or calls a penalties if pack does not tighten (1)
  • 7. Questions 21-26
    • 21. How many timeouts does each team get during a bout? (1 pt)
    • 3 one minute
    • 22. Who can call a time out and when? (be specific!) (4 pts)
    • team captains (1) between jams (1) or referees (1) anytime (1)
    • 23. How many blockers from each team are on the track at once during a jam? (include pivot)
    • (1pt)
    • 4
    • 24. Explain the role of each of the following positions and their identification. Be specific.
    • a) The pivot. (2 pts)
    • 1 point for any of the following: lead the pack, block the opposing jammer, aid their own
    • jammer, last line of defense against opposing jammer; striped helmet cover (1)
    • b) The jammer. (2 pts)
    • scores points for their team (1); star on helmet cover (1)
    • c) The blocker. (2 pts)
    • 1 point for any of the following: make up majority of the pack, block the opposing jammer,
    • aid their own jammer; no helmet cover (1)
    • 25. True or False: The pivot and jammer can switch player positions mid-jam by simply handing
    • each other their helmet covers. (1 pt)
    • false. the pivot must receive the helmet cover AND place it on her helmet.
    • 26. What part of a jammers body determines a pass? (1 pt)
    • her hips
  • 8. Questions 27-30
    • 27. What two things can a jammer do during her first trip through the pack that will prevent her
    • from becoming lead jammer? (2 pts)
    • a) performing an illegal block on an opposing player
    • b) passing another player out of bounds and not re-passing
    • 28. True or False: A jammer cannot “fall back” and re-pass a blocker that she passed out of
    • bounds during the first lap to achieve lead jammer status. She can during any other jam.
    • (1 pt)
    • false. the new rules allow a jammer to repass a player in bounds to obtain lead jammer
    • status
    • 29. If the lead jammer uses an illegal move on a blocker to get through the pack, is she still lead
    • jammer? (1 pt)
    • yes
    • 30. What 3 things will remove the lead jammer’s lead status? (3 pts)
    • a) removing her helmet cover
    • b) passing the star
    • c) receiving a major penalty
  • 9. Questions 31-36
    • 31. True or False: A jammer who starts the jam in the penalty box cannot become lead jammer.
    • (1 pt)
    • false. if the other jammer has not obtained lead jammer status, the penalized jammer is
    • eligible for lead jammer if she completes her first lap through the pack legally.
    • 32. How long does a jam last if there is no lead jammer? (1 pt)
    • 2 minutes
    • 33. True or False: The jammer can “pass the star” to the pivot by handing her helmet cover to
    • another team member to hand to the pivot. (1 pt)
    • false. the helmet cover must be handed directly to the pivot. it cannot be thrown either .
    • 34. True or False: An opposing team member can block the passing of the star by any legal
    • block. (1 pt)
    • true
    • 35. True or False: If the helmet cover is dropped/blocked during the passing of the star the
    • original jammer can reassume jammer position and keep her lead jammer status. (2 pts)
    • false. she can reassume her jammer position, but loses lead jammer status. (award 1 point
    • for getting false, 1 point if correct reason given)
    • 36. What two rules must be followed when retrieving a dropped helmet cover during a pass?
    • (2 pts)
    • a) may only be retrieved by original jammer or pivot
    • b) may only be retrieved in normal course of skating (i.e. may not skate clockwise to
    • retrieve)
  • 10. Questions 37-42
    • 37. You lose a player to the penalty box for 1 minute. Your team has to:
    • (1 pt)
    • a. put in an alternate
    • b. skate 1 player short
    • c. have a penalty race to get her out d. none of the above
    • 38. The pack starts on the first whistle. When do the jammers start? Be
    • specific. (2 pt)
    • on the second whistle (double whistle) (1 pt) and from a dead start (1)
    • 39. True or False: Blockers/Pivots can start blocking (hitting) as soon as the
    • pack whistle blows, even if you are stationery. (1 pt)
    • false. skaters must be skating or stepping before blocking.
    • 40. What are the 4 legal target zones on the body? (4 pts)
    • a) arms from shoulder to elbow
    • b) chest and sides of torso
    • c) hips
    • d) upper thighs
    • 41. What are the 3 illegal target zones on the body? (3 pts)
    • a) above the shoulder
    • b) back of torso and booty
    • c) below the knees
    • 42. What are the 3 legal blocking zones on the body? (3 pts)
    • a) arms from shoulder to elbow
    • b) torso
    • c) hips and booty
  • 11. Questions 43-48
    • 43. What are the 4 illegal blocking zones on the body? (4 pts)
    • a) head
    • b) forearms/hands
    • c) elbows
    • d) legs/feet
    • 44. True or False: It is legal to block another player from behind. (1 pt)
    • false. it is illegal to block from behind, even with a legal blocking zone
    • 45. True or False: It is illegal to block out of bounds. (1 pt)
    • true
    • 46. True or False: You must have at least one skate on the ground in
    • order to block. (1 pt)
    • true
    • 47. True or False: You may gain momentum to initiate at block while out
    • of bounds. (1 pt)
    • false. you may only gain momentum to block while in bounds with at
    • least one skate on the floor
    • 48. True or False: You can re-enter the track after being knocked out of
    • bounds in front of the skater who knocked you out. (1 pt)
    • false. you must enter behind the skater so as to not further your position
    • on the track
  • 12. Questions 49-57
    • 49. True or False: It is legal for a jammer to push through two opposing blockers from behind.
    • (1 pt)
    • false. that is considered blocking from behind
    • 50. True or False: It is legal to join hands to block. (1 pt)
    • false it is never legal to join hands in a multiple player block
    • 51. True or False: You may be issued a penalty if you do not “fall small”. (1 pt)
    • true
    • 52. True or False: Falling deliberately in front of a player is legal. (1 pt) ____/26 pts
    • false. it is considered tripping
    • 53. True or False: Bumping wheels more than 3 times during normal skating motion is not
    • considered tripping.(1 pt)
    • false. it is considered tripping
    • 54. True or False: Penalties reset between jams. (1 pt)
    • false. penalties carry over between jams and periods. they reset between games .
    • 55.When 1 team has 3 players in the penalty box at once, how do they serve their time? Be very
    • specific (2 pts)
    • 2 players can be in the box from each team at one time (1) the 3rd will serve her time when
    • player #1 leaves the box (1)
    • 56. If a player is expelled from a bout, when in that bout can you replace her position? (1 pt)
    • a player must serve the expelled player's penalty and then may reenter the jam.
    • 57. What is the "punishment" for a skater when a major penalty is called? (1 pt)
    • 1 minute in the penalty box
  • 13. Questions 58-59
    • 58. How many minor penalties earn you a major penalty? (1 pt)
    • 4
    • 59. In a fight, who gets the penalty? AND is it a major or a minor? (2 pts)
    • anyone actively engaging in the fight (1) and it is a major (1)
  • 14. Questions 60-63
    • 60. List the 6 violations of the “Rules of Engagement”: (6 pts)
    • a) any contact to the head
    • b) kicking
    • c) intentional tripping with hands or feet
    • d) biting
    • e) jumping into a pile of skaters (dog pile)
    • f) serious physical violence or anything deemed by officials
    • to cause serious physical threat
    • 61. BONUS: List the 4 specific violations of the “Rules of
    • Engagement” that can occur above the head:
    • (4 bonus points)
    • a) punching to face or neck
    • b) choking with helmet strap
    • c) pulling on the head, neck, or helmet
    • d) any contact to player's head who is not wearing a helmet
    • 62. What's the maximum punishment for violating the "Rules of
    • Engagement"? (1 pt)
    • expulsion
    • 63. Define “fouling out” and provide the number and type of
    • penalties required to “foul out”. (3 pts)
    • fouling out is being expelled due to repeated majors (1). 3
    • majors per period in a 3 period game or 4 majors in a 2 period
    • game will be grounds for fouling out
  • 15. Questions 64-66
    • 64. If no one player on a specific team can be singled out
    • to receive a penalty, who gets the penalty? (2 pts)
    • the captain or pivot
    • 65. True or False: If a penalty lasts more than one jam a
    • penalized player may be substituted for in the next
    • jam when the penalty expires. (1 pt)
    • false. the penalized skater must serve the penalty and
    • then skate in the next jam
    • 66. How must a penalized player re-entering the track mid-
    • jam get to her position or re-enter the track? (1 pt)
    • behind the pack and must catch up to the pack
  • 16. Question 67
    • 67. Label the following ... illegal procedure resulting in a major (IP – major), illegal procedure resulting in a
    • minor (IP - minor), major penalty, minor penalty: 1 pt each, total of 19 pts)
    • Illegal interference in game-play by skaters not involved in the jam major
    • (2) Intentionally cutting the track or skating out-of-bounds minor
    • (3) Illegal blocking that has a major impact on safety or game play major
    • (4) Improper star pass or interference with star pass IP – major
    • (5) Too many skaters on the track and skater can be pulled minor
    • (6) False start that gives an unfair advantage IP - major
    • (7) Failure to use helmet covers IP - major
    • (8) Successfully calling off a jam when not lead jammer IP - major
    • (9) Too many skaters on the track and skater cannot be pulled IP - major
    • (10) Illegal blocking that has little or no impact on safety or game play minor
    • (11) Fighting major
    • (12) Blocking or assisting outside the pack minor
    • (13) Splitting the pack minor
    • (14) Improper uniform, jewelry, or skates IP - major
    • (15) False start and jammer yields advantage IP - minor
    • (16) Deliberate and excessive insubordination to a referee major
    • (17) Improperly re-entering the pack minor
    • (18) Attempting to call off a jam when not lead jammer but not successful IP - minor
    • (19) Gross misconduct major
  • 17. Questions 68-73
    • 68. True or False: A skater may be expelled from the bout at the referees’ discretion for serious
    • physical violence or any action deemed by the officials to cause an extraordinary physical
    • threat to others. (1 pt)
    • true
    • 69. A skater can be suspended from their next game as a result of an ejection. What is the one
    • grounds for ejection that cannot result in a suspension? (1 pt)
    • insubordination to referees
    • 70. True or False: Referees must meet with the team captain prior to ejecting a player. (1 pt)
    • false. referees do not need to meet with the team captain to eject a player
    • 71. True or False: Suspensions must be recommended by the Head Referee, the
    • recommendation approved by the Team Captains, and then voted on by the players. (1 pt)
    • true
    • 72. True or False: An expelled skater can stay on the floor with her team, but cannot
    • participate. (1 pt)
    • false. she must leave the floor and return to locker room or staging area
    • 73. True or False: Any blocker may re-engage the jammer if she's 10ft. from the pack. (1 pt)
    • true
  • 18. Questions 74-81
    • 74.True or False: A jammer may score a point for a blocker she passes
    • illegally. (1 pt)
    • false. a pass must be made legally to score a point
    • 75. True or False: A jammer scores points for a player on the opposing
    • team that's in the penalty box once she has broken through the pack.
    • (1 pt)
    • true
    • 76. True or False: A jammer scores points for opposing players that she
    • passes that have been knocked out of bounds or knocked to the
    • ground. (1 pt)
    • true
    • 77. What happens when a jammer laps the opposing jammer? What is this
    • called? (2 pts)
    • she earns an extra point (1) it is called a grand slam (1)
    • 78. What is the minimum number of Referees per bout? The maximum?
    • (3 pts)
    • 3 (1) skating referees (1) minimum, 7 maximum (1)
    • 79. What is the job of the "Head Referee"? (2 pts)
    • ultimate authority (1), assigns duties to other refs (1)
    • 80. What is the job of the "Jammer Referee"? (2 pts)
    • watch the jammers (1) keep track of points scored (1)
    • 81. What is the job of the "Pack Referee"? (2 pts)
    • observe the pack and call penalties (give full points if they have
    • something about penalties on the pack)
  • 19. Questions 82-84
    • 82. What are the 5 non-skating official positions? (5 pts)
    • a) scorekeeper
    • b) penalty tracker
    • c) penalty timer
    • d) scoreboard operator
    • e) jam timer
    • 83. How does the Referee let everyone know who the lead
    • jammer is? (2 pts)
    • 2 short whistle blasts (1) points to lead jammer with
    • other hand in the air (1)
    • 84. What is the number one priority of the referees? (1 pt)
    • to ensure the safety of skaters
  • 20. Questions 85-86
    • 85. There are 8 reasons a referee may call off a jam. Give at least 5. (5 pts, 3 bonus for all 8):
    • a) official timeout
    • b) injury that could affect the safety of skater or another skater
    • c) technical or mechanical malfunction
    • d) major penalty
    • e) fighting
    • f) emergency
    • g) disruption of skating surface (spills, debris, etc)
    • h) crowd interference
    • 86) There are 5 reasons a referee must call off a jam. Give at least 4. (4 pts, 1 bonus for all 5):
    • a) injury that is hazard to continued play
    • b) lead jammer calls jam
    • c) fighting that is hazard to continued play
    • d) end of jam clock
    • e) technical or mechanical malfunction that is hazard to continued play
  • 21. Finally! 86-95
    • 86) There are 5 reasons a referee must call off a jam. Give at least 4. (4 pts, 1 bonus for all 5):
    • a) injury that is hazard to continued play
    • b )lead jammer calls jam
    • c) fighting that is hazard to continued play
    • d) end of jam clock
    • e) technical or mechanical malfunction that is hazard to continued play
    • 87. In the event of a disagreement about a Referee's call who may discuss it with the Referee? (1 pt)
    • the captain or captain's designated alternate
    • 88. True or False: A referee may make a penalty punishment more or less severe at their discretion. (1 pt)
    • true
    • 89. What is the required protective gear for referees? (4 pts)
    • helmet (1), knee pads (1), elbow pads (1), wrist guards (1)
    • 90.True or False: A team may request an official review of a call by following the appropriate procedures. (1 pt)
    • true
    • 91. Whose responsibility is it to provide medical personnel at a bout and how many medical personnel are
    • required? (2 pts)
    • the home team (1) 2 medical personnel (1)
    • 92. If a jam is called due to skater injury, how long must the injured skater sit out? (1 pt)
    • she must sit out the next 3 jams
    • 93) True or False: If more than one jam is called off due to the same injured player, that player must sit out
    • the rest of the bout. (1 pt)
    • false. she must sit out the rest of the period .
    • 94. When can a player who was bleeding participate in a jam again? (1 pt)
    • when she stops bleeding
    • 95. True or False: Skaters cannot consume alcohol at a bout. (2 pt)
    • false. skaters may not consume alcohol while on skates or skate under the influence of alcohol. (1 point
  • 22.
    • Special thanks to Cyn Vicious, Black-n-Bluegrass Rollergirls, Covington, KY for making this test!
    • -Ruby Scarlet