Oppenheimer Film Discussion for Philosophy and Film
Science Fair Protocol
1. DO THE STUDENTS OF TODAY WILL
LIKE TO CONVERT LEARNING IN A
INTERACTIVE WAY SUCH AS
GAMES, TRIVIAS AND
PRESENTATIONS TO IMPROVE THEIR
SKILLS IN THE LEARNING PROCESS?
BY:
ANDRES RODRIGUEZ
JUAN GUSTAVO MONTOYA
DANIEL OSPINA MONTOYA
2. WHAT WE DO, WHAT WERE THE
RESULTS AND OBSERVATIONS AND
WHAT IS THE PROJECT WHAT ARE
THE BENEFITS?
• Our porject is and interactive way to learn using technology and
softwares such as: Microsoft Office and Scratch.
• We do interactive games to aply what students learn in classes.
• We have this results and observations :
• The students liked the games.
• They understand the topic by reviewing it in the game
• But the answers variables and the learning piece have to by improve.
• And finally we conclude that we can take it to a bigger scale but also
with the help of teachers.
• The project benefits the learning system because with this children
will interest more in learning.
3. WHO DEVELOP IT, WHO
TRY IT, WHO CAN USE
IT?
• This project has benn develop by Andres Rodriguez, Juan
Gustavo Montoya and Daniel Ospina Montoya (me).
• The students of our school; the Vermont School; during
the school´s science fair.
• We think that it can be used by learning websites and
schools, but in this cases we have to improve it and
develop them with the teachers and the opinion of
students.
4. WHEN WE DID
IT, WHEN WE TEST IT?
• We did it during the last month in science class and in our
free time.
• We test it before,during and after the science fair of our
school.
5. WHOM?
• It is for the students and the teachers for them to have
new and interactive ways of learning.
6. WHERE WE DID
IT, WHERE WE TEST
IT?
• We did it in sciences class and in our free time
• In our school before, during and after the science fair.
7. HOW WE DEVELOP
IT, HOW CAN WE
IMPROVE IT?
• We did it aplying our knowledge in Microsoft Office for the
information, and in Scratch for the interactive
games, trivias, hystories and more.
• We can improve our porject with the help of tachers for
making the questions harder and better, and identifiyng
the variables.