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THE UNIVERSAL PROBLEM SOLVING (UPS) CANVAS: A Project Management Dashboard for Continuous Improvement, Innovation, and Learning ... in Sierra Leone, Africa, and Beyond
 

THE UNIVERSAL PROBLEM SOLVING (UPS) CANVAS: A Project Management Dashboard for Continuous Improvement, Innovation, and Learning ... in Sierra Leone, Africa, and Beyond

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Community, business, and personal growth strongly depend on the mastery of three activities: Continuous Improvement, Continuous Innovation, and Continuous Learning. Until now, many and diverse tools ...

Community, business, and personal growth strongly depend on the mastery of three activities: Continuous Improvement, Continuous Innovation, and Continuous Learning. Until now, many and diverse tools have been used for facilitating continuous improvement, innovation, and learning. This presentation introduces a single tool - the Universal Problem Solving (UPS) Canvas - for facilitating continuous improvement, innovation, and learning.

The UPS Canvas is a project management dashboard that is based on the five topics of the universal problem solving cycle: Problem-Plan-Build-Measure-Learn. The UPS Canvas offers a common language and dashboard for managing projects especially in the areas of continuous improvement, innovation, and learning. Community problem solvers, inventors, innovators, and learners will find the UPS Canvas particularly useful especially in terms of facilitating communication and increasing the quality of outcomes as well as saving money, time, and other resources in projects.

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  • Rod,
    A great response. I fully agree and I think this discussion proved valuable. It has already prompted me to add two slides to the presentation. A fractal DNA management system with learning acting as the bridging block among repeating four units.
    Your response shall trigger more ideas. I am heading now to lecture for two hours and then I shall learn better.
    Another idea just popped up: learning systems develop from the level they reach. The more we learn, the higher level we get to. Now this new level of learning is the springboard level for the next higher level. It is like iteration: the more we iterate. the clearer the vision is. See my presentation entitled 'Emerging Success' here on SS. It explains what I mean
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  • Ali,
    I like the idea of putting 'Learning' at the center. With such a core-periphery diagram, the original four blocks constitute the 'cause' while learning becomes the 'effect' or 'desired impact.' The value of going through the four blocks is to increase or accelerate learning and consequently, reduce uncertainty (or increase predictability). The speed of learning depends on how fast someone goes through the cycle or web of the four blocks as in the OODA loop or the five modules in the case of the Universal Problem Solving (UPS) cycle.

    Another way to look at the situation is that the slower one goes through the OODA loop or the UPS cycle, the slower one's learning. As authors like Peter Senge have noted, the future belongs to firms that can outlearn their competitors while taking action. As one author quipped some time ago, it will be the case of the fast learner eating the slow learner! I hope the foregoing comments clarify my point.
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  • Rod,
    I have added two slides towards the end and re-uploaded the presentation to accommodate this discussion
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  • Rod,
    I am NOT disputing the value of the learning block. In fact, organizations are learning organizations if they are to survive. Learning is a continuous activity, One possibility is to put in the core (center) as we do with the balanced scorecard (four blocks with vision in the center). Or, consequential steps as is the case of your USP paradigm. This means that we may rethink the four-blocks established diagrams such as BOS and OODA loops by adding learning to them. The question I have is not whether learning should be there or not; it is how to maximize the value of learning. That is the point. I hope you exchange your thoughts on this issue, It is your enlightening presentation that opened the door for this discussion, dear Rod. For that I am indeed grateful.
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  • Ali,
    I have read your last presentation on Nature-driven management systems. I always enjoy reading your insightful perspectives. And your last presentation is no exception.

    There are many descriptions of the problem solving cycle. Most descriptions consider four blocks. Such descriptions either omit a block on 'Problem' or a block on 'Learn.' For me, Problem and Learn are two fundamental building blocks of the problem solving cycle as well as self-organizing systems. Consequently, I've defined the universal problem solving cycle as 'Problem-Plan-Build-Measure-Learn.' I'm looking forward to reading your thoughts on the choice of four or five blocks for describing the problem solving cycle.
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    THE UNIVERSAL PROBLEM SOLVING (UPS) CANVAS: A Project Management Dashboard for Continuous Improvement, Innovation, and Learning ... in Sierra Leone, Africa, and Beyond THE UNIVERSAL PROBLEM SOLVING (UPS) CANVAS: A Project Management Dashboard for Continuous Improvement, Innovation, and Learning ... in Sierra Leone, Africa, and Beyond Presentation Transcript

    •          The  Universal  Problem  Solving  (UPS)  Canvas  A  Project  Management  Dashboard  for  Con>nuous  Improvement,  Innova>on,  and  Learning  In  Sierra  Leone,  Africa,  and  Beyond            Dr.  Rod  King    
    • Especially  Since  the  1950s,    The  Wealth  of  Organiza>ons    -­‐  Businesses,  Non-­‐Profit  Organiza4ons,    Communi4es,  Regions,  Na4ons,  and  the  World  at  Large  -­‐    Has  Been  Radically  Improved  By  Using  and  Sharing    Explicit  Tools  for    Con>nuous  Improvement,  Innova>on,  and  Learning    
    • THE  PROBLEM  Many  People    -­‐  In  Sierra  Leone,  Africa,  and  Beyond  -­‐    Lack    Project  Management  Tools  &  Skills    For  Con>nuous  Improvement,    Innova>on,  and  Learning    
    • THE  SOLUTION  Project  Management  Dashboard  for  ConGnuous  Improvement,  InnovaGon,  and  Learning  Understand  and  Explicitly  Apply    The  Universal  Problem  Solving  (UPS)    Cycle    Through  Regular  Use  of    The  Universal  Problem  Solving  (UPS)    Canvas  
    • The  Universal  Problem  Solving      (UPS)    Canvas    Is  a  Project  Management  Dashboard    That  Accelerates      Con>nuous  Improvement,    Innova>on,  and    Learning  
    • The  Universal  Problem  Solving      (UPS)    Canvas    Can  Also  Be  Seen  As    An  Interac>ve  Dashboard  for    One-­‐Page  Project  Management  
    • A  Unique  Feature  of    The  Universal  Problem  Solving  (UPS)  Canvas    Is  That    Its  Modules  Inherently  Describe    The  Process  for  Con>nuous    Improvement,  Innova>on,  and  Learning  
    • q Organize  and  manage  project  meeGngs  using  the  5  topics  or  modules  of  the  Universal  Problem  Solving  Cycle  (Canvas/Dashboard)        q SystemaGcally  obtain,  document,  and  share  feedback  from  team  members  as  well  as  other  stakeholders  throughout  the  lifecycle  of  a  project:  Increase  Project  Transparency,  Accountability,  and  Performance  q Share  knowledge  and  collaboraGvely  solve  problems  using  a  standard  one-­‐page  document:  Translate  any  problem-­‐solving  methodology  as  well  as  problem  and  solu4on  onto  a  one-­‐page  visual  worksheet  q Deeply  understand  and  learn  how  “tame”  and  “wicked”  problems  are  iteraGvely  solved  in  diverse  domains  especially  using  mulG-­‐loop  learning    q Comprehensively  monitor  and  (24x7)  track  the  progress  of  a  project  throughout  its  lifecycle  q Measure  actual  performance  and  customer  experience  against  criteria  for  financial,  social,  and  environmental  success  10  TASKS  FOR    THE  UNIVERSAL  PROBLEM  SOLVING  (UPS)  CANVAS    Tasks  That    Project  Teams/Applicants  and  Mentors  Can  Facilitate  q Determine  and  assess  impacts  (value)  of  project  proposals  as  well  as  prototypes  and  full-­‐scale  versions  of  products,  services,  and  business  models    q Prepare  One-­‐Page  Project  Plan  (Proposal)  that  covers  the  5  modules  of  the  Universal  Problem  Solving  (UPS)  cycle:  Visually  Summarize,  Organize,  Manage,  and  Evaluate  Ideas  During  the  Lifecycle  of  a  Project  q Document/brainstorm  ideas  for  problems  (challenges)  and  soluGons  as  well  as  trade-­‐offs  in  the  creaGon  of  products,  services,  and/or  business  models  q Translate  vision  and  strategy  into  reality  10  TASKS  FOR  THE  UNIVERSAL  PROBLEM  SOLVING  (UPS)  CANVAS  Benefits:  Tasks  That  Project  Teams/Applicants  and  Mentors  Can  Facilitate  Using  the  Universal  Problem  Solving    (UPS)  Canvas  Copyright  2013.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  hap://businessmodels.ning.com  &  hap://twiaer.com/RodKuhnKing  
    • u  Universal  Problem  Solving  (UPS)  Canvas  is  a  visual  worksheet  that  uses  the  5  modules  (“Problem-­‐Plan-­‐Build-­‐Measure-­‐Learn”)  of  the  Universal  Problem  Solving  Cycle  to  rapidly,  systemaGcally,  and  iteraGvely  solve  problems  u  Universal  Problem  Solving  (UPS)  Canvas  can  be  applied  to  projects  for  con>nuous  improvement  as  well  as  con>nuous  innova>on  of  products,  services,  and  business  models  u  Universal  Problem  Solving  (UPS)  Canvas  offers  a  visual  framework  and  plaborm  that  seamlessly  integrate  the  body  of  knowledge  in  several  domains:  Total  Quality  Management,  (Lean  Startup)  Innova4on,  Problem  Solving,  Strategic  Planning,  and  Project  Management.  A  holisGc  body  of  knowledge  accelerates  conGnuous  improvement,  innovaGon,  and  validated  learning  in  projects  u  Universal  Problem  Solving  (UPS)  Canvas  provides  a  common  language  and  visual  pla[orm  for  planning,  organizing,  evaluaGng,  and  managing  all  types  of  projects  u  As  a  project  management  dashboard,  the  Universal  Problem  Solving  (UPS)  Canvas  can  be  used  for  summarizing,  organizing,  managing,  and  evalua>ng  ideas  in  projects            BUT,  WHAT  REALLY  IS  A  UNIVERSAL  PROBLEM  SOLVING  (UPS)  CANVAS?  
    • The  Topics  of    The  Universal  Problem  Solving  (UPS)    Canvas    Are  Based  on    The  5  Modules  of    The  Universal  Problem  Solving  Cycle    
    • UNIVERSAL  PROBLEM  SOLVING  (UPS)  CYCLE  The  Five  Modules  of  the  Universal  Problem  Solving  Cycle  and  Canvas:  “Problem-­‐Plan-­‐Build-­‐Measure-­‐Learn”  2.  Plan  4.  Measure  5.  Learn  1.  Problem  3.  Build  Copyright  2013.  Dr.  Rod  King.  rodkuhnking@sbcglobal.net  &  hap://businessmodels.ning.com  &  hap://twiaer.com/RodKuhnKing  Universal  Problem  Solving  (UPS)  Cycle  
    • The  Universal  Problem  Solving      (UPS)    Cycle    Illustrates  the  Process  and  Cycle  of  “Survival  of  the  Ficest:”  The  Adap4ve  Mechanism  That  Organisms  and  Organiza4ons  Use  to  Survive  and  Grow  
    • The  Universal  Problem  Solving      (UPS)    Cycle    Is    Synonymous  With    The  Scien>fic  Experimenta>on  Cycle  (Where  the  Problem  Phase  is  Highlighted)  As  Well  As  The  Crea>ve  Problem  Solving  Cycle  
    • If  We  Can  Hardly  Navigate  Vehicles      Without  Using    The  Vehicle’s  Dashboard,    Why  Do  We  Try  to  Navigate  Projects    Without  Using    A  Project  Management  Dashboard?  
    • Every  Project      Needs    A  Project  Management  Dashboard.    Every  Project    Needs    A  Universal  Problem  Solving  Canvas.  
    • UNIVERSAL  PROBLEM  SOLVING  (UPS)  CANVAS  
    • (-­‐)   (+)  Copyright  2013.  Dr.  Rod  King.  rodkuhnking@sbcglobal.net  &  hap://businessmodels.ning.com  &  hap://twiaer.com/RodKuhnKing  Universal  Problem  Solving  (UPS)  Canvas:  Visual  Worksheet  for  HolisGc  Project  Management  Project  Management  Dashboard  for  AcceleraGng  ConGnuous  Improvement,  InnovaGon,  and  Learning  
    • Alterna>ve  (Linear)  Formats  For  Presen>ng  The  Universal  Problem  Solving  Cycle  
    • LINEAR  PROBLEM  SOLVING  (LPS)  CANVAS:  Horizontal  Format  Project  Management  Dashboard  for  AcceleraGng  ConGnuous  Improvement,  InnovaGon,  and  Learning  Copyright  2013.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  hap://businessmodels.ning.com  &  hap://twiaer.com/RodKuhnKing  PROBLEM  SOLVING  MODULES    ITEM  5.  LEARN   4.  MEASURE   3.  BUILD   2.  PLAN   1.  PROBLEM  Value/Vision/  Outcomes      Impacts  (-­‐/+)        Prototype  SoluGon          TheoreGcal  SoluGon        Challenge/  Task                          
    • LINEAR  PROBLEM  SOLVING  (LPS)  CANVAS:  Project  Scorecard  Project  Management  Dashboard  for  AcceleraGng  ConGnuous  Improvement,  InnovaGon,  and  Learning  Copyright  2013.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  hap://businessmodels.ning.com  &  hap://twiaer.com/RodKuhnKing  PROBLEM  SOLVING  MODULES    ITEM  5.  LEARN   4.  MEASURE   3.  BUILD   2.  PLAN   1.  PROBLEM  Value/Vision/  Outcomes    (……./10)  Impacts  (-­‐/+)      (……./10)    Prototype  SoluGon      (……./10)    TheoreGcal  SoluGon      (……./10)    Challenge        (……./10)    Project  Planning  (Prefeasibility:  Idea/Overview/  Applica4on/Hypo.)  Project  Planning  (Feasibility:  Pilot/  Prototype/Budget)  Project  Execu>on    
    • LINEAR  PROBLEM  SOLVING  (LPS)  CANVAS:  VerGcal  or  TradiGonal  Outline  Format  Project  Management  Dashboard  for  AcceleraGng  ConGnuous  Improvement,  InnovaGon,  and  Learning  Copyright  2013.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  hap://businessmodels.ning.com  &  hap://twiaer.com/RodKuhnKing  PROBLEM  SOLVING  MODULES    ITEM  (Project  Cycle  No.  …..)    1.  PROBLEM   Challenge/  Task  2.  PLAN    TheoreGcal  SoluGon  3.  BUILD    Prototype  SoluGon  4.  MEASURE    Impacts  (-­‐/+)  5.  LEARN    Value/Vision/  Outcomes  
    • LINEAR  PROBLEM  SOLVING  (LPS)  CANVAS:  Project  Scorecard  Project  Management  Dashboard  for  AcceleraGng  ConGnuous  Improvement,  InnovaGon,  and  Learning                                                              PROJECT  CYCLE  PROBLEM  SOLVING  MODULES                  Project  Planning  (Prefeasibility:  Idea/Overview/  Applica4on/Hypotheses)  Project  Planning  (Feasibility:  Pilot/  Prototype/Budget)  Project  Execu>on  (Launch:  Scalable  Business  Model)  1.  PROBLEM   Challenge/  Task  (……./10)  2.  PLAN    TheoreGcal  SoluGon  (……./10)  3.  BUILD    Prototype  SoluGon  (……./10)  4.  MEASURE    Impacts  (-­‐/+)  (……./10)  5.  LEARN    Value/Vision/  Outcomes  (……./10)  Copyright  2013.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  hap://businessmodels.ning.com  &  hap://twiaer.com/RodKuhnKing  
    •  Example  1  Using  the  Universal  Problem  Solving  (UPS)  Canvas  Summarize,  Evaluate,  and/or  Share  Team  Applica>on  for  “Local  FM  Radio  Sta>on”  Project  In  Innovate  Salone  Program  
    •        LOCAL  FM  RADIO  STATION  (Civic  Media)    Albert  Academy  (Freetown)    TEAM  Kelvin  D.  (SS1)  –  Team  Leader  Ezekiel  N.  (SS1)  Abdulai  S.  (SS1)    MENTORS/SUPERVISORS  Abdulai  K.  (Chemistry  Teacher)  Francis  K.  Christopher  J.            “Students  from  Albert  Academy  have  found  a  soluGon  to  solve  this  problem.  They  want  to  use  cheap  scrap  metal  and  other  recycled  items  to  produce  local  radio  staGons,  to  address  the  community  needs.  Having  already  built  a  prototype,  the  team  is  hoping  to  teach  other  youth  to  make  their  own  radio  staGons  to  be  used  as  a  plaborm  for  civic  engagement.  The  team  wants  to  produce  these  staGons/transmiaers  locally  and  cheaply  and  make  this  knowledge  readily  available  to  everyone.”          “FM  radio  communicaGon  is  an  essenGal  part  of  daily  life  in  Sierra  Leone  and  everyone  relies  on  their  radios  for  news,  music,  gossip,  sports  etc.  Unfortunately,  due  to  the  high  iniGal  costs,  there  are  no  truly  local  radio  staGons  -­‐  made  to  serve  the  local  community,  with  local  news  or  informaGon.”    (-­‐)   (+)  Copyright  2013.  Dr.  Rod  King.  rodkuhnking@sbcglobal.net  &  hap://businessmodels.ning.com  &  hap://twiaer.com/RodKuhnKing  Universal  Problem  Solving  (UPS)  Canvas  for  “Local  FM  Radio  Sta>on”:  Project  Management  Dashboard  Source  of  informaGon:  hap://innovatesalone.org/      
    • Copyright  2013.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  hap://businessmodels.ning.com  &  hap://twiaer.com/RodKuhnKing  PROBLEM  SOLVING  MODULES    ITEM  5.  LEARN   4.  MEASURE   3.  BUILD   2.  PLAN   1.  PROBLEM  Value/Vision/  Outcomes    (……./10)  Impacts  (-­‐/+)      (……./10)    Prototype  SoluGon      (……./10)    TheoreGcal  SoluGon      (……./10)    Challenge        (……./10)    Project  Planning  (Prefeasibility:  Idea/Overview/  Applica4on/Hypo.)  CommunicaGon/  Local  Technology/  Recycling  Culture/  Talent  Explosion    Cost/  Benefit;  Model  q Financial  q Social  q Environmental  Local  FM  Radio  Sta>on:  Civic  Media  (AA,  Freetown)  Team  (3  No.)  Mentors  (3  No.)  Use  cheap  scrap  metal  and  other  recycled  items  to  build  local  radio  staGons  No  truly  local  radio  staGons  for  local  community  (youths/drop-­‐outs/  students)  Project  Planning  (Feasibility:  Pilot/  Prototype/Budget)  Project  Execu>on    LINEAR  PROBLEM  SOLVING  (LPS)  CANVAS  FOR  “LOCAL  FM  RADIO  STATION”:  Scorecard  Project  Management  Dashboard  for  AcceleraGng  ConGnuous  Improvement,  InnovaGon,  and  Learning  
    • LINEAR  PROBLEM  SOLVING  (LPS)  CANVAS  FOR  “LOCAL  FM  RADIO  STATION”:  Outline  Project  Management  Dashboard  for  AcceleraGng  ConGnuous  Improvement,  InnovaGon,  and  Learning  Copyright  2013.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  hap://businessmodels.ning.com  &  hap://twiaer.com/RodKuhnKing  PROBLEM  SOLVING  MODULES    ITEM  (Project  Cycle  No.  1  –  Proposal/ApplicaGon/  Hypotheses)  1.  PROBLEM   Challenge/  Task  No  truly  local  radio  staGons  for  local  community  (youths/drop-­‐outs/students)    2.  PLAN    TheoreGcal  SoluGon   Use  cheap  scrap  metal  and  other  recycled  items  to  build  local  radio  staGons    3.  BUILD    Prototype  SoluGon   Local  FM  Radio  Sta>on:  Civic  Media  (Albert  Academy,  Freetown)  Team  (3  No.)  Mentors  (3  No.)  4.  MEASURE    Impacts  (-­‐/+)   Cost/Benefit;  Model  q     Financial  q     Social  q     Environmental  5.  LEARN    Value/Vision/  Outcomes  CommunicaGon/Local  Technology/Recycling  Culture/  Talent  Explosion  
    • LINEAR  PROBLEM  SOLVING  (LPS)  CANVAS  FOR  “LOCAL  FM  RADIO  STATION”:  Scorecard  Project  Management  Dashboard  for  AcceleraGng  ConGnuous  Improvement,  InnovaGon,  and  Learning                                                              PROJECT  CYCLE  PROBLEM  SOLVING  MODULES                  Project  Planning  (Prefeasibility:  Idea/Overview/  Applica4on/Hypotheses)  Project  Planning  (Feasibility:  Pilot/  Prototype/Budget)  Project  Execu>on  (Launch:  Scalable  Business  Model)  1.  PROBLEM   Challenge/  Task  (……./10)  No  truly  local  radio  staGons  for  local  community  (youths/drop-­‐outs/  students)  2.  PLAN    TheoreGcal  SoluGon  (……./10)  Use  cheap  scrap  metal  and  other  recycled  items  to  build  local  radio  staGons  3.  BUILD    Prototype  SoluGon  (……./10)  Local  FM  Radio  Sta>on:  Civic  Media  (AA,  Freetown)  Team  (3  No.)  Mentors  (3  No.)  4.  MEASURE    Impacts  (-­‐/+)  (……./10)  Cost/Benefit;  Model  q Financial  q Social  q Environmental  5.  LEARN    Value/Vision/  Outcomes  (……./10)  CommunicaGon/  Local  Technology/  Recycling  Culture/  Talent  Explosion  
    • HOW  TO  COLLABORATIVELY  USE  THE  UNIVERSAL  PROBLEM  SOLVING  (UPS)  CANVAS  Project  Management  Dashboard  for  AcceleraGng  ConGnuous  Improvement,  InnovaGon,  and  Learning  1  •  Draw  or  Print  out  a  large  template  of  the  Universal  Problem  Solving  (UPS)  Canvas,  e.g.,  on  A4  size  paper  or                                                                  a  size  of  24”x36”  2  •  Put  the  UPS  Canvas  on  a  wall  or  large  table  3  •  CollaboraGvely  and  sequenGally  populate  (using  Post-­‐its  or  notecards)  or  write  on  the  5  modules  of  the  UPS  Canvas:                                                First,  formulate  proposals  (hypotheses)  for  each  module  of  the  UPS  Canvas  in  the  sequence  of  “Problem-­‐Plan-­‐Build-­‐Measure-­‐Learn.”                                  Then,  go  out  in  the  field  and  itera4vely  validate  the  proposals  (hypotheses)  for  each  module  on  the  UPS  Canvas  (project/business  ecosystem  plan).  Copyright  2013.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  hap://businessmodels.ning.com  &  hap://twiaer.com/RodKuhnKing  
    • BUSINESS  ECOSYSTEM  (BE)  CANVAS  
    • List  of  10  Topics  for    Documen>ng  Problems  and  Solu>ons  in  a  Business  Ecosystem  1.  Suppliers/Inputs/Partners  2.  Team  &  Resources  3.  Process  4.  Future  Solu>on  (Output:  Product/Service/Plan)  5.  Retailers/Channels/Rela>onships  6.  Customers/Consumers  7.  Environment  (Global)  8.  Pain  (Cost)  9.  Delight  (Benefit;  DifferenGaGon;  Revenue)    10.  Value  (Project  Outcomes;  (Financial/Social/                Environmental  Success)  Business  Ecosystem  (7  Topics/  Blocks)  Effects  or  Impacts  (3  Topics/  Blocks)  
    • (-­‐)   (+)  Copyright  2013.  Dr.  Rod  King.  rodkuhnking@sbcglobal.net  &  hap://businessmodels.ning.com  &  hap://twiaer.com/RodKuhnKing  Process            Suppliers/Inputs/  Partners                          Team            Resources      Future  Solu>on  (Output:  Product/Service)                          Retailers/  Channels/  Rela>onships        Customers/Consumers                            Environment  (Global)              Pain  (Cost)            Delight  (Benefit;  Differen2a2on;  Revenue)            Business  Ecosystem  (BE)  Canvas:  10  Business  Ecosystem  Blocks  on  UPS  Canvas  (Unannotated)  Value  (Project  Outcomes;  Financial/Social/Environmental  Success)  
    • (-­‐)   (+)  Copyright  2013.  Dr.  Rod  King.  rodkuhnking@sbcglobal.net  &  hap://businessmodels.ning.com  &  hap://twiaer.com/RodKuhnKing  Future  Solu>on  (Output:  Product/Service)    Value  ProposiGon        Product/Service        Top  3  Features      Retailers/  Channels/  Rela>onships        Customers/Consumers            Top  3  Problems                Environment  (Global)    Industry          Pain  (Cost)            Delight  (Benefit;  Differen2a2on;  Revenue)            Business  Ecosystem  (BE)  Canvas:  10  Business  Ecosystem  Blocks  on  UPS  Canvas  (Annotated)  Process            Team            Resources      Suppliers/Inputs/  Partners                          Value  (Project  Outcomes;  Financial/Social/Environmental  Success)  
    •  Example  2  Using  the  Business  Ecosystem  (BE)  Canvas  Details  of  Team  ApplicaGon  and  Business  Model  for  “Local  FM  Radio  Sta>on”  Project  In  Innovate  Salone  Program  
    • (-­‐)   (+)  Copyright  2013.  Dr.  Rod  King.  rodkuhnking@sbcglobal.net  &  hap://businessmodels.ning.com  &  hap://twiaer.com/RodKuhnKing  Process  (“Plan  of  AcGon”)  q  Train  youths  to  build  and  operate  FM  radio  staGons  Suppliers/Inputs/  Partners  q  Scrap/“Trash”  q  Local  Materials    q  Mixer  q  Amplifier  q  CD  Players:  2  No  q  Wireless  Mic  q  Speakers:  2  No.  q  Antenna  q  Radio  Dialing  Board  Partners  q  MoGvator:  1  No.  q  Mentors:  3  No.  Team  q  Members:  3  No.  *  Kelvin  Doe  (Leader)  *  Ezekiel  Nagbe    *  Abdulai  Samura    Resources    Future  Solu>on  (Product/Service)    Value  ProposiGon  “Turn  trash  to  cash”    Product/Service  FM  Radio  StaGon    Top  3  Features  200m  Radius    FM  Radio  StaGon  q  Locally  made  q  Reliable  q  Affordable  Channels/  Communica>on  q  Radio        Customers/Consumers    q  Local  Community  q  Youths  q  Drop-­‐outs  q  Students  Top  3  Problems  q  Jobless  (~50%)  q  Skill-­‐less  q  Inadequate  CommunicaGon                  (Dialog)  Environment  (Global)    Industry  q  Civic  Media  [Telecommu-­‐nicaGon/  Electronics]  Pain  (Cost)    q  Le4,440,000  =  $1030  (approximately)      Delight  (Benefit;  Differen2a2on;  Revenue)    q  Sale  of  radio  ads        q Talent  Explosion  q TransformaGve  Local  Technology  q Recycling  Culture  q Affordable  Inter-­‐Community  Radio  CommunicaGon  Source  of  informaGon:  hap://innovatesalone.org/      Business  Ecosystem  (BE)  Canvas    for  “FM  Radio  Sta>on”  Project  Plan  (Hypotheses)  in  Sierra  Leone  Value  (Project  Outcomes;  Financial/Social/Environmental  Success)