Trade-off Map for Starbucks

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    Trade-off Map for Starbucks - Presentation Transcript

    1. Inexpensively Leapfrogging the Competition
      WHY MORE STARBUCKS MEANS LESS PROFITScenarios and Strategies for Moving From the Fidelity Belly to the Hit ZoneDr. Rod King
    2. DELIGHT-PAIN BALANCE Stage of Customer Experience Cycle: Adoption/Usage/Maintenance/Disposal
      MARKET (CUSTOMER MAIN DESIRED EXPERIENCE/INTENT/NEED/OBJECTIVE/JOB): …………………………………………………………………..……….
      DELIGHT (Fidelity)
      PAIN (Inconvenience)
      • Quality (Content/Performance)
      • Cost (Price)
      • Differentiation (Social Status/Cachet)
      • Inaccessibility/Unavailability
      • Personalization (Identity/Character)
      • Complexity (Time)
      TOOL
      ALTERNATIVES: ………………
      Trade-off Quotient (TQ)
      = Pain/Delight
      = Inconvenience/Fidelity
      = Customer Exp. Quotient
      SELECTION/ACTION: ………
      Copyright 2009. Dr. Rod King. rodkuhnking@sbcglobal.net &http://tradeoffmap.ning.com & http://twitter.com/RodKuhnKing
    3. TRADE-OFF MAP for the Starbucks Experience Stage of Customer Experience Cycle: Adoption/Usage/Maintenance/Disposal
      Zero Trade-off
      (cf. Wrecking-ball moment;
      Fidelity mirage)
      MARKET (CUSTOMER JOB): Drinking, eating, and meeting in a delightful and surprising ambience Period/Year: 1990s to 200X
      Luxury Spot –
      Starbucks
      (1990s – Early 2000s)
      High
      Luxury Spot
      Oasis –
      Starbucks
      (2007 – Date)
      Disruption Spot –
      MacDonald’s
      Disruption Spot
      DELIGHT –
      Fidelity
      Low
      Strategic Choice
      (Super-)convenience
      Low
      High
      PAIN: Inconvenience
      Copyright 2009. Dr. Rod King. rodkuhnking@sbcglobal.net &http://tradeoffmap.ning.com & http://twitter.com/RodKuhnKing
    4. TRADE-OFF STRATEGY of StarbucksStage of Customer Experience Cycle: Adoption/Usage/Maintenance/Disposal
      Name of Business: Starbucks Year: 1990s - Date
      Sector/Ecosystem/Industry: Food/Entertainment
      Mission/Vision: To inspire and nurture the human spirit – one person, one cup, and one neighborhood at a time
      ELEMENTS OF “EXPANSION” STRATEGY FOR STARBUCKS:
      Trade-off (Value Chain) Strategy
      • DELIGHT (Fidelity) TACTICS:
      • Eliminate ……………………………………………
      - Reduce Social Aura/Cachet, Identity (Character), Love (Loyalty/Fun), and Need
      - Increase ……………………….……….……………
      - Create/Procure ……………….…….……………
      • PAIN (Inconvenience) TACTICS:
      • Eliminate ……………………………………………
      - Reduce ……………………………..…..……………
      - Increase Accessibility/Availability and Simplicity
      • Create/Procure More Stores or Franchises
      Customer Value Proposition
      High end-content at premium price, everywhere
      Targeted Customer Segment(Interviewees)
      Well-to-do customers in the ‘short head’
      Customer Experience/Value Proposition: Drinking, eating, and meeting in a delightful and surprising ambience
      Copyright 2009. Dr. Rod King. rodkuhnking@sbcglobal.net &http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
    5. TRADE-OFF INTERACTION DIAGRAMImpact on Customer Experience Factors: After Expansion Strategy of Starbucks Facilities
      Quality
      (Content/ Performance)
      Need
      Accessibility/
      Availability
      CUSTOMER
      Love
      (Loyalty/Fun)
      Cost (Price)
      Social Aura/
      Cachet
      Simplicity
      Identity
      (‘Character’)
      Key
      : Strategic Move : Increase : Decrease : No Change
      Copyright 2009. Dr. Rod King. rodkuhnking@sbcglobal.net &http://tradeoffmap.ning.com & http://twitter.com/RodKuhnKing
    6. Inadequate conception and execution of expansion (Sweet Spot) strategy: proliferation of a ‘luxury’ brand has to be accompanied by continuous innovation that enhances the product/service’s quality and identity as well as love and need. (cf. Cirque du Soleil)
      Starbucks’s emergent and tacit value proposition has inherent conflict:
      High-end content at premium price, everywhere.
      (cf. Law of supply and demand)
      Misalignment between positioning of brand and actual customer experience:
      Starbuck’s original brand is in the ‘Luxury Spot’ while its latter products/services/ customer experiences are in the Oasis of the Fidelity Belly.
      The original target - High-end customers - experience a higher degree of trade-off and a fewer number visit Starbucks. For high-end customers, Starbucks moved away from its Luxury (high fidelity-high inconvenience) or ‘exclusive’ spot.
      SUMMARY OF
      WHY MORE STARBUCKS
      ARE RESULTING IN
      FEWER CUSTOMERS AND LOWER PROFIT
      ‘Good-enough’ customers are not strongly attracted to Starbucks products because of availability of good enough, cheaper, and convenient alternatives such as in MacDonalds’.
      (cf. Competitive Degree of Trade-off)
      Starbucks did not significantly increase the quality of its products.
      The Starbucks experience is in the Oasis of the Fidelity Belly. However, Starbucks does not change its business model or pricing strategy. One option of making Starbucks’s products more convenient is to reduce the price of its items.
      Brand confusion: Starbucks is diversifying and moving away from its core meaning and experience. Consequently, it is currently not easy to define Starbucks’s business as well as customers.
      Copyright 2009. Dr. Rod King. rodkuhnking@sbcglobal.net &http://tradeoffmap.ning.com & http://twitter.com/RodKuhnKing
    7. 5 HIT STRATEGIES & CUSTOMER EXPERIENCES FOR STARBUCKS Moving From the Oasis of the Fidelity Belly to the Hit Zone
      Zero Trade-off-Experience
      (cf. “Wrecking-ball moment”)
      ‘Hit’ Zone
      MARKET (CUSTOMER JOB): Drinking, eating, and meeting in a delightful and surprising ambience Period/Year: 2009to 200X
      High Fidelity
      SuperHit-Experience
      Sweet Spot-Experience
      Luxury Spot-Experience
      Oasis Experience-
      Starbucks
      (2007 – Date)
      Disruption Spot-Experience
      DELIGHT:
      Fidelity
      Low Fidelity
      Fidelity Belly
      (Super-)convenience
      Inconvenience
      PAIN: Inconvenience
      Copyright 2009. Dr. Rod King. rodkuhnking@sbcglobal.net &http://tradeoffmap.ning.com & http://twitter.com/RodKuhnKing
    8. THE 10 TRADE-OFF STRATEGIES & CUSTOMER EXPERIENCESStage of Customer Experience Cycle: Adoption/Usage/Maintenance/Disposal
      Zero Trade-off-Experience
      (cf. “Wrecking-ball moment”)
      ‘Hit’ Zone
      MARKET (CUSTOMER JOB): ………………………………….
      Period/Year: …………….…………………………………………..
      High-end
      SuperHit-Experience
      Sweet Spot-Experience
      Luxury Spot-Experience
      Disruption Spot-Experience
      Oasis-
      Experience
      Volcano- Experience
      DELIGHT:
      Fidelity
      Low-end
      Green Ocean- Experience
      No Man’s Land- Experience
      Red Ocean- Experience
      Fidelity Belly
      Convenience
      Inconvenience
      PAIN: Inconvenience
      Copyright 2009. Dr. Rod King. rodkuhnking@sbcglobal.net &http://tradeoffmap.ning.com & http://twitter.com/RodKuhnKing
    9. WHO?
      WHAT?
      WHERE?
      WHY?
      MARKET
      (CUSTOMER JOB):
      WHEN?
      HOW MUCH?
      HOW?
      WHAT NEXT?
      Copyright 2009. Dr. Rod King. rodkuhnking@sbcglobal.net &http://tradeoffmap.ning.com & http://twitter.com/RodKuhnKing
    10. BRAND EQUITY
      PROFIT (REVENUE/COST)
      COMPETITIVE POSITION IN SECTOR
      CUSTOMER LOYALTY
      Higher Level Criteria for
      ASSESSING IMPACTS OF A BUSINESS STRATEGY
      CORE COMPETENCE (KNOWLEDGE)
      SHAREHOLDER VALUE
      STRATEGIIC FIT IN VALUE NETWORK
      ECOSYSTEM GROWTH/SUSTAINABLILITY
      Copyright 2009. Dr. Rod King. rodkuhnking@sbcglobal.net &http://tradeoffmap.ning.com & http://twitter.com/RodKuhnKing
    11. REFERENCES
      Christensen, C.M. (1997) The Innovator’s Dilemma. Boston: Harvard Business School (HBS) Press.
      Kim, W.C.; Mauborgne, R. (2005) Blue Ocean Strategy. Boston: Harvard Business School (HBS) Press.
      King, R. (2009) Fractal Box Thinking: A Simple Visual Tool for Total Problem Solving and Innovation. Fresno, California: TOAD Publishing.
      Maney, K. (2009) Trade-Off. New York: Broadway Books.
      Verganti, R. (2009) Design-Driven Innovation. Boston: Harvard Business School (HBS) Press.
      Dr. Rod King
       
      Thought Leader, Speaker, Consultant, and Trainer on Trade-Off Mapping & Strategies
      rodkuhnking@sbcglobal.net & http://tradeoffmap.ning.com
      http://twitter.com/RodKuhnKing

    + Rod KingRod King, 2 months ago

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