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TREM Teacher Training on Electronic Manual Development
 

TREM Teacher Training on Electronic Manual Development

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TREM Teacher Training on Electronic Manual Development TREM Teacher Training on Electronic Manual Development Presentation Transcript

  • Welcome
  • TREM Teachers Training on Electronic Manual Development Jürgen Walter
  • Expectations
    • Expectations
      • Software for Students - Multimedia?
      • Internet projects
      • Applications of the programs and their problems of e-Books
      • Animations - Interaction
      • Programs to work together with students
      • Technical subjects - Electronic courses
      • Mathematical and Multimedia programs –
      • Test - Exam
      • Engineering methods – Creative Learning
    • Area of conflict
      • open SOURCE
      • IBM, Microsoft, Apple, Sun,
      • Everything must be readable executable with the Internet Explorer
    • ILIAS open SOURCE
      • A cheap product
      • Baden-Württemberg - different training platforms are very expensive - Support
      • Promotion - > no dependence on "Microsoft"
      • "free of charge"?
  • Aims of the project
    • Production of E-Learning courses
    • A lot of software at many platforms
      • Which platform is used?
      • Effectiveness of the platforms
      • How long students can use the software?
      • Classical instruction - multimedia instruction
      • Only one platform?
      • Text book: Training platform and their possibilities
      • E-Learning for TREM
  • Mindmap
  • Adress – URL: Information
    • http://hit-karlsruhe.de/
    • www.extrahertz.de
    • Heinrich Hertz 1/s Frequency
  • My Activities
    • Fields of activity
      • microcomputer technology
      • information technology
    • Field of Research
      • HDTV High definition television of 400,000 pixels - 2,000,000 pixels resolution
    • Fields of application
      • IPTV (ExtraHertz magazine)
      • Internet
  • The red thread / structure
    • From simple electronics manual to multimedia electronics manual
    • Proceeding modular
      • Programs
      • Applications
      • No information overload
  • Board
    • Powerpoint + Publish
      • www.hit-karlsruhe.de
        • Prof. J. Walter
        • Lectures
        • Electronic manuals
  • Operating Systems
    • Workstation / Notebook
      • Windows XP
    • Personal Digital Assistant
      • Windows CE
    • Server
      • Windows 2003
  • Programs 1
    • Script
      • Word
      • Acrobat - *.pdf
    • Presentation – Board
      • Powerpoint
    • Internet
      • Frontpage
      • Powerpoint
    • Structure - Creativity
      • Mindmanager
  • Programs 2
    • Video
      • Premiere 6.5
      • Premiere Pro 1.5
    • Studio
      • Prompter
        • Teleprompter – Development with students
      • Background
        • Powerpoint
    • Put everything together
      • Powerpoint producer
  • Programs 3 Test - Multiple choice
    • Program: Hotpotatoes
    • Not always applicable
  • Tools
    • 1994 – CBT -> Internet
    • Convert Toolbook -> ;-(
    • Don‘t buy „integrated devlopment enviroment“ for E-Learning from small enterprises
  • Example
    • Electronic Board
      • With Powerpoint -> publish
      • This document
    • Microcomputers
      • Simulator
  • Video-Presentation / Examples
    • Technical Videos www.extrahertz.de
      • Reinraum xHz 27.9.2003
      • Regelungstechnik pur xHz 24.9.2005 -
      • Automatische Autoverfolgung xHz 27.8.2005
  • Pause
    • Until 12:00
  • H.P. Voss - Usability
    • Handhabbarkeit – Efficiency of handling
    • Guide Line
    • Handbook of Usability Principles
      • Brock S. Allen, Phd
    • Keep the principles simple
    • Support the memory
      • Symbols – Memory overload
    • Reduce information overload
  • Usability 2
    • Navigation
      • What is behind the button?
      • Mental structure of the user
      • Tape recorder – easy
    • Mental model of the user
    • Overview – where ?
      • Hyperlinks
      • Red thread
  • Usability 3
    • Freedom - discipline
    • Repetition
    • Readability –
    • Support of lecture
    • Powerpoint don‘t give the full information
    • Use both „Pictures and text“
  • Usability 4
    • New quality –
      • Visualisation
      • Basic mathematical concepts
        • Mathematica, Maple, Simulink
    • Computer support does not substitude teaching
  • Usability 5
    • „ Active“
    • Look for little „moduls“
    • Work together
  • Checklist for Learning Systems - Paper
    • Hardware
    • Software – Operating system
    • Possibility to create Exercises
    • Define learning objectives
    • Condition to learn
    • Self-learning of prior knowledge
    • Time – Workload
    • Usability - History of learning process
  • Checklist for Learning Systems - 2
    • Simple usability
    • Try out – NO DRIVER LICENCE
    • Hints – Level of exercise
    • Colours
    • Function of colours
    • Animations – simple
    • Sound
  • Checklist for Learning Systems - 3
    • Top down <–> Bottom up „Examples“
      • Videos
      • Animation
      • Short „Videos“
    • Facts or understanding?
    • Two people – newsgroups – chatrooms
    • No isolation – E-Learning
  • Checklist for Learning Systems - 4
    • Computer does everthing you want - your neighbour doesn‘t (social behavior)
    • Social connections
    • Creation of excercises
    • Discussion in groups
    • Interactive elements
    • Mixed Media
  • zkm
    • Zentrum für Kunst und Medien
  • Thanks J. Irschina
  • Students – Electronic manual
    • Every Student creates an Electronic Manual
    • How? -> Template TREM
      • Example Manuals
      • Tools
    • Example:
    • http://193.196.117.25/info-ws05/Numerische%20Verarbeitung%20digitaler%20Signale
  • Powerpoint producer
    • Program to mix different medias
      • Video
      • Audio
      • Text
      • Powerpoint
      • HTML
  • Linklist
    • E-Learning von Microsoft http://www.microsoft.com/learning/elearning.asp
    • Hot Potatoes http://hotpot.uvic.ca/index.htm#downloads
  • Requiremnets for E-Learning-Systems 1
    • Only contents are important
    • Adapted to people:
    • Eye – Ear – Speed of Processing and Understanding
      • Video – Audio – Print
      • Interactivity
    • Independent of time
    • As Standalone-System
    • Notebook has to run without server connection
    • Mobil
    • Normal software interface
    • Usable with browser
    • Time needed to gain the ability to work with the system < 2h
  • Requirements for E-Learning-Systems 2
    • Giving know-how to the user
    • Self-evaluation for students
    • Creativity– Trampelpfade
    • No assistance necessary
    • All contents must be produced alone.
    • All contents and information must be exchanged
  • History of the Media Capturing device Transmission Receiver Medium Camera TV Air Cable Satellite TV PC PC WWW (Tel.netz) Internet Microphone Radio Wave Cable Satellite Radio PC Paper Truck Train Print
  • Media Today Video on-demand Print (on demand) Web - Radio WWW (HTML) TV (Live) Mediaserver z.B. IP-fähige D-Box (with hard disc) Cinema Working place electronical paper Living room mobile device small unit (Telephone Clock with MPEG-Player) Cinema Medium Transmission Receiver Compression Broadband UMTS / ADSL IP over TV
  • The Production
    • Planning the project
    • Gathering information and producing rough material
    • Capturing
    • Creating animations, titel, metadata
    • Assembling – Cutting – finishing
    • Final test
    • Publish and distribute
    Pre-production Production Post Production
  • Process chain – Capture – Distribute - Receive
  • Mittwoch: Prof. Dr. Meisel - Rektorat
    • 9:00 Hochschule Karlsruhe, Technik und Wirtschaft
  • Prof. H. Scherf
    • Laboratory
    • attemps
    • water gauge - Wassersäule
    • Table Tennis Ball
    • Balance a Ball
  • E-Learning examples - Internet
  • Links H.P. Voss
    • http://www.schulphysik.de/
    • http://www.didactronic.de/
    • http://www.tele-ak.fh-furtwangen.de/portal/content/index_ger.html
    • http://www.physics.uoguelph.ca/tutorials/tutorials.html
    • http://www.fh-augsburg.de/informatik/projekte/mebib/voml/voml_fachgebiet.html
    • http://www.deutsches-museum.de/mum/index.htm
  • Fourier series - Fourierreihe
    • http://www.mathe-online.at/galerie/fourier/fourier.html
  • Convolution - Faltung
    • http://www.fernuni-hagen.de/LGES/playground/dsvsim/Faltung.html
  • Faltung - HPVEE
  • Faltung - Maple
    • > f(t):=Heaviside(t)-Heaviside(t-1);
    • > plot(f(t),t=-2..2);
    • > with(inttrans);
    • > assume(a>0);
    • > F(s):=laplace(f(t),t,s);
    • > Y(s):=F(s)*F(s);
    • > y(t):=invlaplace(Y(s),s,t);
    • > plot(y(t),t=0..2);
    • >
  • Time Schedule - Thursday
    • 9:00 – 12:30 – Exercises
    • 12:30 – 13:00 - Evaluation
  • The chain – Capture
    • Kamera Sony HDV-FX1E
    • Z1E 5000€ - HCR1 1400€ -HCR3 1200€
    • Computer: 1500€
      • Firewire IEE1394
      • Athlon X2 4400+
      • 4 GByte RAM
      • 1 TB Hard Disk
      • ATI X1600 Grafic
    • Windows XP
      • Premiere Pro 1.5 + Cineform-Codec
  • New Program: Encoder
    • Screen capturing
    • Compress Videos
    • Live-encoding
  • The chain – Distribution
    • Server 2003
      • Web-Server
      • Media-Server
      • Digital Right Management
    • Optional
      • Mirroring
  • The chain - Receiver
    • Devices – Geräte
      • Computer
      • Television HDTV
      • Notebook
      • PDA
      • PSP Portable Playstation
      • Handy
      • iPod
      • Mp3 Player
  • Theorie - Practice
    • To know how - also doing belongs
  • Hotpotatoes
    • http://web.uvic.ca/hrd/hotpot/#downloads
    • Administrator
  • Examples - Programs
    • Signal processing – HPVEE
      • Signale – Sinus - Modulation
      • DFT
    • Mathematic – Maple
      • RLC-System
  • R,L,C-System:
    • Schaltung mit R, L und C
    • Erstellen Sie die Übertragungsfunktion G 1 (s) – Darstellung: Die höchste Potenz im Nenner hat den Faktor 1.
    • Erstellen Sie die Übertragungsfunktion G 2 (s) für die Werte
    c) Bestimmen Sie die Antwort y(t) des Systems G 2 (s) auf die Impulsfolge: Hinweis: Schreiben Sie den Ansatz für Maple auf. Als Ergebnis genügt die Skizze. Die Formel ist etwas umfangreicher. d) Skizzieren Sie Antwort für t=0 bis t=2. u e u a R C L
  • Maple - Signalprocessing y(t)=? X(s) Y(s)=G(s)*X(s) R C x(t)) G(s) u e u a R
  • Frontpage
    • Hotspot
    • Peoples from TREM
      • Name
      • Adress - Institution
  • My philosophy
    • The handling of the new media is a basic cultural technique like reading, writing and arithmetic.
      • You needed at least 8 years therefore
  • Evaluation, Summary
    • H. P. Voss
    • J. Irschina
    • E-Mail
    • [email_address]
    • [email_address]
    • [email_address]