- Main aspects of the SO: context, background, market dimension, ... (1 slide)
Where we are in the FP7 Brief on Call results Future Work Programme “Networked Media & 3D Internet” Luis Rodr í guez-Rosell ó Head of Unit “Networked Media Systems” DG-INFSO NEM Open Forum Saint Malo, September 29 th
EU R&D on Networked Media The current project portfolio and clusters
Media Delivery Platforms and Content Delivery Networks: High quality TV via P2P; Digital Cinema, Next generation of P2P; IPTV and VoIP over IMS; Seamless content delivery; Scalable video coding
User Centric Media: Shared interactive experiences; Community content (including co-creation); Dynamic personalisation and interaction; Seamless integration of UGC and professional content; Real-time context-aware media streaming; New forms of mobile music; Networked games environments; Interactive multimedia experiences
3D Media: Mobile 3D TV over DVB-H; Digital Cinema; Content generation and delivery of 3D digital TV; Spatial sound and vision; Feeling of physical presence
Multimedia Search: P2P search; P2P tagged media; Multimedia content analysis; Automated annotation; Mixed-media queries; Data fusion; Location-based; Retrieval of 3D objects; Direct Search
“ Networked Media & 3D Internet” The Work Programme 2009-10: context and focus
Creation of multimedia content is evolving at a fast pace akin to new ways of media delivery, including 3D Media and Ultra HDTV. Both are relying on the Internet as a key infrastructure.
The Internet has revolutionised access to multimedia content and ever increasing data traffic creates new demands and places constraints to network platforms.
Search and retrieval are essential tools in the new media landscape
Dual role of users as producers/consumers and the combination of virtual and/or augmented reality has the potential to generate innovative business models and new economic activities.
R&D focus :
“ Networked Media and 3D Internet” as one of the pillars of the Future Internet.
Significant research results are expected in the areas:
a) Content-aware Networks and Network-aware Applications
b) 3D Media Internet
c) Networked Search and Retrieval
d) Immersive Media Experiences beyond HDTV and Electronic Cinema
Content-aware Networks and Network-aware Applications
Mass distribution, real time delivery and rendering, representation, augmented worlds.
User generated content/social networks, Enriched media experiences (at the “Extended Home”, content and context-aware, personalised, social media, real time). Optimal QoE. Users as producers, consumers, managers of content.
3D Media Internet
Networked Search and Retrieval
Large scale distributed MM content, interaction, dynamic adaptation to context and application, personalised search
Immersive Media Experiences beyond HDTV and Electronic Cinema
Next generation MM and cinema: higher QoE (frame rates, contrast range, colour, resolution, “spacialised” sound, 3D, innovative 3D/multi-viewpoint coding…)