GDC09 Europe Online game challenges

Loading...

Flash Player 9 (or above) is needed to view presentations.
We have detected that you do not have it on your computer. To install it, go here.

1 comments

Comments 1 - 1 of 1 previous next Post a comment

  • + Rhysell Rhysell 7 months ago
    Apologies. Slideshare had a bug and the previous version got deleted.
Post a comment
Embed Video
Edit your comment Cancel

3 Favorites

GDC09 Europe Online game challenges - Presentation Transcript

  1.  
  2. The Plan
    • Europe?
      • Definition(s)
      • Territory Profile
      • Market
    • Business in Europe
      • Licensing
      • Self Publishing
    • QA & Special Thanks
  3. The Speaker
    • Thomas Bidaux
      • GOA.com
      • NCsoft Europe
      • ICO Partners
    • As well as…
      • University: Foreign Language, Literature and Civilisation - English
      • Shakespeare, Marianne Moore and the British and American Civilisations
  4. Europe?
  5. Europe?
  6. Europe? Herman Moll - 1708
  7. Europe?
  8. Europe?
  9. Europe?
  10. Political Europe
    • Many definitions
      • Euro-zone (16 countries)
      • EU (27 countries)
      • Schengen (31 countries)
      • Council of Europe (47 countries)
  11. Euro-zone ██   Eurozone (16) ██   EU states obliged to join the Eurozone (9) ██   EU state with an opt-out on Eurozone participation (2)
  12. European Union
  13. Schengen
  14. Council of Europe
  15. Europe in Numbers (1)
    • Superficy
      • 4 300 000 km² (that’s 1 600 000 sq miles)
        • USA - 3 800 000 sq miles
    • Population
      • 500M in Europe
        • USA - 300M
    • Density
      • 114/km²
        • USA - 31/km²
  16. Europe in Numbers (2)
    • Currencies
      • 12
    • Internet Users (%tage of Worldwide users)
      • 28% Europe
      • 18.4% North America
        • Comscore January 2009
    • Consoles
      • 8.4M PS3
      • 8.9M Xbox 360
      • 16M Wii
  17. Europe beyond Numbers
    • Cultural particularities
      • History
      • Metric system
      • Sports
        • No Baseball
        • Football is played using your feet
        • Rugby
        • Cricket (actually…)
      • Comics books :
  18. Europe beyond Numbers
    • Cultural particularities
  19. Europe beyond Numbers
    • Cultural particularities
      • Humour
        • France and Germany Arte TV channel
      • Personal Relationship
        • North vs South
        • Marriage and dating
        • Moving « abroad »
      • Food
  20. Europe beyond Numbers
    • Religions
  21. Europe beyond Numbers
    • Faith
    94% in the US
  22. Europe Legal framework
    • Civil law system (except in the UK)
    • European Union regulations
    • Data Protection
      • Extremely regulated
      • Shared trust between EU states
    • Consumer Protection laws
      • Shared Across EU states (not 100% though)
      • Tougher than the US regulations
  23. Europe Game ratings
    • PEGI (32 countries)
      • Voluntary system – legally enforced in a few countries
      • BBFC in the UK for game rated 16+ or more
      • Mainly for retail
      • Nothing on Alcohol, Tobacco or Blood
      • Very quick approval process for 12+ games
  24. Europe Game ratings
  25. Europe Game ratings
    • USK (Germany)
      • Legally enforced
      • Retail Only
      • A lot of urban legends but…
        • No Swatiska and be careful on WW2 with references
      • Quick approval process (except in the summer)
    • Some examples on the cultural difference:
  26. Leipzig Game Convention
  27. Some ratings examples
  28. Europe and Languages
    • 40+ different languages in Europe:
      • Important languages : English (British), French, German, Spanish, Italian, Dutch, Swedish, Danish, Norvegian, Russian, Finnish, Polish, Greek, Russian.
      • Many minor languages: Basque, Breton, Welsh, Gaelic, Corsican, Catalan, Slavic and Baltic languages…
      • And even Latin
    • 3 different alphabets (with variations):
      • Roman
      • Greek
      • Cyrillic
  29. The AZERTY (french) Keyboard
  30. Europe and Languages
    • British VS American:
      • Different spelling
      • Different vocabularies
      • Different sensibilities:
        • Spaztic – Mario Party 8 was removed from shelves
        • Short Shag – Fusion Fall (kid game) haircut description
  31. Europe and English
  32. Means of payment (1)
    • SMS
      • high rate
      • popular with kids and teens
      • Higher mobile phone penetration than the US
      • (107 vs 77 per 100 inhabitants in 2006)
    • Credit/Debit Cards
      • Popular with adults (different rates of equipment between countries, generally less than US)
      • Local version very common (Carte Bleue)
    • ELV
      • very common in Germany
      • Bank transfer (high rate of charge back)
  33. Means of payment (2)
    • Pre-paid cards
      • Paysafe – 210k outlets in 16 countries, 2.7k web shops, 15M transactions in 2008
      • Wallie – focused on young gamers 9-18, 300k outlets, 1500+ games, 7 countries
    • Premium landline call
      • Popular with kids and for small amounts
    • Direct ISP billing
    • VAT in Europe
      • Based on the country of operation
      • Average is 20%
      • Listed prices are inclusive
  34. Means of payment (3) Source – ACNielsen Oct 2005
  35. Means of payment (4)
  36. Means of payment (5) US : 59% (US census bureau) Cash and cheques used a lot in several countries
  37. European Market
    • Popular Online Games
  38. European Market
    • PC market
    In 2008 laptops = 70% of European PC market Netbooks = 10% of the total European PC market 70% of netbooks sales were in Europe in 2008 Netbooks EU market expected to grow from 8M units in 2008 to 50M units in 2012
  39. European Market
    • Size of the Internet market
    Broadband lines per 100 inhabitants. 2008
  40. European Market
    • Size of the Market
    Source: idate September 2008
  41. European Market
    • Size of the Market
    WOW Servers
  42. European Market – MMO
    • Size of the Market (estimates)
      • LOTRO – 50/50 split US/EU
      • Age of Conan – 35/65 split US/EU
      • Runescape – 66/33 split US/EU
      • Guildwars – 45/55 split US/EU
    • EU Estimates
  43. European Market
    • Free to Play Market
      • Driven by browser-based
      • Some succesful client-based Free to Play
    • EU Estimates
  44. European Market
    • F2P vs P2P
    (from 400+ games currently operated in Europe or under development)
  45. European Market
    • F2P vs P2P
  46. European Devs
    • Online Games Studios
      • 173 studios
      • 300+ projects
      • Compared to US :
        • Less VC-backed
        • Less video games background
        • Successful bootstrapped web studios/hobby projects
  47. European Devs
    • Prominent Studios
  48. European Operators
    • Local actors
      • Codemasters – Lotro, DDO, Jumpgate, Archlord
      • GOA.com – DAoC, WAR, Goa.com
      • Frogster – Runes of Magic, Bounty Bay Online
      • Gameforge – Metin 2, Ogame
      • Bigpoint – Seafight, Dark Orbit
      • Gamigo – Level R, Last Chaos, Shot Online
      • Burda IC – Florensia, Ragnarok, Alaplaya
      • Games Masters – Cabal Online, Perfect World
    • Local subsiduaries
      • Blizzard – WOW
      • NCWest– GW, Lineage 2, City of Heroes
      • Club Penguin – Club Penguin
      • Gala Net – Flyff, Rappelz
      • Aeria Games – Last Chaos, Shaiya, Megaten
      • Nexon – MapleStory, Combat Arms
      • SquareEnix - FFXI
  49. European gameplay style
    • Service expectations
      • Language
      • Call center
      • Communication/Community
  50. European gameplay style
    • Different play style
  51. European gameplay style
  52. European gameplay style
  53. European gameplay style
  54. Business in Europe
  55. Business in Europe
    • First consideration
      • Splitting the services
        • Shards?
        • IP Blocking?
        • Legal consideration?
        • Community Management?
        • Marketing opportunities?
  56. Licensing in Europe
    • Key points to consider
      • Service splitting - required
      • Business model
      • Royalty mechanism
      • IP management
      • Localisation strategy
      • Bug reporting
      • Customer Support policies
      • User feedback processes
      • Global communication/marketing
  57. Licensing in Europe
    • Existing actors
      • Codemasters
      • GOA.com
      • Frogster
      • K2
      • Gala Net
      • Gamigo
      • Gameforge
      • Bigpoint
      • Funcom
  58. Self publishing in Europe
    • Expect to spend time on:
      • Legal
      • Community management
      • Localisation
      • Customer Support
      • Billing solutions
      • Server operations
      • Marketing
      • Distribution (for boxes)
      • Recruitment
  59. Self publishing in Europe
    • Where to set up European operations
      • France
      • UK
      • The Netherlands
      • Germany
      • Switzerland
      • Ireland
      • Other?
      • From a US office?
  60. QA
  61. QA
    • Special thanks to
      • Diane
      • Paysafe & Wallie
      • Kai Bodensiek
      • Idate (Laurent Michaud)
      • Global Collect (Rogier de Boer)
  62. Thank you!
    • You can find the presentation from:
      • GDC09 website
      • www.icopartners.com/blog

+ RhysellRhysell, 7 months ago

custom

1619 views, 3 favs, 6 embeds more stats

http://www.icopartners.com/blog

Presentation mad more

More info about this document

© All Rights Reserved

Go to text version

  • Total Views 1619
    • 1488 on SlideShare
    • 131 from embeds
  • Comments 1
  • Favorites 3
  • Downloads 120
Most viewed embeds
  • 94 views on http://www.icopartners.com
  • 13 views on http://www.rhysell.com
  • 12 views on http://playnoevil.com
  • 7 views on http://www.playnoevil.com
  • 4 views on http://deconnected.com

more

All embeds
  • 94 views on http://www.icopartners.com
  • 13 views on http://www.rhysell.com
  • 12 views on http://playnoevil.com
  • 7 views on http://www.playnoevil.com
  • 4 views on http://deconnected.com
  • 1 views on http://www.rocketsociety.net

less

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate. If needed, use the feedback form to let us know more details.

Cancel
File a copyright complaint
Having problems? Go to our helpdesk?

Categories