Dre Labre - The Game Of Opposites

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  • Dre Labre - The Game Of Opposites

    1. 1. THE GAME OF SUBJECTIVE OBSERVATIONS HIGHLY OPPOSITES by dré labre
    2. 2. FIRSTLY WHO IS THIS GUY?
    3. 3. FIRSTLY WHO IS MODELER, A CD-ROM DEVELOPER, I USED TO BE A 3D THIS GUY?
    4. 4. FIRSTLY WHO IS MODELER, A CD-ROM DEVELOPER, I USED TO BE A 3D THIS GUY? A QTVR PHOTOGRAPHER, A LINGO SCRIPTER,
    5. 5. FIRSTLY WHO IS MODELER, A CD-ROM DEVELOPER, I USED TO BE A 3D THIS GUY? A QTVR PHOTOGRAPHER, A LINGO SCRIPTER, A FLASH DEVELOPER & AN ART DIRECTOR.
    6. 6. FIRSTLY WHO IS MODELER, A CD-ROM DEVELOPER, I USED TO BE A 3D THIS GUY? A QTVR PHOTOGRAPHER, A LINGO SCRIPTER, A FLASH DEVELOPER & AN ART DIRECTOR.
    7. 7. FIRSTLY WHO IS MODELER, A CD-ROM DEVELOPER, I USED TO BE A 3D THIS GUY? A QTVR PHOTOGRAPHER, A LINGO SCRIPTER, A FLASH DEVELOPER & AN ART DIRECTOR. CREATIVE DIRECTOR AT TRIBAL DDB, BLOGGER,
    8. 8. FIRSTLY WHO IS MODELER, A CD-ROM DEVELOPER, I USED TO BE A 3D THIS GUY? A QTVR PHOTOGRAPHER, A LINGO SCRIPTER, A FLASH DEVELOPER & AN ART DIRECTOR. CREATIVE DIRECTOR AT TRIBAL DDB, BLOGGER, A MUSICIAN, A DISC GOLF NERD, AN APPLE FANBOY,
    9. 9. FIRSTLY WHO IS MODELER, A CD-ROM DEVELOPER, I USED TO BE A 3D THIS GUY? A QTVR PHOTOGRAPHER, A LINGO SCRIPTER, A FLASH DEVELOPER & AN ART DIRECTOR. CREATIVE DIRECTOR AT TRIBAL DDB, BLOGGER, A MUSICIAN, A DISC GOLF NERD, AN APPLE FANBOY, A CONTRARIAN.
    10. 10. BACK TO THE PROGRAM GAME OF OPPOSITES A LITTLE MORE ABOUT THE
    11. 11. HOW I DISCOVERED IT MAY 1st REBOOT 2001
    12. 12. HOW I DISCOVERED IT MAY 1st REBOOT 2001 SOLID COLOURS PIXEL FONTS 45° ARROWS
    13. 13. HOW I DISCOVERED IT MAY 1st REBOOT 2001 SOLID COLOURS PIXEL FONTS VS. 45° ARROWS
    14. 14. HOW I DISCOVERED IT MAY 1st REBOOT 2001 SOLID COLOURS TEXTURES PIXEL FONTS VS. SERIF FONTS 45° ARROWS ORNAMENTS
    15. 15. HOW I MISSEDLAUNCH IN 5-8 YEARS SITE DESIGNED TO IT
    16. 16. HOW I MISSEDLAUNCH IN 5-8 YEARS SITE DESIGNED TO IT MOORE’S LAW CPU SPEED SCREEN SIZE
    17. 17. HOW I MISSEDLAUNCH IN 5-8 YEARS SITE DESIGNED TO IT MOORE’S LAW CPU SPEED » SCREEN SIZE
    18. 18. HOW I MISSEDLAUNCH IN 5-8 YEARS SITE DESIGNED TO IT MOORE’S LAW CPU SPEED » SCREEN SIZE
    19. 19. HOW I MISSEDLAUNCH IN 5-8 YEARS SITE DESIGNED TO IT MOORE’S LAW FASTER CPU SPEED » SCREEN SIZE
    20. 20. HOW I MISSEDLAUNCH IN 5-8 YEARS SITE DESIGNED TO IT MOORE’S LAW FASTER BIGGER CPU SPEED » SCREEN SIZE
    21. 21. HOW I MISSEDLAUNCH IN 5-8 YEARS SITE DESIGNED TO IT MOORE’S LAW CPU SPEED » SCREEN SIZE
    22. 22. HOW I MISSEDLAUNCH IN 5-8 YEARS SITE DESIGNED TO IT MOORE’S LAW CPU SPEED » SLOWER SCREEN SIZE SMALLER
    23. 23. RULES TOFREE TO RE-INTERPRET AS DESIRED FEEL THE GAME
    24. 24. RULES TOFREE TO RE-INTERPRET AS DESIRED FEEL THE GAME STEP 1 PICK A TREND
    25. 25. RULES TOFREE TO RE-INTERPRET AS DESIRED FEEL THE GAME STEP 1 STEP 2 PICK A TREND DECONSTRUCT
    26. 26. RULES TOFREE TO RE-INTERPRET AS DESIRED FEEL THE GAME STEP 1 STEP 2 STEP 3 PICK A TREND DECONSTRUCT PICK ONE TRAIT
    27. 27. RULES TOFREE TO RE-INTERPRET AS DESIRED FEEL THE GAME STEP 1 STEP 2 STEP 3 PICK A TREND DECONSTRUCT PICK ONE TRAIT STEP 4 DO THE OPPOSITE
    28. 28. WHY PLAY THIS GAME?
    29. 29. WHY PLAY THIS GAME? IT’S A CREATIVE EXERCISE
    30. 30. WHY PLAY THIS GAME? IT’S A CREATIVE EXERCISE STAY IN CREATIVE SHAPE
    31. 31. WHY PLAY THIS GAME? IT’S A CREATIVE EXERCISE STAY IN CREATIVE SHAPE USE IT TO OVERCOME WRITER’S BLOCK
    32. 32. WHY PLAY THIS GAME? IT’S A CREATIVE EXERCISE STAY IN CREATIVE SHAPE USE IT TO OVERCOME WRITER’S BLOCK PREDICT THE FUTURE
    33. 33. WHY PLAY THIS GAME? IT’S A CREATIVE EXERCISE STAY IN CREATIVE SHAPE USE IT TO OVERCOME WRITER’S BLOCK PREDICT THE FUTURE DEVELOP A STRATEGY
    34. 34. WHY PLAY THIS GAME? IT’S A CREATIVE EXERCISE STAY IN CREATIVE SHAPE USE IT TO OVERCOME WRITER’S BLOCK PREDICT THE FUTURE DEVELOP A STRATEGY IMPRESS YOUR FRIENDS
    35. 35. WHY PLAY THIS GAME? IT’S A CREATIVE EXERCISE STAY IN CREATIVE SHAPE USE IT TO OVERCOME WRITER’S BLOCK PREDICT THE FUTURE DEVELOP A STRATEGY IMPRESS YOUR FRIENDS PICK-UP CHICKS
    36. 36. WHY PLAY THIS GAME? IT’S A CREATIVE EXERCISE STAY IN CREATIVE SHAPE USE IT TO OVERCOME WRITER’S BLOCK PREDICT THE FUTURE DEVELOP A STRATEGY IMPRESS YOUR FRIENDS PICK-UP CHICKS FOR SHITS AND GIGGLES
    37. 37. WHY PLAY THIS GAME? IT’S A CREATIVE EXERCISE STAY IN CREATIVE SHAPE USE IT TO OVERCOME WRITER’S BLOCK PREDICT THE FUTURE DEVELOP A STRATEGY IMPRESS YOUR FRIENDS PICK-UP CHICKS FOR SHITS AND GIGGLES CUZ YOU’RE BORED
    38. 38. LET’S PLAY IT NOW
    39. 39. NOT HOW IT CAN BE APPLIED LET’S SEE SO FAST TO POP MUSIC FIRST
    40. 40. 1990: BOY BANDSINNOCENT CLEAN CUT MANUFACTURED IMAGE-CENTRIC
    41. 41. 1990: BOY BANDSINNOCENT CLEAN CUT MANUFACTURED IMAGE-CENTRIC
    42. 42. 1992: GRUNGEDISTORTED SCREAM CHAOTIC AGGRESSIVE LOUD ANGRY
    43. 43. 1992: GRUNGEDISTORTED SCREAM CHAOTIC AGGRESSIVE LOUD ANGRY
    44. 44. 1996: LILITHEMPOWERED THOUGHTFU DELICATE FEMININE ACOUSTIC FAIR
    45. 45. 1996: LILITHEMPOWERED THOUGHTFU DELICATE FEMININE ACOUSTIC FAIR
    46. 46. 1997: ELECTRONICACRAFT RHYTHMIC SYNTHETIC INSTRUMENTAL PHYSICAL
    47. 47. 1997: ELECTRONICACRAFT RHYTHMIC SYNTHETIC INSTRUMENTAL PHYSICAL
    48. 48. 2001: POP RAP CONTROVERSIA LYRICAL SPOKEN ENERGETIC PRODUCED
    49. 49. 2001: POP RAP CONTROVERSIA LYRICAL SPOKEN ENERGETIC PRODUCED
    50. 50. 2006: CANDY PUNK MELODIC POPPY VOCAL ENERGETIC MINDLESS FAMILIAR
    51. 51. 2006: CANDY PUNK MELODIC POPPY VOCAL ENERGETIC MINDLESS FAMILIAR
    52. 52. 2007: NEGATIVE IMAGE-CONSCIOUS SA EM0 /:( DARK OVERDRAMATIC
    53. 53. 2007: NEGATIVE IMAGE-CONSCIOUS SA EM0 /:( DARK OVERDRAMATIC
    54. 54. 2009: ELECTRO PERCUSSIVE UPBEAT STACCATO ANTHEMIC ELECTRONIC
    55. 55. 2009: ELECTRO PERCUSSIVE UPBEAT STACCATO ANTHEMIC ELECTRONIC
    56. 56. NEXT: BACK 2PERFORMED NATURAL ROOTSY FOLKSY ROCKY POETIC BASICS?
    57. 57. AUDIENCE PARTICIPATION TO PICK APART LET’S CHOOSE SOMETHING RELEVANT
    58. 58. AUDIENCE PARTICIPATION TO PICK APART LET’S CHOOSE SOMETHING RELEVANT SOCIAL MEDIA:
    59. 59. AUDIENCE PARTICIPATION SOCIAL MEDIA:
    60. 60. AUDIENCE PARTICIPATION WHAT ARE SOME OF IT’S TRAITS SOCIAL MEDIA:
    61. 61. AUDIENCE PARTICIPATION WHAT ARE SOME OF IT’S TRAITS SOCIAL MEDIA: MYSPACE TWITTER FACEBOOK LINKEDIN FRIENDS FOLLOWERS FANS BUDDIES CONTACTS GUESTS PHOTOS VIDEOSMUSICSLIDESHOWSSTATUSINVITES OPENSOURCE COLLABORATION REMIX MASHUP MASHUP TRANSPARENT COMMON NEUTRAL ACCESSIBLE PUBLIC
    62. 62. AUDIENCE PARTICIPATION LET’S FLIP ONE OF THESE TRAITS AROUND THE PART WHERE WE FREESTYLE
    63. 63. WHO MAKES STUFF COOL
    64. 64. WHO MAKES STUFF COOL START THE TREND INFLUENCERS
    65. 65. WHO MAKES STUFF COOL START THE TREND INFLUENCERS EARLY ADOPTERS SPREAD THE WORD
    66. 66. WHO MAKES STUFF COOL START THE TREND INFLUENCERS EARLY ADOPTERS SPREAD THE WORD EARLY MAJORITY FIRST WAVE OF MASSES
    67. 67. WHO MAKES STUFF COOL START THE TREND INFLUENCERS EARLY ADOPTERS SPREAD THE WORD EARLY MAJORITY FIRST WAVE OF MASSES LATE MAJORITY LATTER WAVE OF MASSES
    68. 68. WHO MAKES STUFF COOL START THE TREND INFLUENCERS EARLY ADOPTERS SPREAD THE WORD EARLY MAJORITY FIRST WAVE OF MASSES LATE MAJORITY LATTER WAVE OF MASSES LAGGARDS THOSE WHO DON’T REALLY CARE
    69. 69. WHO MAKES STUFF COOL START THE TREND INFLUENCERS EARLY ADOPTERS SPREAD THE WORD EARLY MAJORITY FIRST WAVE OF MASSES LATE MAJORITY LATTER WAVE OF MASSES LAGGARDS THOSE WHO DON’T REALLY CARE
    70. 70. WHO MAKES STUFF COOL START THE TREND INFLUENCERS EARLY ADOPTERS SPREAD THE WORD EARLY MAJORITY FIRST WAVE OF MASSES LATE MAJORITY LATTER WAVE OF MASSES LAGGARDS THOSE WHO DON’T REALLY CARE INFLUENCERS GET BORED & GO ELSEWHERE
    71. 71. WHAT IF THE BUBBLE BURSTS IT’S ALREADY STARTING TO DEFLATE
    72. 72. PLAYING OUT SCENARIOS
    73. 73. PLAYING OUT SCENARIOS MOBILE SEEN AS AN ANCHOR
    74. 74. PLAYING OUT SCENARIOS MOBILE SEEN AS AN ANCHOR TWITTER SIGNAL LOST IN NOISE
    75. 75. PLAYING OUT SCENARIOS MOBILE SEEN AS AN ANCHOR TWITTER SIGNAL LOST IN NOISE TRANSPARENCY PRIVACY
    76. 76. PLAYING OUT SCENARIOS MOBILE SEEN AS AN ANCHOR TWITTER SIGNAL LOST IN NOISE TRANSPARENCY PRIVACY CLOUD COMPUTING PHYSICAL DATA
    77. 77. PLAYING OUT SCENARIOS MOBILE SEEN AS AN ANCHOR TWITTER SIGNAL LOST IN NOISE TRANSPARENCY PRIVACY CLOUD COMPUTING PHYSICAL DATA SOCIAL NETWORKING SELECTIVE NETWORKING
    78. 78. PLAYING OUT SCENARIOS MOBILE SEEN AS AN ANCHOR TWITTER SIGNAL LOST IN NOISE TRANSPARENCY PRIVACY CLOUD COMPUTING PHYSICAL DATA SOCIAL NETWORKING SELECTIVE NETWORKING AUGMENTED REALITY PLAIN OLD REALITY
    79. 79. PLAYING OUT SCENARIOS MOBILE SEEN AS AN ANCHOR TWITTER SIGNAL LOST IN NOISE TRANSPARENCY PRIVACY CLOUD COMPUTING PHYSICAL DATA SOCIAL NETWORKING SELECTIVE NETWORKING AUGMENTED REALITY PLAIN OLD REALITY VIRTUAL REALITY IRL
    80. 80. PLAYING OUT SCENARIOS MOBILE SEEN AS AN ANCHOR TWITTER SIGNAL LOST IN NOISE TRANSPARENCY PRIVACY CLOUD COMPUTING PHYSICAL DATA SOCIAL NETWORKING SELECTIVE NETWORKING AUGMENTED REALITY PLAIN OLD REALITY VIRTUAL REALITY IRL LOL HA HA HA!!!
    81. 81. PLAYING OUT SCENARIOS MOBILE SEEN AS AN ANCHOR TWITTER SIGNAL LOST IN NOISE TRANSPARENCY PRIVACY CLOUD COMPUTING PHYSICAL DATA SOCIAL NETWORKING SELECTIVE NETWORKING AUGMENTED REALITY PLAIN OLD REALITY VIRTUAL REALITY IRL LOL HA HA HA!!!
    82. 82. IT’S HAPPENING OR IT’S NOT
    83. 83. IT’S HAPPENING OR IT’S NOTMAY LEAD TO RE-IMAGINED POSSIBILITIES
    84. 84. IT’S HAPPENING OR IT’S NOTMAY LEAD TO RE-IMAGINED POSSIBILITIES NEW IDEAS
    85. 85. IT’S HAPPENING OR IT’S NOTMAY LEAD TO RE-IMAGINED POSSIBILITIES NEW IDEAS NOT BASED ON TECHNOLOGY
    86. 86. IT’S HAPPENING OR IT’S NOTMAY LEAD TO RE-IMAGINED POSSIBILITIES NEW IDEAS NOT BASED ON TECHNOLOGY BASED ON HUMAN INSIGHT, DESIRES & NEEDS
    87. 87. IT’S HAPPENING OR IT’S NOTMAY LEAD TO RE-IMAGINED POSSIBILITIES NEW IDEAS NOT BASED ON TECHNOLOGY BASED ON HUMAN INSIGHT, DESIRES & NEEDS SOMETIMES THAT NEED IS – QUITE SIMPLY –
    88. 88. IT’S HAPPENING OR IT’S NOTMAY LEAD TO RE-IMAGINED POSSIBILITIES NEW IDEAS NOT BASED ON TECHNOLOGY BASED ON HUMAN INSIGHT, DESIRES & NEEDS SOMETIMES THAT NEED IS – QUITE SIMPLY – THE NEED TO STAND OUT.
    89. 89. KTHXBAI
    90. 90. KTHXBAI LINKED.COM/DRELABRE
    91. 91. KTHXBAI LINKED.COM/DRELABRE TWITTER.COM/DRELABRE

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