Uploaded on

 

  • Full Name Full Name Comment goes here.
    Are you sure you want to
    Your message goes here
    Be the first to comment
    Be the first to like this
No Downloads

Views

Total Views
125
On Slideshare
0
From Embeds
0
Number of Embeds
2

Actions

Shares
Downloads
0
Comments
0
Likes
0

Embeds 0

No embeds

Report content

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
    No notes for slide

Transcript

  • 1. Personal Development and Leadership March 2014 Strategy: • Study the book “Mastery that was provided. (Greene, Robert. Mastery. Penguin Books, 11/2012. VitalBook file.) • Familiarize myself with social networking. (Ex: LinkedIn, Tumblr, Feedly, etc…) • Meet other masters in my field and align myself with them. Goal: To develop mastery skills that will help me throughout my career.
  • 2. Advanced Programming for Mobile Games April 2014 Goal: To understand the computer languages used to create and develop mobile games and apps Strategy: • Watch video tutorials on Lynda.com. http://www.lynda.com/Eclipse-tutorials/CC- Essential-Training/94343-2.html • Practice with eclipse compiler to familiarize myself with the environment. • Take notes on the differences in languages.
  • 3. Emerging Technologies for Mobile Games May 2014 Goal: To connect to different devices and become skilled at how to use the technology in them. Strategy: • Read article Gasson, M. N., Kosta, E., Royer, D., Meints, M., & Warwick, K. (2011). Normality Mining: Privacy Implications of Behavioral Profiles Drawn From GPS Enabled Mobile Phones. IEEE Transactions On Systems, Man & Cybernetics: Part C - Applications & Reviews, 41(2), 251-261. doi:10.1109/TSMCC.2010.2071381. • Join game clubs; retail stores, ie. Game Swap; community centers and or create my club own so as to to share multi-player ideas with local avid gamers. • Study new hardware for mobile gaming.
  • 4. Mobile Game Discovery and Industry Analysis June 2014 Goal: To identify different game design options to generate revenue. Strategy: • Read Broll, W., Lindt, I., Herbst, I., Ohlenburg, J., Braun, A., & Wetzel, R. (2008). Toward Next-Gen Mobile, AR Games. IEEE Computer Graphics & Applications, 28(4), 40-48. • Network with people in the industry via LinkedIn. • Keep up to date with new feeds from reputable game sites. (Ex: Gamespot.com, Gamefaqs.com, PCGamer.com, etc…)
  • 5. Game Theory and Innovative Game Design July 2014 Goal: To understand the psychology of gaming and familiarize myself with play patterns. Strategy: • Read Dufwenberg, M., Gächter, S., & Hennig- Schmidt, H. (2011). The framing of games and the psychology of play. Games & Economic Behavior, 73(2), 459-478. doi:10.1016/j.geb.2011.02.003 • Study modern game design patterns. • Join Gamers vs games club at FSO to examine unique experiences during gameplay.
  • 6. User Interface Design and Visual Development August 2014 Goal: To design the user interface for my own mobile game. Strategy: • Read Subramanya, S. R., & Yi, B. K. (2007). Enhancing the User Experience in Mobile Phones. Computer, 40(12), 114-117. • Research different interfaces from different games. • Visit local parks and attractions for visual inspiration.
  • 7. Mobile Gaming Business September 2014 Goal: To learn what makes my game designs marketable and successful in the industry. Strategy: • Read Donelan, J. (2006). small screens run deep. (Cover story). Computer Graphics World, 29(4), 28- 30. • Follow popular mobile businesses and how they fair in the market. Companies such as Gameloft, Ravio studios, and Kabam. • Join Game Production club at FSO to study different production methods.
  • 8. Storyboard and Game Design October 2014 Goal: To integrate my research and create storyboards. Strategy: • Read Moreno-Ger, P., Sierra, J., Martínez-Ortiz, I., & Fernández-Manjón, B. (2007). A documental approach to adventure game development. Science Of Computer Programming, 67(1), 3-31. doi:10.1016/j.scico.2006.07.003 • Familiarize and study different storyboards. I hope to gain skills in efficiently creating my own storyboards for how to implement game design. • Follow Game Design techniques learned from my Bachelors Degree.
  • 9. Mobile Game Development I November 2014 Goal: To understand reverse engineering and programming for mobile devices. Strategy: • Follow tutorial at Lynda.com to master Objective C programming language. http://www.lynda.com/Visual- Studio-2010-tutorials/C-Essential-Training/83789-2.html • Read Kurkovsky, S. (2013). Mobile game development: improving student engagement and motivation in introductory computing courses. Computer Science Education, 23(2), 138-157. doi:10.1080/08993408.2013.777236 • Research other mobile games to reverse engineer that would benefit my own game.
  • 10. Mobile Game Development II December 2014 Goal: To develop my mobile game and direct my focus on topics such as object oriented programming. Strategy: • Read Edwards, R., & Coulton, P. (2007). Teaching embedded programming through mobile games development in Symbian. International Journal Of Electrical Engineering Education, 44(4), 307-624. • Learn object oriented programming through Lynda.com. http://www.lynda.com/Visual-Studio-2010- tutorials/C-Essential-Training/83789-2.html • Follow development leaders such as Mike Morhaime at blizzard games.
  • 11. Mobile Game Testing January 2015 Goal: To detect different program errors and/or bugs. Strategy: • Read ROTHMAN, R. (2011). Video Games Take Testing to the Next Level. Education Digest, 76(7), 4- 8. • Follow fellow students on LinkedIn and/or Skype to keep updated on progress. • Practice making error and bug reports for real world experience.
  • 12. Mobile Gaming Thesis: Technical Writing and Professional Presentation February 2015 Goal: To present myself and my work professionally. Strategy: • Read Martin, P., & Pemberton, J. (2003). Making the Executive Presentation. Information Management Journal, 37(6), 58-62. • Read Linsdell, J., & Anagnos, T. (2011). Motivating Technical Writing through Study of the Environment. Journal Of Professional Issues In Engineering Education & Practice, 137(1), 20-27. doi:10.1061/(ASCE)EI.1943-5541.0000032 • Watch tutorial at Lynda.com for making a Prezi presentation. http://www.lynda.com/Business-Collaboration-tutorials/Up- Running-Prezi/108883-2.html