Module13 theories


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Created by Ray Altmann and Ryan Meyer for Mrs. Pilgrim's Tech of Teaching Course.

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Module13 theories

  1. 1. Behaviorism<br />Ray Altmann<br />Ryan Meyer<br />
  2. 2. Key Points of Behaviorism<br />Human learning purely objective<br />Development is based on:<br />Rewards<br />Punishment<br />Stimuli<br />Reinforcement<br />No internal cognitive processing of information<br />Categorized into classical and operant conditioning. <br />Behaviorism<br />Operant Conditioning<br />Classical Conditioning<br />
  3. 3. Key Theorist<br />Ivan Pavlov (1849-1936)<br />Used conditioning to teach dogs to salivate at the sound of a bell<br />Classic Conditioning-Natural Reflex that occurs in response to stimuli. <br />Awarded Nobel Prize in 1904<br />B.F. Skinner (1904-1990)<br />Believed people shaped behavior based on rewards and reinforcement.<br />Operant Conditioning- Controlled learning that results in changing behavior through rewards and stimuli. <br />Often used in classroom management techniques <br />
  4. 4. Classroom Implications<br />The Teacher<br />Reward good behaviors with:<br />Treats<br />Praise<br />Other positive rewards<br />Use computer programs that use operant conditioning to develop skills<br />Use negative rewards (punishment) to stop and correct negative behavior <br />The Student<br />Students recognize signals to quiet down and listen to the instructor<br />Students behave correctly knowing that they will be rewarded if they do good<br />Computer programs reward students with positive feedback when given correct answers and does not when given incorrect answers<br />Students learn from negative rewards in the classroom and stop the past behavior <br />
  5. 5. Our Opinions of Behaviorism<br />Overall, Behaviorism is effective in the classroom<br />It should be used along with other theories to provide a better educational experience<br />Using rewards, punishment, and stimuli in the classroom is simple and effective with and without technology <br />
  6. 6. Positive and Negative Reinforcement <br />NEGATIVE (Something is removed) <br />Negative ReinforcementSomething is removed to increase desired behaviorEx: Give a free homework pass for turning in all assignments <br />Negative PunishmentSomething is removed to decrease undesired behaviorEx: Make student miss their time in recess for not following the class rules <br />POSITIVE (Something is added)<br />Positive Reinforcement Something is added to increase desired behavior Ex: Smile and compliment student on good performance<br />Positive Punishment Something is added to decrease undesired behavior Ex: Give student detention for failing to follow the class rules<br />
  7. 7. Works Cited<br />Abbott, Lynda. "Operant Conditioning in the Classroom." TeachNet. University of Texas, 2008. Web. 17 Apr. 2011. <>. <br />Boeree, C. George. "B. F. Skinner." B.F. Skinner Personal Theories. 2006. Web. 17 Apr. 2011. <>.<br /> Hughes, Carolyn. "Education Department - Fitchburg State University." Fitchburg State University: Fitchburg, Massachusetts. 2011. Web. 17 Apr. 2011. <>. <br />"Ivan Pavlov - Biography". 17 Apr 2011<br />Shelly, Gary B., Gunter, Glenda A., and Randolph E. Gunter. "Learning Theories and Educational Research." Teachers Discovering Computers: Integrating Technology and Digital Media in the Classroom. By Gary B. Shelly. 6th ed. Boston, MA: Thomson/Course Technology, 2010. 368-71. Print.<br />