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# The game of go

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game of go introduction

game of go introduction

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• 1. The Game of GO How to play and introduction to the game
• 2. Introduction to the game Go ( 碁 ?) is a board game for two players, noted for being rich in strategic complexity despite its simple rules. The game is played by two players who alternately place black and white stones (playing pieces,) on the vacant intersections of a grid of 19×19 lines. The object of the game is to control a larger portion of the board than the opponent. A stone or a group of stones is captured and removed if it has no empty adjacent intersections, the result of being completely surrounded by stones of the opposing color.
• 3. Beginning the Basics Go is played on a board with pieces called "stones" in two colors, black and white. The board has a grid on it; usually 19×19, but 9×9 and 13×13 are sometimes used for teaching, and other sizes can be used as well. Each player chooses a color (either black or white), and the players take turns placing stones of their color on the board. Stones are placed on the intersections of the grid, not in the spaces. Each turn a player places exactly one stone on the board. the player with the black stones moves first.
• 4. Groups When two or more stones are adjacent to each other through the intersecting lines, they are considered to be one group. they are not connected to the group by Diagonals. We will be considering a single stone to be a group for this tutorial.
• 5. Groups
• 6. Liberties Liberties are the adjacent empty space next to groups. 4 Liberties When your group no longer has liberties, it is captured and removed from the board.
• 7. Liberties
• 8. Captures As previously stated a stone (A.K.A. group) is captured when it no longer has liberties, here are some more examples. DIM 1 DIM 2
• 9. Captures Plus As you play go to you may notice that you have that he opportunity to fill in your last liberty. This is considered to the suicide and not allowed.
• 10.  Now lets think more about capturing stones. Look at this stones below: these stones are harder than usual to capture. Why? Because it completely surrounds some empty space. This makes it hard to capture, because for black to capture it, black cant fill up the middle first; the black stones would commit suicide if they tried! Black has to first fill up the outside, then fill up the middle
• 11. Eyes Into the previous situations the stones were surrounding a unoccupied space, these are called eyes. If your group has two eyes it cannot be captured. therefore this is a good plan of action.
• 12. The K.O. RuleSometimes in a go game, you get a situation where two players want to keep recapturing each other. The simplest example is like this: Notice that either player can capture in the middle; on the other players turn, they can capture right back! This would go on forever, so the "ko" rule was invented to make the players continue onward. The ko rule says that you can never make a capture that brings the board right back to where it was before. This sounds confusing, but its easy in practice. Basically, when you see a chance to capture one stone back and forth - you cant! Instead you have to play somewhere else. Then your opponent can either fill in the capture space (saving their stone). If your opponent doesnt do this, then you are free to capture the stone because the board has changed. After this, it is your opponent who has to play somewhere else.
• 13. Ending the game Knowing the win two in the game can be difficult for a beginner, but it is simple if you keep in mind that you no longer can achieve any more points and by continuing to play you may lose points (by either filling in your areas or your stone being captured) in this adjacent you should pass. When you and your opponent pass the game comes to a end.
• 14. Scoring the Game After both players have passed consecutively, the stones that are still on the board but unable to avoid capture, called dead stones, are removed. (When both sides have passed, skilled players will usually agree which stones are dead and which are alive.) Area scoring (including Chinese): A players score is the number of stones they have on the board, plus the number of empty intersections surrounded by that players stones. Territory scoring (including Japanese and Korean): In the course of the game, each player retains the stones they capture, termed prisoners. Any dead stones removed at the end of the game become prisoners. The score is the number of empty points enclosed by a players stones, plus the number of prisoners captured by that player. If there is disagreement about which stones are dead, then under area scoring rules, the players simply resume play to resolve the matter. The score is computed using the position after the next time the players pass consecutively. Under territory scoring, the rules are considerably more complex; however, in practice, players will generally play on, and, once the status of each stone has been determined, return to the position at the time the first two consecutive passes occurred and remove the dead stones
• 15. Congratulations! You made itthrough the basic tutorial now Go play Go
• 16. Advanced tactics and strategies Capturing tactics, reading ahead, KO fighting, basic concepts and opening strategies.