Pd2Product Design & Development - 2

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    30/8/08 Queen Rania Center for Entrepreneurship Made In Jordan Competition/summer training 08-09

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    Pd2Product Design & Development - 2 - Presentation Transcript

    1. Product Conceptual Design
    2. Concept Development
      • Concept = Idea
      • It ’ s hard to make a good product out of a poor concept.
      • First “ Understand the FUNCTION ” , then think of the FORM … Separation not always possible!
      • FUNCTION is a complex expression of CUSTOMER NEEDS
    3. Understanding the FUNCTION
      • The first step in product development is to investigate and understand its FUNCTION.
      • Quality-Function Deployment (QFD) is one method for understanding product function based on customer needs.
      • QFD will be studied later.
      • For now, assume that you have investigated the product function and that you understand it fully.
      • It is now required to find a product FORM.
    4. Concept Generation
      • Assumption: A function can be achieved by more than one way (concept)
      • Generate as many concepts as possible.
      • If U generate 1 concept, it is probably a poor one. If U generate many concepts, U may have a good one.
      • By focusing on ONE concept, U realize only that concept. By considering several concepts, U realize the problem!
      • Successful design is achievable only based on optimizing among possible design alternatives (solutions)
    5. Techniques for Concept Generation 1. Study product prototypes :
      • Designers before U have spent many years developing the existing designs; why repeat their effort? Just study and benefit from it.
      • “ Not-Invented-Here, ” NIH, Complex
      • Studying an existing product may require DECOMPOSING it into its primary components.
      • Decomposition would uncover design strategy, component functions and subfunctions.
      • In DECOMPOSING an existing product, examine component interfaces with each other and the interfacing of the product with other objects.
      • FUNCTION involves material, energy, and information transfer; It happens mainly at interfaces between product components and between product components and external objects.
      • Overall FUNCTION =  SUBFUNCTIONS
      • To understand a component function, try removing it from the assembly and examining the effect.
      • Example: Computer Components. Competitors cold war against decomposition.
    6. 2. BRAINSTORMING
      • A group of experts conducting a design session.
      • 1 head is good; 2 is better.
      • Two subgroups: Idea Generators and Idea Evaluators
      • Idea generators generate as many ideas as possible. No attempts to evaluate at this step.
      • Collect all ideas generated. Reject none.
      • Evaluators begin to judge ideas based on customer requirements.
      • The most promising (feasible) ideas pass into further treatment.
    7. Exercise
      • Generate at least 10 ways to keep a small stack of paper together.
    8. 3. Use Sources: Patents, Journals, Books, Catalogues
      • Sources = Economy of Thought.
      • Patents usually are tested solutions.
      • Journal articles are peer reviewed, innovative, and are based on a study of previous experience in the field.
      • Books provide basic and common solutions.
      • Let authorities influence you. They would inspire your creativity. Don ’ t let them bound it.
    9. 4. Use of Analogies
      • Consider the FUNCTION and Ask: What else provides this function? Learn from existing devices, objects, or phenomena.
      • Example 1: Sudden friction causes spark  friction lighters.
      • Example 2: Birds  Airplanes.
      • Example 3: Human Arm  Manipulators
    10. 5. The Method of Extremes
      • Better concepts may be generated from a given one.
      • Transform the features of a current concept to extremes.
      • Example 1: Lenses are used for eye glasses and for telescopes. Lenses of infinity focal length = plain window glass.
      • Example 2: A very rigid spring = solid. Extremely soft spring = no effect.
    11. 6. The Use of Inverses
      • Consider inverting the current concept. The concept remains the same, but performance may be much better.
      • Invert moving and fixed members. Example: Piston-Cylinder pair for a car washing station.
      • Invert male and female members. Example: Electric plugs for computers and some home appliances.
      • Invert straight and curved components. Example: Cam-shaft operation on ICE valves.
    12. 7. Ask Experts
      • If U have little experience in the domain, a quick and good method is to consult with experts.
    13. 8. The Morphology Method
      • Morphology = Study of product structure
      • Divide product function into subfunctions
      • Develop concepts for subfunctions
      • Combine concepts (develop interfaces)
      • Example: coffee grinder
    14. TRIZ: The Theory of Inventive Problem Solving
      • Systematic Innovation!
      • TRIZ will be introduced later.
    15. The Conservation Principle
      • Material and energy are conserved: Their transformation and transfer should be tracked.
      • Output = Input
      • Example: Input mechanical energy transformed into heat should be dissipated – How?
      • Example 2: A cooling fluid should be dispensed or circulated – How?
    16. Conclusions
      • Teamwork is a critical factor to concept development.
      • Generate as many concepts as possible to overcome your mental inertia.
      • A good concept is the key to building quality into the product.
      • Refer to sources and use the expertise of others... Try to not reinvent the wheel!
      • Genius is 1 percent inspiration and 99 percent perspiration … (Thomas Edison)

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