Understanding by Design

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  • 1. Backward Design
    • Understanding by Design
    • SAILN Tier III - Summer 2011
  • 2. Backward Design*
    • Essential Question:
    • How do teachers create student-centered standards-based thematic units that engage all learners using Backward Design?
    • *Sources: Understanding by Design and Toni Theisen STARTALK Summer 2011
  • 3. Backward Design
    • What could “Backward Design” mean in a classroom?
    • How could working backward change how instruction is organized and how students learn?
    • Any ideas...
  • 4.  
  • 5.  
  • 6. Foreign Language Standards - The 5 Cs
  • 7. What is Backward Design?
    • The Backward Design model centers on the idea that the design process should begin with identifying the desired results and then "work backwards" to develop instruction.
    • “ Keep the end in mind”
    • The framework identifies three main stages:
  • 8. 3 Stages of Backward Design 1. Identify desired results What will the students know, understand and will be able to do? 2. Determine acceptable evidence of learning How will the students know when they have reached the goals? 3. Plan learning experiences and instruction What do I need to do in the classroom to prepare them for the assessment?
  • 9. Stage 1 - Identify Desired Results
    • What relevant goals (content standards, objectives, learning outcomes, knowledge, skills) will this unit address?
    • What is worth learning?
    • What do students want to learn?
    • What is relevant?
  • 10. Stage 2 - Determine Evidence of Learning
    • How will we know if students have achieved the desired results and met the standards?
    • What types of assessments do we design?
    • End of Program Performance Tasks
    • Other types of assessment and evidence of learning
  • 11. Stage 3 - Plan Learning Experiences and Instruction
    • What learning experiences, instructional strategies, activities, etc., will enable students to achieve the desired results?
    • What needs to be taught and how?
  • 12. End of Performance Task
  • 13. Interpretive Mode
  • 14. Interpretive Mode
    • One-way
    • Comprehension of words, concepts, ideas, meaning of an entire piece
    • Exposed to lots of culturally authentic materials such as text, films, works of art, songs, poems, music videos, advertisements, etc.
  • 15. Sample Interpretive Tasks
    • listen with visuals
    • follow a route on a map
    • check-off items on a list when watching a video
    • draw what is described
    • use Twitter (or other social media) with class
    • create questions from a brochure, reading, etc.
    • brainstorm or guess meaning from a song
    • paraphrase a new article in native language
    • listen to a song and fill in words
    • take a poll after listening to a passage
  • 16. Interpersonal Mode
  • 17. Interpersonal Mode
    • Two-way, spontaneous exchanges that involve negotiation of meaning
    • Unrehearsed
    • Can be based on information from the interpretive task.
  • 18. Sample Interpersonal Tasks
    • conversation about a visual, movie, etc.
    • ask for / give directions
    • talk with with others about family, friends, school, books, movies, video games, etc.
    • discuss news events of the day
    • debate an issue
    • make plans with a friend, family member, etc.
    • negotiate who does what chore, activity, who is on which team, etc.
    • telephone call
    • text messaging or e-mail with a friend or family member
    • respond to a letter or note
  • 19. Presentational Mode
  • 20. Presentational Mode
    • Rehearse, revise, consult sources, and prepare ahead of time
    • Use language for real world purpose
    • Use language in new and different contexts.
  • 21. Sample Presentational Tasks
    • brochure, itinerary
    • design a survey, poll, report results
    • create a Wikispace, Facebook page, website
    • story, book or digital story
    • video, Podcasts
    • presentations, PowerPoints, movies,
    • skit or role-play
    • agenda, schedule
    • 3D model pr digital sketch
    • public service announcement, commercial, TV game show
    • design songs, plays, games
  • 22. Presentational Interpretive Interpersonal Interpersonal Interpretive Presentational What mode is it? 1 Prepare a poster about your favorite sport. 2 Watch a movie trailer and write down the date the movie opens 3 Talk about what to do on the weekend. 4 Send a text message to a friend 5 Create a graphic organizer for new vocabulary. 6 Create a skit where you buy school supplies at a store.
  • 23. What is an Integrated Performance Assessment?
    • The IPA begins when learners are asked to acquire information through an Interpretive Mode task.
    • Then, learners react to that information by interacting with others through the Interpersonal Mode.
    • Finally, learners create a product in the Presentational Mode that incorporates information acquired through the other two modes.
  • 24. ACTFL Integrated Performance Assessment 51 1. Interpretive Communication Phase Students listen to and / or read an authentic text and answer information and interpretive questions to assess comprehension. The teacher provides students with feedback on performance. 2. Interpersonal Communication Phase After receiving feedback, students engage in communication about a particular topic which relates to the interpretive text. This phase can be audio- or videotaped. 3. Presentational Communicative Phase Students engage in the presentational mode by sharing their research/ideas/opinions. Samples presentational formats: speeches, drama, skits, radio broadcasts, posters, brochures, podcasts, websites, etc.
  • 25. ACTFL Integrated Performance Assessment 51 1. Interpretive Communication Phase Read and listen to information on 2 endangered species. Complete a graphic organizer on each animal. 2. Interpersonal Communication Phase Imagine a conversation that might take place between the 2 different endangered species. Identify and describe “yourself,” comment on where you live, what the weather is like, and on what you need to survive. 3. Presentational Communicative Phase Create a multimedia public service announcement or advertisement to narrate the story of one particular animal and call attention to the plight of that endangered species.
  • 26. Use Effective Instructional Strategies
    • Use target language for instruction.
    • Facilitate student-centered learning.
    • Ensure meaningful student-to-student and teacher-to-student communication
    • Integrate language, culture and content.
    • Differentiate instruction based on student need.
  • 27. In Conclusion
  • 28. Reflection
    • Now that you know about Backward Design, how could it change how you plan and present your lessons?