Your SlideShare is downloading. ×
0
www.beslasalle.nl - (+31)367 67 0550 - info@beslasalle.nl
Fantasy   Story                  Entered Sector…                  The Media Dome                   Methodology
Research and Concept, Scripting, Audience analysis and User Experience (Usability),                                Game De...
• Providing content for the gadgets that a                       company already owns…                   •   Imaginative a...
Challenge   Discovery                        Entered Sector…                        About the Director
About the director      Oscar García Pañella      @kokopus_darkYour Score is: 6
Oscar’s Best FriendsFrom an absolutelyRigorous,Scientific& Academic Perspective
Sensation   Immersion                              Entered Sector…                        What we do at the Media Dome
Our students                   learn by discoveryYour Score is: 9
Our students   play and developengagement patterns for     any discipline
And our students                    create real concepts and                        products for realYour Score is: 11    ...
   Habitals teaches youngsters smoking prevention   Inside Habitals you can select from a “good” or “bad” avatar    and ...
Your Score is: 13
   Rehabtimals allows patients to recover from knee surgery by         doing physical therapy via games        The recov...
Your Score is: 15
Your Score is: 16
Your Score is: 17
Your Score is: 18
   Teaches children healthy eating habits        Children can interact with a character via keyboard or a fancy and     ...
Your Score is: 21
Your Score is: 22
Social   Expression                         Entered Sector…                      New Creation Pipelines                   ...
Your Score is: 25
Your Score is: 26
Research shows that gamers take risks, are attentive to details,  continuously problem solve, are adaptable, and acquire n...
Players like interesting choices that allow them to control situationsYour Score is: 28
Story                     Game                                        Technology                    Mechanics             ...
We HumanBeings …               Shouldn’t we motivate                       them with……love…                       PointsGo...
Badges & Rewards       are important……but we also take into account…
The fact that our customers    …CAN DO IT    …ARE EAGER TO TAKE INTERESTING    DECISIONS BY THEMSELVES    …LOVE BEING CONN...
Entered Sector…Come and “play”   with us!
www.beslasalle.nl - (+31)367 67 0550 - info@beslasalle.nl
Nintendo        Gamification for Education        Gaming is Good for You        La Salle        Our partners at the Media ...
Short course serious_games_almere_2013_v3
Short course serious_games_almere_2013_v3
Upcoming SlideShare
Loading in...5
×

Short course serious_games_almere_2013_v3

1,408

Published on

La Salle Almere (The Netherlands) offers a unique project-based short course on Serious Games & Gamification at a very particular place: Barcelona's Media Dome (4th to 8th, February 2013)

Published in: Education
1 Comment
3 Likes
Statistics
Notes
No Downloads
Views
Total Views
1,408
On Slideshare
0
From Embeds
0
Number of Embeds
2
Actions
Shares
0
Downloads
12
Comments
1
Likes
3
Embeds 0
No embeds

No notes for slide

Transcript of "Short course serious_games_almere_2013_v3"

  1. 1. www.beslasalle.nl - (+31)367 67 0550 - info@beslasalle.nl
  2. 2. Fantasy Story Entered Sector… The Media Dome Methodology
  3. 3. Research and Concept, Scripting, Audience analysis and User Experience (Usability), Game Design and Creativity, necessary Tecnologies, Content, plus Management Students & advisors “make things happen” We are project-based  students learn soft skills Students are exposed to Agile Management Techniques They implement research trends related to Serious Games and GamificationYour Score is: 3
  4. 4. • Providing content for the gadgets that a company already owns… • Imaginative and creative solutions for existing platforms • People are no longer isolated  groups with advisors and real clients to work with • All profiles involved (as in real industries)  producer, developer, designer, artist, UX specialist… • The project covers a real need • Students “well-shaped” for the industry + real immersion within “a purely real experience” with an incredible learning curb • Our projects are not only concepts but productsYour Score is: 4
  5. 5. Challenge Discovery Entered Sector… About the Director
  6. 6. About the director Oscar García Pañella @kokopus_darkYour Score is: 6
  7. 7. Oscar’s Best FriendsFrom an absolutelyRigorous,Scientific& Academic Perspective
  8. 8. Sensation Immersion Entered Sector… What we do at the Media Dome
  9. 9. Our students learn by discoveryYour Score is: 9
  10. 10. Our students play and developengagement patterns for any discipline
  11. 11. And our students create real concepts and products for realYour Score is: 11 companies
  12. 12.  Habitals teaches youngsters smoking prevention Inside Habitals you can select from a “good” or “bad” avatar and compete against them It is implemented within Facebook and you can experience it! https://apps.facebook.com/habitals/ It was developed for the Sant Joan de Deu Hospital: http://www.hsjdbcn.org/ It won the university prize at the international Cure4Kids Global eHealth Challenge organized by Saint Jude Hospital (2011-2012): http://www.cure4kids.org/wordpress/challenge/winners/
  13. 13. Your Score is: 13
  14. 14.  Rehabtimals allows patients to recover from knee surgery by doing physical therapy via games  The recovery experience evolves and becomes memorable and enjoyable  Mini games (exercises) for the patient  A back office tool for health care professionals  The back office tool receives data directly from graphs, video streaming, skeleton animation, etc.  Information is directly transmitted to the medical office  It was developed by our students for a real company: http://labsid.com/  A video can be found here: http://vimeo.com/25589063Your Score is: 14
  15. 15. Your Score is: 15
  16. 16. Your Score is: 16
  17. 17. Your Score is: 17
  18. 18. Your Score is: 18
  19. 19.  Teaches children healthy eating habits  Children can interact with a character via keyboard or a fancy and inexpensive glove which emits infrared light  The glove allows kids to interact with a Wiimote that acts as a camera which receives light and interprets the hand movements/gestures  Glooveth is based on the Crayon 3D platform that can be found here: http://www.etc.cmu.edu/projects/crayon-3d/  Glooveth won the silver prize at the international Cure4Kids Gobal eHealth Challenge organized by Saint Jude Hospital (2009-2010): http://www.cure4kids.org/wordpress/challenge/2009-2010-winners/  A video can be found here: http://www.youtube.com/watch?v=KCtRaZvp3B0Your Score is: 20
  20. 20. Your Score is: 21
  21. 21. Your Score is: 22
  22. 22. Social Expression Entered Sector… New Creation Pipelines for New Customers
  23. 23. Your Score is: 25
  24. 24. Your Score is: 26
  25. 25. Research shows that gamers take risks, are attentive to details, continuously problem solve, are adaptable, and acquire new experiences in a limited amount of time.Your Score is: 27
  26. 26. Players like interesting choices that allow them to control situationsYour Score is: 28
  27. 27. Story Game Technology Mechanics AestheticsYour Score is: 29
  28. 28. We HumanBeings … Shouldn’t we motivate them with……love… PointsGood stories GuildsFeeding the senses New ContentDeep fantasies BadgesThe suspension of Storydisbelief Leader Boards Technology “LearningTo be challenged Avatars Aesthetics ByCommunities and Levels & Maps Discovery”friends Mechanics CharactersThe discovery of newpleasures CooperationTo freely express Healthy Competitionourselves …
  29. 29. Badges & Rewards are important……but we also take into account…
  30. 30. The fact that our customers …CAN DO IT …ARE EAGER TO TAKE INTERESTING DECISIONS BY THEMSELVES …LOVE BEING CONNECTED TO “HIGHER” VALUESYour Score is: 32
  31. 31. Entered Sector…Come and “play” with us!
  32. 32. www.beslasalle.nl - (+31)367 67 0550 - info@beslasalle.nl
  33. 33. Nintendo Gamification for Education Gaming is Good for You La Salle Our partners at the Media Dome …and to all of our prior students and professors!TOTAL Score is: 35
  1. A particular slide catching your eye?

    Clipping is a handy way to collect important slides you want to go back to later.

×