Getting a Second Life (Ohionet) Part2

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    Getting a Second Life (Ohionet) Part2 - Presentation Transcript

    1. Laura Solomon / Lebachai Vesta Library Services Manager Ohio Public Library Information Network(OPLIN) [email_address] http://www.librarygeekwoes.com Getting a Second Life: An Introduction to the Metaverse for Libraries PART II
    2.  
    3. Vision of SLL
      • “ To serve the citizens of an online world and build community using traditional and non-traditional library services and serving as a model for the twenty-first century library to determine how virtual library services will affect traditional libraries . “
    4. Why is ALS here?
      • Explore providing library services in a virtual world
      • Examine how libraries will remain relevant when more business & education activities take place in virtual worlds
      • Learn what kind of library services are desired in virtual space
    5. What happens at SLL?
    6.  
    7.  
    8. Renaissance island
    9.  
    10.  
    11. Land of Lincoln
    12. Chicago Public Schools
    13. San Jose’ State University SLIS
    14. Info Architecture Island
    15. CDC Island
    16.  
    17. Arab International Librarians’ Forum
    18. Cleveland Public Library
    19. What’s worked?
    20. Part II: Things to consider
    21. The learning curve
    22.  
    23. The interface
    24. Lack of social guidance
    25. Lag and bugs (not a bug)
    26. Griefers http://flickr.com/photos/cherishhellfire/2304040370/ by Cherish Hellfire
    27. Controversy over SL
    28. 1. Sexualized avatars
    29. 2. News hype From http://www.nevillehobson.com/2007/08/13/the-second-life-hype-cycle/
    30. 3. “Playing at your desk”
    31. 4. Widening the digital divide
    32. 5.“Too much…”
      • Bandwidth
      • Time
      • Weirdness
    33. 6.ROI
    34. SL is not “Field of Dreams”
    35. Bad reasons to come to SL
      • “ It’s where the users are”
      • “ It’s where ______ is”
      • “ It’s Library 2.0”
      • “ It’s easy to do”
      • “ We need to have a SL virtual branch”
    36. What does your library bring to the table?
    37. So why come to SL?
      • Understand the gamer and their environment
      • Breakdown of professional isolation
      • It’s free, we can access it now and it has first mover advantages
      • Collaboration
      • Teaching flexibility
    38. Where is SL going?
      • ?
    39. Time for the last video!
      • NMC Campus: Seriously Engaged
    40. Etiquette for SL Photo courtesy of Ann Douglas http://flickr.com/photos/anndouglas/1528290674/
    41. Chatting
    42. AFK
    43. Live venues
    44.  
    45.  
    46.  
    47. The 3 rd person
    48. Groups & group communication
    49. Tolerance of subcultures
    50.  
    51. Want to learn more?
      • IM me inworld (I’m Lebachai Vesta)
      • Check out www.infoisland.org and www.secondlife.com

    + OPLINOPLIN, 2 years ago

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