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HUGINA FRAMEWORK FOR AWARENESS AND COORDINATION IN    MIXED-PRESENCE COLLABORATIVE INFORMATION                  VISUALIZAT...
COLLABORATION
COLLABORATION
DIFFERENT GROUPS & LOCATIONS
DIFFERENT GROUPS & LOCATIONS
DIFFERENT GROUPS & LOCATIONS
DIFFERENT GROUPS & LOCATIONS
APPROACHES
APPROACHESP. Isenberg et al.
APPROACHESP. Isenberg et al.   Lark
APPROACHESP. Isenberg et al.         Lark                 VisTaco
APPROACHESP. Isenberg et al.         Lark     Tang et al.                 VisTaco
HUGINDESIGN REQUIREMENTS
HUGIN          DESIGN REQUIREMENTS•   DR1 Mixed Presence               •   DR5 Group Awareness•   DR2 Shared Interactive S...
DESIGN REQUIREMENT DEMO
HUGIN NETWORK ARCHITECTURE
HUGINLAYER ARCHITECTURE
Private             HUGIN          LAYER ARCHITECTURE
Private    Public   Protected               HUGIN          LAYER ARCHITECTURE
HUGINOVERVIEW
WORKSPACEBasic operations : Move, Resize and Rotate
WORKSPACE
HUGINPersonal Interaction Dock
HUGINPersonal Interaction Dock
PERSONAL INTERACTION DOCK   Adding, Removing and Sharing Workspace
PERSONAL INTERACTION DOCK   Adding, Removing and Sharing Workspace
PERSONAL INTERACTION DOCK   Adding, Removing and Sharing Workspace
PERSONAL INTERACTION DOCK   Adding, Removing and Sharing Workspace
PERSONAL INTERACTION DOCK   Adding, Removing and Sharing Workspace
PERSONAL INTERACTION DOCK   Adding, Removing and Sharing Workspace
PERSONAL INTERACTION DOCK   Adding, Removing and Sharing Workspace
HUGINVISUALIZATION
HUGINVISUALIZATION
VISUALIZATIONConnecting Database and Visualization
VISUALIZATIONConnecting Database and Visualization
VISUALIZATIONConnecting Database and Visualization
‘Plug-n-Play’
TRAXPLORER Visualization Example
INITIAL USER STUDY•12   users in two locations •   3 sessions•California   Crime Rate
USER STUDY
OBSERVATIONS
COMMENTS• “Felt     like we are in the same space”• “Effective to share the visualization and discuss”
COMMENTS     • “Voice            communication      was confusing”     • “Havinga role would      help the task”
CONCLUSION• Support   Mixed-Presence Collaboration Setup • Access   Control • Network Architecture• Future Work • Open    ...
Contact Information   email : kimk@purdue.edu       elm@purdue.edu    irani@cs.umanitoba.caWill Release Open source soon! ...
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Hugin: A Framework for Awareness and Coordination in Mixed-Presence Collaborative Information Visualization

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Analysts are increasingly encountering datasets that are larger and more complex than ever before. Effectively exploring such datasets requires collaboration between multiple analysts, who more often than not are distributed in time or in space. Mixed-presence groupware provide a shared workspace medium that supports this combination of co-located and distributed collaboration. However, collaborative visualization systems for such distributed settings have their own cost and are still uncommon in the visualization community. We present Hugin, a novel layer-based graphical framework for this kind of mixed-presence synchronous collaborative visualization over digital tabletop displays. The design of the framework focuses on issues like awareness and access control, while using information visualization for the collaborative data exploration on network-connected tabletops. To validate the usefulness of the framework, we also present examples of how the Hugin toolkit can be used to implement new visualizations with access to these collaborative mechanisms.

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  • \n
  • Tabletop is good for collaboration to achieve a single goal\nDifferent Experts spread all over the world\n
  • it is common \n\nTabletop can be connected\nWe crated the problems by Many problems can be solved by \n
  • it is common \n\nTabletop can be connected\nWe crated the problems by Many problems can be solved by \n
  • it is common \n\nTabletop can be connected\nWe crated the problems by Many problems can be solved by \n
  • it is common \n\nTabletop can be connected\nWe crated the problems by Many problems can be solved by \n
  • it is common \n\nTabletop can be connected\nWe crated the problems by Many problems can be solved by \n
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  • Hugin is the name of one of the principal Norse god Odin’s twin ravens, Munin being the other one. Serving as Odin’s eyes and ears, they leave his shoulder every day to fly all over Midgard and survey the state of the world. Rather than stepping through the all requirements, I will show you a short clip which shows the requirements.\n\nDesign Requirement\n
  • Dr1 : mixed presence - sending objects on the surface\nDr2 : Shared Interactive Surface - user can easily...\nDr3 : Roll - based collaboration - asymmetric information\nDr4 : Territory Support & Group Awareness - shows territory\nDr6 : Information Access\n
  • Maintaining consitency and owernership\n\n
  • A\n
  • A\n
  • A\n
  • Overview of the Hugin and there is a basic object which we called a workspace.\n
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  • \n
  • A special type of a workspace, creates one per user. Start with it.\n
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  • Lark pipeline \nvisualization technique\n\nextensible to other visualization\nwe are showing examples of visualization\n
  • Lark pipeline \nvisualization technique\n\nextensible to other visualization\nwe are showing examples of visualization\n
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  • \n
  • size 2pairs two different sites\n 12 users(3sessions) 4 persons per session\n
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  • Comments : Felt they were in the same space. \n\nthere was no problem communicating with the local partner. But, com-municating with remote partners was a bit hard, since we can see what they are doing, but not what they are focusing on.\nA participant also hinted at augmenting the communication with video to heighten the interactivit\n“when I view the remote person’s chart, it would be nice to see it right side up from my point of view.\n\n, we chose Skype to realize the DR7 requirement for voice support, but we found that not integrating this mech- anism into the platform seriously limited its us\n
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  • FRAMEWORK TO SUPPORT MIXED PRESENCE COLLABORATIVE VISUALIZATION\nHUGIN\n\nPROBLEM AND SOLUTION\n\nFuture Work\n\n\n
  • Question mark contact youtube and webpage(like pivot button) open source\nthanks to NSERC\n
  • Transcript of "Hugin: A Framework for Awareness and Coordination in Mixed-Presence Collaborative Information Visualization"

    1. 1. HUGINA FRAMEWORK FOR AWARENESS AND COORDINATION IN MIXED-PRESENCE COLLABORATIVE INFORMATION VISUALIZATIONKyungTae Kim, Waqas Javed, Cary Williams, Niklas Elmqvist and Pourang Irani Purdue University and University of Manitoba
    2. 2. COLLABORATION
    3. 3. COLLABORATION
    4. 4. DIFFERENT GROUPS & LOCATIONS
    5. 5. DIFFERENT GROUPS & LOCATIONS
    6. 6. DIFFERENT GROUPS & LOCATIONS
    7. 7. DIFFERENT GROUPS & LOCATIONS
    8. 8. APPROACHES
    9. 9. APPROACHESP. Isenberg et al.
    10. 10. APPROACHESP. Isenberg et al. Lark
    11. 11. APPROACHESP. Isenberg et al. Lark VisTaco
    12. 12. APPROACHESP. Isenberg et al. Lark Tang et al. VisTaco
    13. 13. HUGINDESIGN REQUIREMENTS
    14. 14. HUGIN DESIGN REQUIREMENTS• DR1 Mixed Presence • DR5 Group Awareness• DR2 Shared Interactive Surface • DR6 Information Access• DR3 Role-Based Collaboration • DR7 Voice Communication• DR4 Territory Support • DR8 Collaboration Styles
    15. 15. DESIGN REQUIREMENT DEMO
    16. 16. HUGIN NETWORK ARCHITECTURE
    17. 17. HUGINLAYER ARCHITECTURE
    18. 18. Private HUGIN LAYER ARCHITECTURE
    19. 19. Private Public Protected HUGIN LAYER ARCHITECTURE
    20. 20. HUGINOVERVIEW
    21. 21. WORKSPACEBasic operations : Move, Resize and Rotate
    22. 22. WORKSPACE
    23. 23. HUGINPersonal Interaction Dock
    24. 24. HUGINPersonal Interaction Dock
    25. 25. PERSONAL INTERACTION DOCK Adding, Removing and Sharing Workspace
    26. 26. PERSONAL INTERACTION DOCK Adding, Removing and Sharing Workspace
    27. 27. PERSONAL INTERACTION DOCK Adding, Removing and Sharing Workspace
    28. 28. PERSONAL INTERACTION DOCK Adding, Removing and Sharing Workspace
    29. 29. PERSONAL INTERACTION DOCK Adding, Removing and Sharing Workspace
    30. 30. PERSONAL INTERACTION DOCK Adding, Removing and Sharing Workspace
    31. 31. PERSONAL INTERACTION DOCK Adding, Removing and Sharing Workspace
    32. 32. HUGINVISUALIZATION
    33. 33. HUGINVISUALIZATION
    34. 34. VISUALIZATIONConnecting Database and Visualization
    35. 35. VISUALIZATIONConnecting Database and Visualization
    36. 36. VISUALIZATIONConnecting Database and Visualization
    37. 37. ‘Plug-n-Play’
    38. 38. TRAXPLORER Visualization Example
    39. 39. INITIAL USER STUDY•12 users in two locations • 3 sessions•California Crime Rate
    40. 40. USER STUDY
    41. 41. OBSERVATIONS
    42. 42. COMMENTS• “Felt like we are in the same space”• “Effective to share the visualization and discuss”
    43. 43. COMMENTS • “Voice communication was confusing” • “Havinga role would help the task”
    44. 44. CONCLUSION• Support Mixed-Presence Collaboration Setup • Access Control • Network Architecture• Future Work • Open Source Framework - Plug-in
    45. 45. Contact Information email : kimk@purdue.edu elm@purdue.edu irani@cs.umanitoba.caWill Release Open source soon! Google : HuginFramework(Google Project Page) Like PivotLab from Facebook
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