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The Growth of World Cup Data

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Here’s our look back, and forward, at the increasingly complex data output of the most viewed sporting event in the world. …

Here’s our look back, and forward, at the increasingly complex data output of the most viewed sporting event in the world.
Take a deeper dive into these data points here: http://nt-ap.com/1hE1X1r

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  • 1. 1998 1. http://www.fifa.com/aboutfifa/organisation/marketing/news/newsid=111247/index.html 2. http://www.fifa.com/tournaments/archive/worldcup/germany2006/news/newsid=13449/index.html 3. http://www.fifa.com/tournaments/archive/worldcup/germany2006/news/newsid=20656/index.html 4. http://www.fifa.com/mm/document/affederation/tv/01/47/76/00/2014fifaworldcupbrazil(tm)mediarightslicenseelist240513_neutral.pdf 5. http://www.fifa.com/newscentre/news/newsid=1473143/index.html 6. http://eandt.theiet.org/magazine/2014/02/brazil-2014.cfm 7. http://www.fifa.com/worldcup/news/y=2014/m=4/news=sony-and-fifa-announce-further-coverage-the-2014-fifa-world-cuptm-2313778.html 8. http://www.hbs.tv/current-hbs-missions/2014-fifa-world-cup-brazil/overview.html 9. http://www.fifa.com/worldcup/news/y=2014/m=4/news=goal-line-technology-set-ahead-fifa-world-cup-2311481.html 10. http://www.telegraph.co.uk/news/worldnews/southamerica/brazil/8446088/Brazilian-police-to-use-Robocop-style-glasses-at-World-Cup.html 11. http://www.travelandleisure.com/articles/worlds-most-visionary-cities/17 12. http://www.popsci.com/technology/article/2010-05/world-cup-bid-japan-offers-project-live-3-d-holographic-games-pitches-worldwide France 1998 1998 Germany 2006 multilateral HD widescreen cameras per match2 125 million video streams of online highlights3 1998Brazil 2014 broadcast in 192 countries & territories4 viewers– 46.4% of the global population5 U.S. viewers Facial recognition headsets will scan 400 facial images in a crowd per second, comparing 46,000 biometric points per face to 13 million faces in a criminal database.10 1998Qatar 2022 Through TV and web broadcasts, the World Cup will likely reach the majority of people on Earth. In its losing bid Japan promised real-time 3D holographic projections of World Cup matches, shown in stadiums around the world.12 Al-Rayyan stadium will do double duty as a massive screen: a “media membrane” facade will wrap all around the outside of the stadium, showing match coverage.11 While the game at its center has evolved slowly, the World Cup has seen monumental data infrastructure changes. Alongside substantial growth in broadcast coverage, rapid advances in mobile technology have given fans greater and greater data-sharing capabilities—a measure we're dubbing "spectator bandwidth." Here’s our look back, and forward, at the increasingly complex data output of the most viewed sporting event in the world. The Growth of World Cup Data © 2014 NetApp, Inc. (3+years) of worldwide television coverage1 of official online video SPECTATOR BANDWIDTH ............................... 2MB SPECTATOR BANDWIDTH .............................. 30GB SPECTATOR BANDWIDTH ............................... 2MB SPECTATOR BANDWIDTH ............................ 12.6TB SPECTATOR BANDWIDTH .............................. 1.3PB SPECTATOR BANDWIDTH .............................. =10,000 73,531sharing a one-minute HD video final match attendees 86,250 with wearable devices streaming the final match in HD final match spectators 29K hours 0hours (8+years) of worldwide television coverage1 73K hours 26 3D3D For the first time, each match will include aerial & cable system camera coverage.8 7 high-speed cameras at each goalmouth will track the ball’s exact position in 3D.9 79% expected to watch 3.2 billion livestream online Selected matches will be shot in 4K(4x the pixels of HDTV) and beamed to cinemas.6 7 Goal-line technology debuts 69,000sending a 1.3 megapixel photo final match spectators 15,200at the final match sending one text message each (19% of 80,000 total attendees, based on 1998 French mobile usage) mobile-carrying spectators