Game dev process

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Game dev process

  1. 1. GAME DEVELOPEMENT PROCESSBY ARIF YASSINE
  2. 2. Summary• Game developement introduction• Video game industry• Roles Departement – Publisher & Developers – Team developement• Developement process – Conception – Pre Production – Production – Debug
  3. 3. Introduction• Video game development is the process of creating a video game. Development is undertaken by a game developer, which may range from a single person to a large business…• Game development is the software development process by which a video game is produced. Games are developed as a creative outlet and to generate profit Wikipedia
  4. 4. GAME DEVELOPEMENT INDUSTRY
  5. 5. Who’s playing today ? Genra Age of game players Male Women Under 18 years 18 -35 years 36+ years 32% 37%47% 53% 31%
  6. 6. Sales growth• PC/PS3/Xbox360/Wii/Wii U => PS4• Portable consoles: 3DS, PSVita• Hardcore/Casual Gamers• Physical / Digital destribution• Mobile games, IOS/Android• Online games• Free2play• DLC• Social Games• Virtual goods• Facebook• Cloud Gaming• …
  7. 7. The market today• PC/PS3/Xbox360/Wii/Wii U => PS4• Portable consoles: 3DS, PSVita• Hardcore/Casual Gamers• Physical / Digital destribution• Mobile games, IOS/Android• Online games• Free2play• DLC• Social Games• Virtual goods• Facebook• Cloud Gaming• …
  8. 8. ROLES AND DEPARTEMENT
  9. 9. Publisher & Developers• A video game publisher is a company who publish video games developed internally or by other Game developers studio
  10. 10. Publisher & Developers Developers• video game developer is a software developer business or individual which creates video games. A developer may specialize in a certain video game console (such as Nintendos Wii, Microsofts Xbox 360, Sonys PlayStation 3), or may develop for a number of systems (including personal computers)
  11. 11. Publisher & Developers http://www.gamedevmap.com/
  12. 12. Teams Development Creative Producer directors SoundDesign Artist Programmer Tester Engineers Game Graphist Game Engine Sound Quality Design 2D/3D Programers Designers ensurance Level Gameplay Animator Composer Design Programers
  13. 13. Roles definitions• Producer: Development is overseen by internal and external producers. The producer working for the developer is known as the internal producer and manages the development team, schedules, reports progress, hires and assigns staff, and so on• Creative Director: creative director in a videogame company is usually responsible for product development across a number of titles and is generally regarded as the prime design authority across the companys product range• Game Design : A game designer is a person who designs gameplay, conceiving and designing the rules and structure of a game• Level Design: A level designer is a person who creates levels, challenges or missions for computer and/or video games using a specific set of programs
  14. 14. Roles definitions• Artist: A game artist is a visual artist who creates video game art. The art production is usually overseen by an art director or art lead, making sure their vision is followed.• Programmer: A game programmer is a software engineer who primarily develops video games or related software (such as game development tools). The games codebase development is handled by programmers.• Sound engineers: are technical professionals responsible for sound effects and sound positioning. They sometimes oversee voice acting and other sound asset creation. Composers who create a games musical score also comprise a games sound team, though often this work is outsourced.• Tester: The quality assurance is carried out by game testers. A game tester analyzes video games to document software defects as part of a quality control.
  15. 15. Teams Development Creative Producer directorsDesign Game Tester Artist Sound Engineers Programmer
  16. 16. GAME DEV PROCESS
  17. 17. Game Dev Process Pré- Conception Production Debug Launch production Duration: 1 to Duration: 3 to 6 Duration: 6 3 months month months to 2 years Duration: 3 to 8 months- Pitch - FPP: First Playable - Test & identify prototype Bugs- High Level Concept - Implementation- Define Technology of Gameplay, Code Code Freeze platform source, Assets, lev els etc- Production Plan Deployment- Identify Contraints
  18. 18. Reference• http://en.wikipedia.org/wiki/Video_game_development• http://240plan.ovh.net/~pepitela/futurn/sections.php?op=viewarticle&ar tid=28• http://digitalworlds.wordpress.com/2008/04/10/the-process-of-game- creation-the-game-design-document/
  19. 19. Contact• Arif Yassine – Game Designer at Ubisoft Casablanca – Co-founder at Moroccan Game Developers – Tel: + 212 6 44 65 64 87 – Mail: Arif.yassine@gmail.com
  20. 20. Chokran 

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