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One Minute Mechanics
One Minute Mechanics
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One Minute Mechanics

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  • 1. One Minute Mechanics <ul><li>Until the final minute of the second half, the clock will run stopping only for Time-Outs </li></ul><ul><li>The clock will stop for the One Minute Warning </li></ul><ul><li>The clock will now be run according to stop time based on NCAA rules </li></ul><ul><li>Communication, signals, and mechanics are key to keeping the crew on the same page </li></ul>START THE CLOCK / CLOCK IS RUNNING SIGNAL
  • 2. One Minute Mechanics <ul><li>The clock will stop for a: </li></ul><ul><li>Incomplete Pass (starts on the snap) </li></ul><ul><li>Out of Bounds (starts on the snap) </li></ul><ul><li>Scores (starts on the snap) </li></ul><ul><li>First Downs (dependent on previous play) </li></ul><ul><li>Penalties (on the ready) </li></ul><ul><li>Time-Outs (starts on the snap) </li></ul><ul><li>Touchbacks (starts on the snap) </li></ul><ul><li>Change of Possession (starts on the snap) </li></ul>STOP THE CLOCK SIGNAL

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