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Slides from the NROC 2011 Member Meeting keynote presentation

Slides from the NROC 2011 Member Meeting keynote presentation

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tom_vander_ark_nroc_2011_keynote tom_vander_ark_nroc_2011_keynote Presentation Transcript

  • The Pivot to Personal Digital Learning:Customization, Motivation, Equalization
    Tom Vander Ark
    Monterey Institute
    March 11, 2011
  • A personal journey back to the private sector
    14 years in energy, consulting & retail
    14 years as superintendent & grant maker
    2 years funding & advocating for edupreneurs
    Conclusions: we need
    Private capital to spur/scale innovation
    Philanthropic capital to reduce risk, promote OER, advance equity,
    Public sector leadership to set goals, aggregate demand, exercise accountability
    learn
    capital
  • The historic pivot to personal digital learning
    Batch-Print
    Personal Digital
    Age cohorts
    Textbooks
    Sequential
    Annual tests
    Institutions
    Individual students
    Digital content
    Adaptive
    Instant feedback
    Networks
    An opportunity to boost learning, staffing & facilities productivity
  • Open blends will change the world
    OER & cheap tablets
    …will change the world
  • Texts, Testing, Tutoring, Tech (U.S.)
    $25b segment will grow by >50% by 2020
    Compression:
    OER+shift to digital will shrink $9b textbook segment
    Cheap devices will compress Tech expenditures
    Growth:
    Assessment
    Tutoring, & specialty teaching services
    Professional development
    School services
  • Benefits of personal digital learning
    Customization
    Motivation
    Equalization
  • Customization
    Kids will learn more
    Adaptive content
    Instant feedback
    Personalized guidance
    Move at their own pace
    Demonstrated competence
    Rolling enrollment; money follows student
    Driven by:
    Learner profile
    Smart recommendation engines
  • Customization dimensions
    Differentiation
    Pace
    Modality
    Schedule
    Interests
    Location
    Projects
    Demonstrations
    Guidance
    Application
  • Discussion
    Implications of customization?
    Potential for kids to learn more faster?
    Role of OER?
  • Motivation
    Persistence:
    Exploit game strategies
    Passion:
    Exploit interests
  • Mangahigh makes math fun &social
    11
    Pioneering development of engaging Learning Games w/ embedded assessment
  • PHETsims makes Physics fun
  • Supported exploration
    Projects, science fairs
    Job shadows, internships
  • Discussion
    Can compelling content get kids to work twice as hard?
    Can OER be compelling?
  • Equalization
    Affordable extended day/year
    Access to all courses
    Access to good teachers
    Access to guidance & support
  • 6 models of blended learning
    F2F Driver
    Rotation
    Flex
    Fewer traditional elements
    More traditional elements
    Online Lab
    Self Blend
    Online Driver
    Dimensions
    LOCATION
    TYPE OF INSTRUCTION
    STUDENT INDEPENDENCE
    Innosight Institute
    EXTRACURRICULARS AND SOCIALIZING
  • Case for the ‘Game-Frame’
    The pivot to personal digital learning will cause a flood of keystroke data from a variety of learning applications
    5k 5th grade day
    10k 10th grade day
    • Adaptive reading quiz
    • Math game
    • Computer scored writing
    • Virtual history environment
    • Physics simulation
    • 3 writing prompts
    • Language community
    • Math tutorial & exercises
    A ‘game-frame’ would translate scores from multiple learning apps into a standards-based gradebook
  • Discussion
    Can new models narrow the preparation gap?
    Will OER play a significant role?
  • Open Education Solutions
    OpenSolutions
    OpenLearning
    Innovative open curriculum, tools, and value-added solutions
    Leading blended learning services firm
    19
  • AMPeD: Open Learning Platform
    Online Badges for Standards Mastery
    • Give k-12 students Common Core-linked learning options
    • Toward “DIY High”
    • Leverage open content
    • NROC, OER Commons, Khan Academy, WNET, Curriki, CK12
    • Motivate persistence/acceleration via badge system
    • Scouts + Foursquare meet at the Common Core
    • Enable integrated thematic units of study
    • Superbadge units combine multiple badges/subjects
    • Develop pioneering smart student profiles (v2)
    • Smart recommendation engine will queue content playlists
  • AMPeD: A Better Approach
    Badges
    Dashboards
    Plans
    Make school relevant with motivating data
    Units
  • AMPeD: Badge Architecture
    Each Badge Includes:
    Multiple Forms of Evidence
    Clear goal
    Evidence:
    • Required assessments
    • Demonstration Options
    Relevance links
    Instructional resources:
    • Video, virtual envmts.
    • Games, sims
    • Voice over text
    • Content-embedded assmt
    • End of unit quiz
    • Game score
    • Computer scored writing
    • Rubric scored assignments
    22
    Opportunity:develop/sell comprehensive Core-aligned assessment system with motivational overlay
  • Summary
    AMPeD is the first educational data platform specifically designed to motivate students by
    providing controlof,
    multiple modalities for,
    visible progress into &
    contextfor their education
    OpenEducationSolutions
    changing the way the world learns