Games and Learning,
Where to go from here: Unfinished
Specific Issues in Games and
– Kapp, K. M. (2012). The gamification of
learning and instruction: game-based
methods and strategies for training and
education. Wiley. com.
“Dewey argued that aesthetic activity
requires balance and proportion” the
very thing that makes games so
engaging and pleasurable can also cause
addiction (Nardi, Chapter 6, p. 123)
Photo by Eran Fowler
Gender - Girl Gamers
Type “Girl Gamers” in Google’s image search and prepare to be shocked.
“Because I get mistaken for the
receptionist or day-hire marketing at
trade shows. #1reasonwhy”
“Because conventions, where designers
are celebrated, are unsafe places for
me. Really. I've been groped.
Female Game Developers
Twitter hashtag discussion - November 26, 2012
Started with game designer and Kickstarter games
specialist Luke Crane, who asked a deceptively simple
question on Twitter: why are there so few "lady game
“an outcry by women within the industry in response
to the sexism, and in some cases, misogyny that we
have to experience simply by aligning ourselves with
video games and tech.
“Because once I've been told "we don't
need women in order to know what
female players want from this
“Because the metrics team was
shocked to discover that girls liked
our game at all. Weren't even trying
for that "demographic".
Tropes vs Women - http
TED Talk - http://www.youtube.com/watch?v=X6p5AZp7r_Q&feature=player_embedded
FeministFrequency.com by Anita Sarkeesian