Project self-assessment      Course     BTEC LEVEL 2 DIPLOMA IN MEDIA PRODUCTION      Project    2: E.W.ANumber &Title    ...
Textual analysis of other animations that aresimilar / inspirational to your ideas, analysingthe technical areas of camera...
Actor call sheet Should (if using people)Risk assessment MustRecce shots of locations CouldMaterials and set lists CouldCh...
Carryout an evaluation of your animationthat identifies the strengths and weaknessesof your production and how you couldim...
3: State three techniques that you have used to manage your time in thisproject?1:2:3:4: How have you used target setting ...
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Animation selfassessment feedback

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Animation selfassessment feedback

  1. 1. Project self-assessment Course BTEC LEVEL 2 DIPLOMA IN MEDIA PRODUCTION Project 2: E.W.ANumber &Title Learning Expert student workshops, educational Event/s Start Date 31st Interim 21st End Date 07th October Feedback November December 2011 Date/s 2011 2011 Unit number Unit 10 Animation Techniques and details Staff Involved Tutor: Nina Clutton Learning Mentor: Mark Learning Coach: Charles Rawnsley Rachel Matthews WaitesBelow is a table of tasks that you Must, Should and could have submitted to achieve thelearning outcomes of this project. You may get a chance to meet these outcomes again infuture projects and so the process of reflection / feedback is essential if you are to improveon your grade/ the success of the following projects.Work that Must/ should, / could be Work you have What will yousubmitted completed develop for the next projectUnit 10: Animation techniquesNotes on animation techniques, the keyelements of at LEAST 6 different techniquesincluding examples of animations andanimators using the technique MustA sketch book / photo or video journal ofyour experiments using different techniquesMustMarket researchWhat is your competition?What other products are similar to the oneyou are producing? What styles do you like?What techniques do you admire? Whatnarratives / storylines do you like? Whatcamerawork do think you will like to use?Will your animation be character, concept ornarrative driven? ShouldResearch of other similar products and noteson how / why your audience are attracted tothese products ShouldNotes on how you will address youraudience, what style will they prefer, whatsoundtrack should you use? What mode ofaddress will they respond to best? Should
  2. 2. Textual analysis of other animations that aresimilar / inspirational to your ideas, analysingthe technical areas of camerawork, editing,sound and mise-en-scene, looking at whattechniques the animation uses and what thatmeans to you as an audience. At LEAST 6.MustNotes of how you have used yourobservations from your analysis to fuel theideas for your product and confirm who yourexact audience will be ShouldAudience profile created including the age,gender, genre preference, musical tastes,interests and demographic informationabout your typical audience members MustAudience research questionnaire to establishthe preferences of your targeted audiencegroup , write some questions that will helpyou work out what that group like to see inan animation and then find people to askand use the answers to help you with yourcreative ideas CouldA mind map of ideas based on your researchof the above MustTreatment worksheet completed and all theanswers completed ShouldA concept statement. What is the intentionof your film (see concept statement blogpost) couldStoryboard MustAnimatic CouldScript MustShot list ShouldProduction schedule MustMood boards/ drafts/ sample page layouts/experiments/ annotated imagesShouldEquipment booking list MustLocation list Should
  3. 3. Actor call sheet Should (if using people)Risk assessment MustRecce shots of locations CouldMaterials and set lists CouldCharacter profiles CouldCostume and prop list CouldContinuity shots of sets / layouts CouldPhoto journal of you working throughout theproject (at each stage of production) MustFilm enough material to produce yourproduct MustUse a variety of shot types, angles andmovements ShouldSelect appropriate mise-en-scene for theaims of your projects ShouldFilm with a steady hand MustFrame shots to include / exclude elements /areas as is required ShouldEnsure the quality of the audio recording isadequate ShouldEdit your film to remove unwanted elementsMustAdd sound / a soundtrack ShouldApply transitions ShouldAdd titles and credits ShouldEdit using the continuity rules (See editingterms handout) ShouldProduction log that follows the progress anddevelopment of the project from ideas tocompletion, this could be the blog orevidenced via all of the above Should
  4. 4. Carryout an evaluation of your animationthat identifies the strengths and weaknessesof your production and how you couldimprove this for future work. MustCarryout an audience feedbackquestionnaire during the screening that asksthe audience to identify the strengths andweaknesses of your animation. ShouldCarryout a textual analysis of your animationincluding screen shots and an explanatorycommentary of your creative choices andwhether your intentions were realised by thefinal outcome of the project. CouldFeedback:1: How have you used the feedback from the film making project to helpyourself work independently? Name three ways 1. 2. 3.2: What new skills have you developed during this project? 1: 2: 3:3: How will you develop / transfer these new skills to be more successful infuture projects? 1: 2: 3:
  5. 5. 3: State three techniques that you have used to manage your time in thisproject?1:2:3:4: How have you used target setting to help you complete the project andhow will you develop this use for future projects?

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