Digital R&D Fund for Arts and Culture - Sleep No More Online presentation


Published on

The Digital R&D Fund for Arts and Culture is a partnership between the Arts Council England, Arts & Humanities Research Council (AHRC) and NESTA to support arts and cultural organisations across England who want to work with digital technologies to expand their audience reach and engagement and/or explore new business models.

Sleep No More Online is a platform that merges theatre and gaming, connecting live audiences with online participants.

Published in: Technology, News & Politics
  • Be the first to comment

  • Be the first to like this

No Downloads
Total views
On SlideShare
From Embeds
Number of Embeds
Embeds 0
No embeds

No notes for slide

Digital R&D Fund for Arts and Culture - Sleep No More Online presentation

  1. 1. 1. What is your project? What are you trying to achieve? Working with MIT Media Lab and the team on Punchdrunk’s/Emmursive’s Insert production of Sleep No More, we are developing a add a picture platform to connect a live audience participant to an online audience participant. We’re exploring the concept of creating an online experience which matches the visceral nature of the live production.
  2. 2. 2. What will your project deliver? Products and Knowledge Research services and skills outputs New sensor technology Creating digital work with Insight Journalism; Daily Insert multiple partners and Newspaper of research Potential new addition to stakeholders findings current SNM project Implementation of new Ethnographic findings New format for artistic work Into an existing work project. Biometric data gathered from participants New software Working in the realm of dual modalities real world Media Lab research Improving the standards /online. projects of web capability Project video
  3. 3. 3. Who is in your R&D team? How are you working togetherto make the project happen? PUNCHDRUNK MIT Media LabUK TEAM- Peter Higgin, Felix Barrett, Maxine Opera of the Future- Led by professor TodDoyle, Stephen Dobbie, Livi Vaughan, Bea Machover. Team: Peter Torpey, BenMinns, Jennie Hoy Griselda Yorke Bloomberg, Elly Jessop, Jason Haas, Akito VanUS TEAM- Colin Nightingale and SNM production Troyer, Eyal Shahar, Gershon Dublon, Jieteam Qi, Steve Pomeroy. Project manager: Simone Ovseyand performance team. Insert Researchers Other PartnersDan Dixon UWE- Liminal Ethnography * EmmursiveJon Rogers University of Dundee- Insight * The Cornershop Press AgencyJournalism * NYC resistorPaul Egglestone UCLAN- Insight Journalism * Edit team
  4. 4. 4. What are you learning and developing that could be ofvalue to the sector? * New format of artistic interaction. * Creation of immersive online template for non-conventional work. * Knowledge of technology needed to make these connections. Insert * Understanding of the process needed to create this type of work. * Unknown outcomes that will come out of the delivery phase of this project.
  5. 5. 5. Where are you in terms of your project’s development?COMPLETED WORK STILL TO DO CHALLENGES* Planning stages * Beta testing * The Atlantic Ocean * Complete making* Generating content project * Working around an Insert * Implementing work existing busy onsite production.* Prototype technology * Deliver live phase of project * Short timescale Evaluate Develop Develop Live to Project launch audience and test and test market data