DID Unit 6 - Notes on Character Development

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DID Unit 6 - Notes on Character Development

  1. 1. Cartoon Lesson #2 Using Vector Graphics in Real World Scenarios
  2. 2. Step 1: Using Vectors Understanding  Vector graphics: is the use of geometrical primitives such as points, lines, curves, and shapes or polygon(s), which are all based on mathematical expressions, to represent images in computer graphics Example
  3. 3. Step 2: Create a Cartoon Character Understanding   Cartoon: A cartoon is a form of two-dimensional illustrated visual art. Character: a person, animal or object in a narrative work of arts (such as a game, novel, play, television series or film) Example
  4. 4. Step 3: Create a Character Sheet Steps Criteria once you have made your character… things you must include…  Create a Character Sheet    Hand draw your character in multiple poses with multiple expressions Use Illustrator to create vector graphics of each of these Complete a professional character sheet  Character Bio  Character name Character bio (at least four sentences)  Series  Character personality profile (at least four sentences) Character Design      FULL COLOR (include small palette) At least three body poses (front, back, side, top, bottom) At least six different “heads” with different facial expressions    Include different emotions Include different angles Do not repeat the same emotion or exact angle
  5. 5. Sample Character Sheets
  6. 6. Sample Character Sheets
  7. 7. Sample Character Sheets

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