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DID Unit 6 - Notes on Character Development
 

DID Unit 6 - Notes on Character Development

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    DID Unit 6 - Notes on Character Development DID Unit 6 - Notes on Character Development Presentation Transcript

    • Cartoon Lesson #2 Using Vector Graphics in Real World Scenarios
    • Step 1: Using Vectors Understanding  Vector graphics: is the use of geometrical primitives such as points, lines, curves, and shapes or polygon(s), which are all based on mathematical expressions, to represent images in computer graphics Example
    • Step 2: Create a Cartoon Character Understanding   Cartoon: A cartoon is a form of two-dimensional illustrated visual art. Character: a person, animal or object in a narrative work of arts (such as a game, novel, play, television series or film) Example
    • Step 3: Create a Character Sheet Steps Criteria once you have made your character… things you must include…  Create a Character Sheet    Hand draw your character in multiple poses with multiple expressions Use Illustrator to create vector graphics of each of these Complete a professional character sheet  Character Bio  Character name Character bio (at least four sentences)  Series  Character personality profile (at least four sentences) Character Design      FULL COLOR (include small palette) At least three body poses (front, back, side, top, bottom) At least six different “heads” with different facial expressions    Include different emotions Include different angles Do not repeat the same emotion or exact angle
    • Sample Character Sheets
    • Sample Character Sheets
    • Sample Character Sheets