Narrative Theory

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    Momento Opening
  • Narrative Theory

    1. 1. NARRATIVE THEORY PROPP & TODOROV
    2. 2. NARRATIVE STRUCTURE Propp 1) Preparation 2) Complication 3) Transference 4) Struggle 5) Return 6) Recognition Todorov 1) Equilibrium 2) Disruption 3) Recognition of disruption 4) Attempt to repair disruption 5) A return or restoration of NEW equilibrium
    3. 3. Propp’s theory says... PREPARATION a community or family is in an ordered state of being COMPLICATION the villain harms a member of the hero’s family the hero plans action against the villain TRANSFERENCE the hero is given a magical gift the hero arrives at the place he can fulfil his quest STRUGGLE there is a struggle between the hero and the villain RETURN the hero escapes a task is set for the hero the hero accomplishes the task RECOGNITION the hero is rewarded
    4. 4. PROPP’S SEVEN CHARACTER TYPES Hero Villain Helper Mentor Dispatcher Blocker Prize
    5. 5. Hero Accompanies the hero for some or most of the quest and can sometimes help. Villain Sends the hero on his/her quest. Helper Gives the hero important information or equipment to help him/her in the quest Mentor Seeks riches, glory and or power, and seeks to stop the hero succeeding in the quest or mission. Blocker Acts as a reward for the hero succeeding in the quest. Prize The central protagonist of the narrative who drives it forward. Dispatcher Tries to prevent the hero completing at least part of the quest.
    6. 6. THE HERO The central protagonist of the narrative who drives it forward and has some kind of quest or mission to undertake in return for a reward. Traditionally male, e.g. Fireman Sam, but can be female, e.g. Mulan.
    7. 7. THE VILLAIN Seeks riches, glory and or power, and seeks to stop the hero succeeding in the quest or mission, while presenting a genuine threat. The sometimes want the heroine themselves. Can be male or female.
    8. 8. THE HELPER Accompanies the hero for some or most of the quest and can sometimes help, but cannot by themselves complete the quest. E.g. Samwise Gamgee.
    9. 9. THE MENTOR Gives the hero important information or equipment to help him/her in the quest. They are often represented as wise or having magical powers, but can’t do the quest without the hero, e.g. Obi-won Kenobi.
    10. 10. THE PRIZE (HEROINE) Acts as a reward for the hero suceeding in the quest. In older, more stereotypical narratives the heroine is a passive princess and female. In modern narratives the heroine can be more fiesty.
    11. 11. OTHER NARRATIVE FUNCTIONS Flash back Flash forward Chronological Non-chronological

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