Making Web 2.0 Real Part 2 - Rich Interfaces

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Making Web 2.0 Real Part 2 - Rich Interfaces - Presentation Transcript

  1. Rich Interfaces Steve Mulder Making Web 2.0 Real PART 2
  2. What is Web 2.0? Newish set of guiding philosophies Social Media Rich Interfaces New Digital Interactions Openness
  3. What is Web 2.0? Newish set of guiding philosophies Social Media Rich Interfaces New Digital Interactions Openness
  4. User expectations of Web interactions are changing
    • “ I want it to work like…”
  5. Rich interfaces: Instant feedback
  6. Rich interfaces: Faster processes
  7. Endless.com
  8. Backpack
  9. SSCO
  10. Rich interfaces: More ways to interact
  11. Marketwatch
  12. Wine demo
  13. Etsy
  14. Rich interfaces: Direct manipulation
  15. Drag and drop Netflix
  16. Google Finance
  17. Multitouch
  18. Rich interfaces: Differentiating experiences
  19. http://www.backstageataccenture.com/
  20. The spectrum of richness
    • Rich page components Rich Internet Applications
    Single-Screen Checkout Slider Drag-and-Drop Configurators In-Page Editing Auto-Suggest Microsite Interactive Charts/ Calculators
  21. Technology contenders
  22. Rich interfaces: Opportunities
    • What are common activities that could be easier?
      • Searching (e.g., auto-suggest)
      • Avoiding errors (asynchronous validation)
      • Making long processes faster
      • Transactions
      • Video/audio
    • Where do users want more flexibility or power?
      • Selection tools
      • Configurators
      • Dashboards
  23. Rich interfaces: Implications
  24. Every web site is becoming less like a site and more like an application
  25. The components of the experiences we create are getting smaller
  26. Users expect more power and complexity without sacrificing simplicity
  27. Which Web 2.0 opportunities are right for you? Social Media Rich Interfaces New Digital Interactions Ratings & reviews Tags Collaborative content Message boards Blogs Behavior-driven info architecture Social networking Instant feedback Faster processes More ways to interact Direct manipulation Differentiating experiences Widgets Browser extensions & toolbars Virtual worlds Mobile Television & gaming platforms Openness RSS feeds Open APIs New content uses Mashups

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