Edu652 assignment 1 presenting e learning design concepts

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E-learning design concepts

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Edu652 assignment 1 presenting e learning design concepts

  1. 1. Running HEAD: Presenting E-Learning 1<br />Presenting E-Learning and<br />Design Concepts<br />Michele Kemp<br />EDU652<br />Dr. Kris Jamsa<br />February 7, 2011<br />EDU652February 2011<br />
  2. 2. Presenting E-Learning and Design Concepts<br />
  3. 3. E-Learning Concept Considerations<br />E-Learning<br />Varieties of E-Learning<br />Design Perspectives & Influences<br />Aligning Learning Goals & Objectives<br />Instructional Design<br />Aligning Learning Goals <br />& Objectives<br />Teaching Sequence & Learning Activities<br />
  4. 4. E-Learning<br />Using information & computer technologies to create learning experiences.<br />
  5. 5. E-Learning…<br />Training delivered on a computer<br />Taking place in an electronically-simulated environment<br />
  6. 6. Varieties of E-Learning<br />
  7. 7. E-Learning Design Perspectives & Influences<br />Business Goals<br />Schedule<br />Costs<br />Economics<br />Instructional<br />Design<br />Software<br />Engineering<br />Theories<br />Strategies<br />Methodologies<br />Objects<br />Usability<br />Rapid Development<br />Media design<br />Selection<br />Sequencing<br />Synchronization<br />
  8. 8. Instructional Design<br />Requires<br />Selecting<br />Organizing<br />Specifying<br />
  9. 9. Instructional Design Contributes<br />Theories of how <br />people learn<br />Methodologies to carry <br />out the strategies<br />Strategies for <br />applying theories<br />
  10. 10. Software Engineering Contributes<br />Object Design<br />Usability Design<br />Rapid Development<br />
  11. 11. Media Design Contributes<br />Selection<br />Sequencing<br />Synchronization<br />
  12. 12. Economics Contributes <br />Business Goals<br />Schedule<br />Costs<br />
  13. 13.
  14. 14. Aligning Learning Goals & Objectives<br />
  15. 15. E-Learning Design<br />Goals<br />Objectives<br />Identify underlying goal<br />Clarify goal<br />Measure of success<br />How to accomplish<br />Make organization’s goal your own<br />Consider wide range of goals<br />Design quickly & reliably<br />Set learning objectives<br />Write learning objectives<br />Good learning objectives<br />Clear<br />Precise<br />Worthy<br />Types of Objectives<br />Primary<br />Secondary<br />
  16. 16. E-Learning Design<br />Teaching Sequences<br />Learning Activities<br />Bottom Up<br />Top Down<br />Sideways<br />Absorb<br />Do<br />Connect<br />
  17. 17. References<br />1. Clark & Mayer (2008), E-Learning and the Science of Instruction: Proven Guidelines for Consumers and Designers of Multimedia Learning, p. 7-75.<br />2. Retrieved from E-Learning, Webopedia.com on <br /> 2/07/2011. <br />3. Horton, William, E-Learning by Design, John Wiley and Sons, Inc., (2006), p. 1-46.<br />

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