Future technologies for business simulations

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Business analysis and strategy proposal for Prendo Simulations (http://prendo.com/) aimed on HTML5 and FLASH technology for their future business simulation software development.
Project was done by students from ESIEE Paris.

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Future technologies for business simulations

  1. 1. BUSINESS SIMULATIONS FUTURETECHNOLOGIES FOR 28.06.2013 Friday, 28 June, 13
  2. 2. Flight simulator 2 Friday, 28 June, 13
  3. 3. Business simulation 3 Friday, 28 June, 13
  4. 4. Business simulations for (future)managers 4 Friday, 28 June, 13
  5. 5. 5 Friday, 28 June, 13
  6. 6. 6 Friday, 28 June, 13
  7. 7. 7 Friday, 28 June, 13
  8. 8. 8 Friday, 28 June, 13
  9. 9. 9 Friday, 28 June, 13
  10. 10. 10 Friday, 28 June, 13
  11. 11. 11 Friday, 28 June, 13
  12. 12. 12 Friday, 28 June, 13
  13. 13. 13 Friday, 28 June, 13
  14. 14. 14 Friday, 28 June, 13
  15. 15. 15 Friday, 28 June, 13
  16. 16. 16 Friday, 28 June, 13
  17. 17. 17 Friday, 28 June, 13
  18. 18. Flash is here to stay! 18 Friday, 28 June, 13
  19. 19. KNOWLEDGE & EXPERIENCE 19 Friday, 28 June, 13
  20. 20. Cross platform compatibility:( 20 Friday, 28 June, 13
  21. 21. “Most Flash websites will need to be rewritten to support touch-based devices.” By almost any definition Flash is a closed system. “ ” 2010 21 Friday, 28 June, 13
  22. 22. It’s NOT a long term solution 22 Friday, 28 June, 13
  23. 23. 23 Friday, 28 June, 13
  24. 24. UNIQUENESS 24 Friday, 28 June, 13
  25. 25. MOBILE Connectivity 25 Friday, 28 June, 13
  26. 26. SMART LOCAL STORAGE Offline StorageDevice access 26 Friday, 28 June, 13
  27. 27. IMPROVED API EXPERIENCE Performance & Integration Semantics Styling: CSS3 27 Friday, 28 June, 13
  28. 28. SUPERIOR INTERACTIVE EXPERIENCE 3D, Graphics & Effects Multimedia 28 Friday, 28 June, 13
  29. 29. What does HTML5 bring to Prendo Simulations? 29 Friday, 28 June, 13
  30. 30. Video conference & Chat 30 Friday, 28 June, 13
  31. 31. Multiuser login 31 Friday, 28 June, 13
  32. 32. Time shift 32 Friday, 28 June, 13
  33. 33. Reporting 33 Friday, 28 June, 13
  34. 34. Websocket 34 Friday, 28 June, 13
  35. 35. Email Calendar Notebook 35 Friday, 28 June, 13
  36. 36. Website embedding 36 Friday, 28 June, 13
  37. 37. Online offline detection 37 Friday, 28 June, 13
  38. 38. Who switched to HTML5? 38 Friday, 28 June, 13
  39. 39. 39 Friday, 28 June, 13
  40. 40. “I think the biggest mistake we made as a company is betting too much on HTML5” Mark Zuckerberg Facebooks team didn’t have the expertise to accomplish its goals with HTML5 40 Friday, 28 June, 13
  41. 41. Simulation Prototype in HTML5 41 Friday, 28 June, 13
  42. 42. PROBLEMS Zoom IN/OUT VIDEO 42 Friday, 28 June, 13
  43. 43. TIME 10 DAYS 43 Friday, 28 June, 13
  44. 44. PROJECT FEASIBILITY 44 Friday, 28 June, 13
  45. 45. CROSS PLATFORM COMPATIBILITY As HTML5 continues to evolve, it is more likely that HTML5 and its cross-platform potential will win the battle. Not immediately, but certainly. :)45 Friday, 28 June, 13
  46. 46. OPPORTUNITY With Flash out of the way, HTML5 has plenty of room to grow. 46 Friday, 28 June, 13
  47. 47. 47 Friday, 28 June, 13
  48. 48. HOW DID WE DO IT? 48 Friday, 28 June, 13
  49. 49. FIRST MEETING WEEK 0 49 Friday, 28 June, 13
  50. 50. DIDN’T WORK OUT WEEK 1 GROUND RULES 50 Friday, 28 June, 13
  51. 51. WE NEEDED A KICK! WEEK 1 IDEA 51 Friday, 28 June, 13
  52. 52. SUIT UP & BE PROFESSIONAL WEEK 1-2 PM TEAM ROLES AGILE 52 Friday, 28 June, 13
  53. 53. WEIRD WEEK WEEK 3 53 Friday, 28 June, 13
  54. 54. PROJECT DAY WEEK 4 54 Friday, 28 June, 13
  55. 55. 55 Friday, 28 June, 13
  56. 56. LESSONS LEARNED 56 Friday, 28 June, 13
  57. 57. 57 Friday, 28 June, 13
  58. 58. THANK YOU Friday, 28 June, 13

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