High Risk Warrant Ex


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High Risk Warrant Ex

  1. 1. Riverhead Police Department Training Division “ Click” to START Title: High Risk Warrant Execution PPT Version: Windows 2002/XP Created: April 20 th , 2004 by Information & Technologies Section - Version: 1.0
  2. 2. Riverhead Police Department High Risk Warrant Execution 2004
  3. 3. “ To fight and conqueror in all your battles is not supreme excellence, supreme excellence consists of breaking the enemies resistance without fighting.” Sun Tzu
  4. 4. High Risk Warrant Execution Overview <ul><li>Introduction </li></ul><ul><li>Differences in Entry Tactics </li></ul><ul><li>Differences in Training </li></ul><ul><li>Tactical Mindset </li></ul><ul><li>Room Clears </li></ul><ul><li>Conclusion </li></ul>
  5. 5. Introduction
  6. 6. Officer Safety During Warrant Service <ul><li>The first consideration when serving warrants should always be Officer Safety! </li></ul>
  7. 7. Training Objectives <ul><li>This block of instruction emphasizes individual officer basic entry and safety techniques. </li></ul><ul><li>Understanding entry breaching techniques and their importance to the success of the operation. </li></ul><ul><li>Familiarization with diversionary techniques and devices . </li></ul><ul><li>Understanding and executing basic movement techniques and officer safety concerns while entering and moving through unknown locations. </li></ul><ul><li>The techniques necessary to enhance the officer's ability to ascend and descend various types of stairways. </li></ul>
  8. 8. Difference in Entry Tactics <ul><li>Regarding the Riverhead Police Department - the Entry Tactics utilized in a High Risk Warrant Execution are different from those utilized during a Barricaded Subject, Hostage Rescue, or Active Shooter situation. </li></ul>
  9. 9. Where did modern entry tactics originate from? <ul><li>Israeli Military Hostage Rescue Operations during 1970s. </li></ul>
  10. 10. What is the difference between Military Entry and a Law Enforcement Entry? <ul><li>Law Enforcement has to make more DECISIONS! </li></ul><ul><li>The Military basically Frags and Sprays. </li></ul><ul><li>Law Enforcement Breaches, Bangs, Rushes, and is constantly making decisions. </li></ul>
  11. 11. Remember! <ul><li>Hall Boss System with Shield / Cover and Dynamic Room Entries are for </li></ul><ul><li>ACTIVE SHOOTER, BARRICADED SUBJECT, and HOSTAGE RESCUE </li></ul><ul><li>Modified Hall Boss System with solo Shield and Modified Room Entries are for </li></ul><ul><li>HIGH RISK WARRANT EXECUTION </li></ul>
  12. 12. Keep in Mind! <ul><li>A High Risk Warrant could transition into a Barricaded Subject very quickly. This would immediately dictate a change in the type of entry tactic used. </li></ul>
  13. 13. Differences in Training vs. Reality <ul><li>Training Reality </li></ul><ul><li>Errors: Do Overs Consequences </li></ul><ul><li>Liability: Say Sorry Financial / Jail </li></ul><ul><li>Risk: Safe Environment Injury / Death </li></ul><ul><li>Stress: Low Stress High Stress / Melt Down </li></ul>
  14. 14. Stress Affects Performance and Decision Making <ul><li>As stress goes up the ability to make good decision goes down. </li></ul><ul><li>Tunnel Vision. </li></ul><ul><li>Auditory Exclusion. </li></ul><ul><li>Sensory Overload </li></ul><ul><li>Default to your level of Training. </li></ul>
  15. 15. Who shoots 100% at the range? <ul><li>100% Firearms qualifications (60 Rounds). </li></ul><ul><li>9-28% Hit percentage on the street. </li></ul><ul><li>20% C.I.R.T. score on mobile shooting (1 out of 5 rounds makes contact). </li></ul><ul><li>87% of all handgun wounds are initially survivable. </li></ul><ul><li>3% Your chances of stopping threat with one round (Eradicating the threat). </li></ul>
  16. 16. What does this mean? <ul><li>The perpetrator can shoot back! </li></ul>
  17. 17. The Tactical Mindset <ul><li>Boyd’s Loop (O.O.D.A.). </li></ul><ul><li>Hick’s Law. </li></ul><ul><li>Levels of awareness. </li></ul><ul><li>Muzzle discipline. </li></ul><ul><li>Proper use of cover. </li></ul><ul><li>M&M principle. </li></ul>
  18. 18. Boyd’s Loop <ul><li>Colonel John Boyd U.S. Air Force. </li></ul><ul><li>The cycle your mind must follow in order to make proper decisions. </li></ul><ul><li>Observe </li></ul><ul><li>Orient </li></ul><ul><li>Decide </li></ul><ul><li>Act </li></ul>
  20. 20. Hick’s Law <ul><li>W. E. Hick </li></ul><ul><li>Conducts study on performance phenomena in 1952. </li></ul><ul><li>“ The time it takes to make a decision is roughly proportional to the log of the number of alternatives” . </li></ul><ul><li>The more decisions you have to make, the more time it will take. </li></ul>
  21. 21. What is the most powerful weapon you possess? <ul><li>“ The brain is the primary weapon, all else is supplemental.” </li></ul><ul><li>John Stienbeck </li></ul>
  22. 22. Levels of Awareness <ul><li>Colonel Jeff Cooper U.S.M.C. </li></ul><ul><li>A color coded chart to show a persons level of readiness. </li></ul><ul><li>A tactical team should all be at the same appropriate level during an operation. </li></ul>
  24. 24. Condition White <ul><li>A state of complacency. </li></ul><ul><li>In a fog or a daze. </li></ul><ul><li>Not aware of what is going on around you. </li></ul>
  25. 25. Condition Yellow <ul><li>Generally Alert. </li></ul><ul><li>Aware of what is going on around you. </li></ul><ul><li>Where your head should be while working. </li></ul>
  26. 26. Condition Orange <ul><li>Alert to X. </li></ul><ul><li>Something catches your attention or seems out of the ordinary. </li></ul><ul><li>When the hair stands up on the back of your neck. </li></ul><ul><li>When something like this happens check it out, don’t bypass it, trust your senses. </li></ul>
  27. 27. Condition Red <ul><li>Ready for Action. </li></ul><ul><li>Completely focused on what you are doing. </li></ul><ul><li>Where your head should be during a search warrant. </li></ul>
  28. 28. Condition Black <ul><li>Chaos. </li></ul><ul><li>The situation is controlling you, you are not in control of the situation. </li></ul><ul><li>Sensory overload. </li></ul>
  29. 29. Ballistic Equation <ul><li>9mm Round 1,240 FPS </li></ul><ul><li>YFA 22 FPS </li></ul><ul><li>You cannot out run a bullet! </li></ul>
  30. 30. <ul><li>As you clear rooms during a High Risk Warrant your brain can only process the raw data it is receiving at a certain rate depending upon your ability and given parameters. If you are having difficulty interpreting this data, then you are moving too fast. Slow Down! </li></ul>Slow is Fast
  31. 31. <ul><li>The team must stay and work together. You can only move as fast as the slowest guy on the team. Remember Slow is Fast! </li></ul>Speed with Control
  32. 32. <ul><li>YES! </li></ul>Are there always weapons at every High Risk Warrant? Police are definitely bringing them.
  33. 33. <ul><li>50% of all injuries to Tactical Team Members during high risk room entries are caused by their own Tactical Team Members. </li></ul><ul><li>You must be aware of where your muzzle is pointed at all times. </li></ul><ul><li>You must keep your finger off the trigger unless you are going to fire the weapon. </li></ul>Muzzle Discipline
  34. 34. <ul><li>Four Weapons Positions </li></ul><ul><li>Shoot (Weapon out and ready) </li></ul><ul><li>Scan (Center axis position) </li></ul><ul><li>Security (Weapon pointed to ground) </li></ul><ul><li>Safe (Holstered) </li></ul>Remember the Four S s
  35. 35. <ul><li>When you have or perceive a threat capable of causing serious physical injury or death and no one else is between you and that threat. </li></ul>When do you take your firearm out of the holster?
  36. 36. <ul><li>At the threat or the perceived threat area. </li></ul><ul><li>Eyes, Muzzle, Threat </li></ul><ul><li>Otherwise you should have your weapon in Security Position or Safe Position (Holstered). </li></ul>Where should you point your firearm?
  37. 37. <ul><li>OFF THE TRIGGER! </li></ul><ul><li>An accidental discharge during a room entry can be dangerous to yourself and your team members. </li></ul>Where should your finger be?
  38. 38. <ul><li>Lubbock, Texas - July 13 th , 2001 </li></ul><ul><li>Suspect Richard Robinson (Armed) </li></ul><ul><li>Team Leader Sgt. Kevin Cox is struck in the head by a round from his own sniper and killed. </li></ul><ul><li>300 + Rounds are fired into the home by Police. </li></ul><ul><li>The Suspect is wounded and never fired a shot. </li></ul>Lubbock P.D. Swat Team
  39. 40. <ul><li>Cover is relative to the degree of the threat. </li></ul><ul><li>It must offer a reasonable expectation of protection. </li></ul><ul><li>As it relates to the firearm it must have ballistic integrity, in that, it will defeat or deflect a round. </li></ul>Definition of Cover
  40. 41. <ul><li>Engine block of a vehicle </li></ul><ul><li>Dumpster </li></ul><ul><li>Tree </li></ul><ul><li>Brick Building </li></ul><ul><li>Steel Mailbox </li></ul><ul><li>Ballistic Shield (Bunker) </li></ul>Good Examples of Cover
  41. 42. <ul><li>Fire Hydrant </li></ul><ul><li>Sheetrock Wall </li></ul><ul><li>Refrigerator </li></ul><ul><li>Curb </li></ul><ul><li>Newspaper </li></ul><ul><li>Car Doors </li></ul><ul><li>Furniture </li></ul>Not So Good Examples of Cover
  42. 43. <ul><li>Slice the pie if any part of you is seen by the suspect it should be your eye and the muzzle of your weapon. </li></ul><ul><li>Shoot around cover, not over it. </li></ul><ul><li>Stay off cover, don’t get sucked into it. </li></ul><ul><li>Don’t give up your cover for a shot. </li></ul>Proper Use of Cover
  43. 44. “ Slicing the Pie” All the suspect should see is your eye and the muzzle of your weapon.
  44. 45. <ul><li>Minimize your body exposure to the threat and maximize your distance from the threat. </li></ul>M&M Principal Incorrect
  45. 46. <ul><li>Minimize your body exposure to the threat and maximize your distance from the threat. </li></ul>M&M Principal Correct
  46. 47. <ul><li>Two Clears that must be completed in order to declare a room safe and secure. </li></ul><ul><li>1. Primary Clear (5 Areas of Responsibility) </li></ul><ul><li>2. Secondary Clear – Objects (Furniture, Closets, Cabinets, etc.) </li></ul>Room Clears
  47. 48. Primary Clear 5 Areas of Responsibility
  48. 49. Primary Clear All 4 Corners 1. Door Corner 2. Long Corner 3. Diagonal Corner 4. Blind Corner
  49. 50. Primary Clear And the Center of the Room
  50. 51. <ul><li>Try to dominate and secure as fast as possible. </li></ul><ul><li>Start secondary clears after all primary clears are complete. </li></ul><ul><li>Closed doors can be either breached as you go or secured for breach at a later time. </li></ul>Hallways
  51. 52. Clearing Rooms
  52. 53. Room Clearing: Corner Fed Room 2 S Shield Starts Room Clear
  53. 54. 2 #2 Covers Hallway Long S
  54. 55. 2 Diagonal Corner Cleared S
  55. 56. 2 Long Corner Cleared S
  56. 57. 2 Door Corner Cleared S
  57. 58. 2 Switch Responsibilities S
  58. 59. 2 Shield Now Has Hallway Long S
  59. 60. 2 #2 Clears Blind Corner S
  60. 61. 2 And Completes Center Room Clear S
  61. 62. Room Clearing: Center Fed Room 2 S Shield Starts Room Clear 3
  62. 63. 2 #2 Covers Hallway Long S 3
  63. 64. 2 Diagonal Corner Cleared S 3
  64. 65. 2 S Diagonal Corner Cleared 3
  65. 66. 2 S Responsibilities Switch 3
  66. 67. 2 S #3 Now Covers Hallway Long 3
  67. 68. 2 S Blind Corners are Cleared Simultaneously 3
  68. 69. 2 S 3 And the Center Room Clear is Completed
  69. 70. Bullets do not Ricochet as we Think! Stay away from walls!
  70. 71. Be Careful when using Corners as Cover!
  71. 72. Suspect Contact and Apprehension <ul><li>One Officer should give clear and concise orders to the suspect. </li></ul><ul><li>Stop suspects deadly behavior. </li></ul><ul><li>Take suspect into custody. </li></ul><ul><li>Remain in a position of cover, bring the suspect to you. </li></ul>
  72. 73. Suspect Apprehension 2 S Remain in a Position of Cover, Bring the Suspect to You. 3 Shield gives Suspect commands. #2 Covers Hallway Long. #3 Cuffs and Handles Suspect.
  73. 74. Prepare for Contingencies <ul><li>Perimeter containment. </li></ul><ul><li>Primary entry is open (No breach required). </li></ul><ul><li>Suspect surrenders as you approach the target location. </li></ul><ul><li>Suspect leaves the area in a vehicle. </li></ul><ul><li>Suspect leaves the area on foot. </li></ul>
  74. 75. Key Factors for a Successful Operation <ul><li>Maximum use of Cover. </li></ul><ul><li>Numeric Superiority – Show of Force. </li></ul><ul><li>Firepower Superiority. </li></ul><ul><li>Speed – Surprise – Shock Action. </li></ul><ul><li>Accuracy – the operation must not only be fast, it must also be effective. </li></ul><ul><li>Safety – Must be a formal part of planning. </li></ul>
  75. 76. High Risk Warrant Execution has been presented to you by the Riverhead Police Department’s Critical Incident Response Team. Instructors: P.O. Bernard J. Bobinski Riverhead Police Department Training Division / C.I.R.T. 210 Howell Avenue Riverhead, New York 11901 (631) 727-4500 Ext. 348 Stay Safe! SOURCE: The Primary Source Material for this program was developed by the National Tactical Officers Association’s and the Northeast Counterdrug Training Center NTOA P.O. Box 797 Doylestown, Pennsylvania 18901 (800) 279-9127 www.NTOA.Org NCTC Building 8-65 Fort Indiantown Gap Annville, PA 17003-5002 (877) 806-6293 www.counterdrug.Org
  76. 77. End of Program