Standards for the Metaverse

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    Standards for the Metaverse - Presentation Transcript

    1. Standards of the Metaverse
      X3D - the open standard for web3D
    2. These slides are screenshots of a presentation I gave using augmented reality (AR) and web3D scenes.
    3. This is the most basic digital self/avatar almost all Internet users have.
      An email or chat client profile for instant messaging and video chat.
    4. Social networks and other web 2.0 sites are other representations of our digital self.
    5. Most web user’s virtual worlds
    6. 3D on the web is currently used in these areas.
      The most popular being online games.
    7. Multi-user games
    8. Single Player and Casual Games
    9. Virtual worlds are another form of web3D
    10. Most virtual worlds are closed platforms with several that are open source. Very few support
      the 3D Web open standards. Those that do include Exit Reality, New Lively (the fan built
      Google Lively clone), and Vivaty.
    11. These open standard multi-user 3D web worlds all run as browser plug-ins
    12. Mirror worlds are another application of web3D . As more of the real world goes virtual,
      these digital globes are growing in popularity. Mirror worlds allow for information and 3D
      scenes to be shown in geographical context.
    13. Proprietary mirror worlds include Google Earth and Microsoft’s Virtual Earth. NASA World
      Wind is open source and X3D Earth is a digital globe built on the 3D Web open standard.
      Mirror worlds that support standards are the only solution for governments and entities that
      storing assets and information in proprietary applications are not an option for.
    14. Web3D applications
      Most of us are familiar with seeing 3D used on the web. The following slides are web pages
      that are a collection of multiple different languages and technologies including HTML, Flash,
      CSS, AJAX, JavaScript, and X3D.
    15. More retail websites are starting to incorporate 3D into their sites so customers can interact
      and examine products. This is an example of a fan site for the mobile computer OQO.
      The 3D model here allows for multiple levels of interaction to learn about the device.
    16. Architecture and Design
      This project is one of several interactive 3D scenes done for Architecture For Humanity,
      a non-profit organization that specializes in green sustainable design for humanitarian relief.
    17. Energy Education and Simulation
      Google Maps and Earth mashup with X3D scene
    18. Medical Industry
      Training, Education, Simulation
    19. Augmented Reality
    20. Support of the existing X3D open standard and collaborating with standards organizations like the Web3D Consortium will accelerate the growth of the 3D Web and Metaverse.
    21. Web3D Consortium – www.web3d.org
    22. Virtual Worlds Roadmap – www.virtualworldsroadmap.blogspot.com
    23. X3D Earth – www.x3d-earth.nps.edu
    24. Student web3D and mixed reality projects
    25. Thank You!
    26. All of the AR and 3D scenes in this presentation are in the web3d open standard X3D. X3D is the “HTML” of the 3D Web and defining standard used for mixed reality technologies. Visit www.web3d.orgfor more information. Support your open standards for the 3D Web and mixed reality Metaverse.
    27. GOT X3D?
    SlideShare Zeitgeist 2009

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