3. 90% of respondents believe that
content marketing will become more
important over the next 12 months
73% of digital marketers agree that
‘brands are becoming publishers’.
64% agree that content marketing ‘is
becoming its own discipline’.
THE GROWTH IN CONTENT MARKETING
http://econsultancy.com/uk/reports/content-marketing-survey-report
5. LACK OF A STRATEGY
Only 38% of companies have a defined content
marketing strategy in place.
http://econsultancy.com/uk/reports/content-marketing-survey-report
6. LACK OF RESOURCE & SKILLS
Only 34% have dedicated budgets, 46% dedicated individuals
LACK OF A STRATEGY
Only 38% of companies have a defined content
marketing strategy in place.
http://econsultancy.com/uk/reports/content-marketing-survey-report
7. LACK OF RESOURCE & SKILLS
Only 34% have dedicated budgets, 46% dedicated individuals
COMPLIANCE & RESPONSIVENESS
Organisational structures, silos, legacy processes, communication flow
LACK OF A STRATEGY
Only 38% of companies have a defined content
marketing strategy in place.
http://econsultancy.com/uk/reports/content-marketing-survey-report
8. LACK OF RESOURCE & SKILLS
Only 34% have dedicated budgets, 46% dedicated individuals
COMPLIANCE & RESPONSIVENESS
Organisational structures, silos, legacy processes, communication flow
LACK OF A STRATEGY
Only 38% of companies have a defined content
marketing strategy in place.
http://econsultancy.com/uk/reports/content-marketing-survey-report
”…brands aren't set up to be publishers. They don't necessarily understand the editorial
process or have the stomach for the length of time it takes to build an audience”
Josh Sternberg
10. Paid
Owned Earned
ADVERTISING
Paid search, display, affiliate
DIGITAL
PROPERTIES
Websites, CRM
, microsites,
Social presence
PARTNER
NETWORKS
Word of
mouth, Digital
PR, Influencer
outreach
Paid placementsAtomisation of
content into ads
Atomisation of conversation
through APIs and social
widgets
http://www.smartinsights.com/digital-marketing-strategy/customer-acquisition-strategy/new-media-options/
12. The average half life of 1,000 popular bitly links was 3 hours
Shift to always on, and sharp spikes of attention
13. Struggling to get his 2-year-old daughter to sleep, Mansbach let off some steam in the form of a
status update: "Look out for my forthcoming children’s book, ‘Go the — to Sleep.'
14. Hit Number 1 on the Amazon best seller list one month before
release – due largely to a pirated PDF version
22. The new content curators: professional
http://www.nytimes.com/2012/12/02/fashion/maria-popova-has-some-big-ideas.html
3 posts, 50 tweets a day
1,000,000+ Uus
200,000 newsletter subscribers
270,000 followers
24. The new content curators: alogorithmic
More than 30 Fortune 500 companies use Percolate, including American
Express, Mastercard, GE and Diagio, paying $10K a month
27. AmEx’s OpenForum took four years to get 1 million people aboard,
and now gets over 150,000 unique visitors per month
Content Hubs
28. “Stock is the durable stuff. It’s the content you produce
that’s as interesting in two months (or two years) as it is
today. It’s what people discover via search. It’s what
spreads slowly but surely, building fans over time.”
29. “Flow is the feed. It’s the posts and the tweets.
It’s the stream of daily and sub-daily updates that
remind people that you exist.”
32. Planning Around Patterns - Social programming profiles
60% of UK Twitter users use
Twitter while watching TV
33. “The notion of ideas as this singular thing is a fundamental flaw. There are so many ideas that what you
need is that group behaving creatively. And the person with the vision I think is unique, there are very
few people who have that vision.. but if they are not drawing the best out of people then they will fail.”
Ed Catmull, President of Pixar
Creative process involving a large number of people
Often from different disciplines
Marshalled around a vision
Working as a team
Creative Culture…
34. • Resourcing for projects is purely voluntary
• Project leaders pitch developers to generate interest
• Engineers decide which projects sound interesting to work on
Engineering Culture…
35. • A way of remaining agile as the company scales
• Large number of small, multidisciplinary teams, 8-10 people
• Each responsible for a focused area of service
• Customer-centric, focused improvement, speed of innovation
Amazon
36.
37. Growth Hacking
Process for acquiring and
retaining users that combines
traditional marketing and
analytical skills with those more
akin to product development
38.
39. 70% of the content should be low risk, bread and butter marketing
20% should innovate off what works
10% should be high risk ideas that will be tomorrow's 70% or 20%
40. Goal for live stream viewership was set at 300,000. By the end of the game, it had captured
over 9m views, with over 600,000 concurrent users
People engaged with the live stream for an average of 28 minutes
66,000 mentions on Twitter, brand buzz up +2067% compared to last year’s game
41. Customer experience rather than individual channels
Content calendars, not just campaigns
Distributed and destination
Nimble, agile supporting structures and culture
Test and learn