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Chad - Flow Chart
- 1. START
Score = 0
Background moves
left
(Player moves)
‘Fail’ sound
effect
triggers
‘Fail’ sound
effect triggers
Gameplay music
starts
No
Jump
over wall?
Yes
Jump sound effect
triggers
No
No
Duck
under wall?
Score + 1
Yes
‘Jump’
sound
effect
triggers
Yes
Double
Jump over
wall?
Duck sound effect
triggers
Score + 1
Score + 1
Jump
over
gravel?
No
Jump
on gravel?
Yes
Score + 2
Yes
Jump sound effect
triggers
Score + 1
Double
jump for
candy?
No
Points
over 50,
under
100?
Points
over 100,
under
150?
Points
over 150,
under
200?
Yes
‘Candy’ sound effect
triggers
Score + 2
Speed
increases
25%
Gameplay
music
speeds up
Yes
Yes