Workplay: Agile development as a game, and how to make it more so
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Talk given at the 2011 Lean Agile Scrum Conference, Zurich, Switzerland...
Talk given at the 2011 Lean Agile Scrum Conference, Zurich, Switzerland
September 14, 2011
Jane McGonigal provoked an interesting discussion with her book "Reality Is Broken:. Why Games Make Us Better and How They Can Change the World" Agile teams experience many of the aspects of the gameplay benefits that McGonigal talks about: flow (from feedback) autotelic reward and happiness from working with others. This session explores the ways in Which agile development delivers to the four intrinsic rewards its Practitioners - satisfying work, experience of being successful, social connection and meaning - and looks into ways in Which We can design our work to further bridge the divide between games and reality.
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