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Where good ideas go 2
 

Where good ideas go 2

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Presentation shared at the 2013 TASA/TASB Conference in Dallas, TX. The topic is integrating Steven Berlin Johnson's ideas about innovation into education. The metaphors at work are DJ culture and ...

Presentation shared at the 2013 TASA/TASB Conference in Dallas, TX. The topic is integrating Steven Berlin Johnson's ideas about innovation into education. The metaphors at work are DJ culture and artistic creation.

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  • As we move through the book, we will ask you for your observations, the connections you made and how you simplified and applied what you learned.

Where good ideas go 2 Where good ideas go 2 Presentation Transcript

  • Where Good Ideas Go APPLYING STEVEN JOHNSON’S IDEAS TO LEARNING 2013 TEXAS ASSOCIATION OF SCHOOL ADMINISTRATORS/ TEXAS ASSOCIATION OF SCHOOL BOARDS CONFERENCE, DALLAS, TX RICHARD ERDMANN, SYFR MATTHEW DEARMON, ELITE CONTINUING EDUCATION UNIVERSITY AND THE UNIVERSITY OF TEXAS AT AUSTIN
  •  http://www.youtube.com/watch?v=NugRZGDbPFU
  • Key Ideas  Liquid Networks – density helps grow ideas  Adjacent Possibilities – exponential growth of creative boundaries  Serendipity – “Chance favors the connected mind”  Platforms of Knowledge – when different platforms encounter one another, they “bend” and “stack”  Slow Hunches – ideas that build and ferment before blossoming  Exaptation – bricolage; bending something old to become something new  Error – the creative power of mistakes
  • Case Study: A Brief History of DJ Culture  Began in New York in the late 1970s and early 1980s  Originally there were no “hip-hop” records. Early DJs used their parents’ old soul and rock records.  DJs have/had to know and listen to lots of records to recognize good songs, play to the crowd, and have the right record at the right time!  The best part of each record – often the drum “break” – was extended for dancing.  Contemporary artists began to rediscover lost classics  Eventually the “breaks” were recombined into something completely new.  Every DJ has cleared the dance floor. Multiple times!
  • The Art of the DJ Bass is emphasized for the beats One record plays the main cut or beat Tempo is adjusted to match the beats Treble is emphasized for the vocals The crossfader blends the two tracks The second record plays the next cut or vocal sample
  • The Art of the DJ Bass is emphasized for the beats Treble is emphasized for the vocals Tempo is The crossfader One record plays adjusted blends the the main cut or to match two tracks the beats beat The second record plays the next cut or vocal sample
  • Innovation Lies at the Heart of Hip Hop/EDM Culture Key Idea Historico-Cultural Corollary Liquid Networks This urban movement began in New York in the late 1970s and early 1980s. Adjacent Possibilities Originally there were no “hip-hop” records. Early DJs used their parents’ old soul and rock records. “Digging” led to new influences and inspirations. Serendipity DJs have to be “connected” to recognize good songs, play to the crowd, and have the right record at the right time. Platforms of Knowledge Musical ideas bended and stacked onto one another, as the best part of each record – often the drum “break” – was extended for dancing. Slow Hunches Contemporary artists began to rediscover lost classics, which they sampled for future use. Exaptation/Bricolage Eventually the “breaks” were recombined into something completely new. The remix was born and soon influenced musical genres as diverse as jazz and classical, country and pop. Error Every DJ has cleared the dance floor while improvising in the moment.
  • Zones of Learning Knowledge and Skills Boundary of Stretch Adjacent Possibilities Frustration Zone
  • The More We Know, The More We Can Learn – The Boundary Zone of Stretch Grows Knowledge and Skills Boundary of Stretch Adjacent Possibilities Frustration Zone
  • Observation Connections Cognition, Relationships, Motivation Simplification
  • Syfr Connecting to Johnson Think: Observe – Simplify – Connect Slow Hunch - Serendipity – Adjacent Possibility – Platforms of Skill and Knowledge – Liquid Networks – Bricolage – New Platform of Skill and Knowledge
  • Symmetry? Boudin – The Honfleur Lighthouse, 1858 Monet – Towing a Boat, Honfleur, 1864
  • Monet - Women in the Garden
  • Hokusai - Sazai Hall - 500 Rakan Temples
  • Monet - Terrace at St. Adresse
  • Monet – Impression, Sunrise
  • Hokusai - Sazai Hall - 500 Rakan Temples
  • Monet – Haystacks on a Summer Morning
  • Monet – Fog at Charring Cross Bridge
  • Skill Building Build Knowledge
  • Simplification or Abstraction  Variation within Repetition: Addition Problem 4 + 3 + 6 = x  Horizontal and Vertical – Move the Unknown – Create Word Problem  You have been asked to go to the store to buy bread, milk, and eggs. You were given $20. Write a word equation explaining the math problem.  The total cost of Bread + Milk + Eggs must not exceed $20.  Replace the words with letters for the equation.  x + y + z ≤ $20 or x + y + z + r + $20 with r being the remainder
  • Connecting Distance = speed x time. X=SxT Income = Wages x time. X = W x T 