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  • 1. SWOT AnalysisAims: to understand the market and the specific socio-economic landscape.Helpful HarmfulInternal Strengths:The game hasunique imageryused to go withthe text.It’s a simple gameand does not takehours to finish.Weaknesses:It’s a twine game,has limitations onwhat it can do.Short productiontime.Will be the firstgame I make thatis published, sopeople don’t if mygames are good.External Opportunities:Somethingdifferent andpeople like toexperiment withdifferent kind ofgames.It’s for free, nodistribution costs.Easily accessibleon any devicecompatible withan Internetbrowser.The game isrealistic with a bitof comedy addedto it.Threats:Other small,popular gamessuch as TempleRun, and CandyCrush Saga.People don’tknow aboutTwine games.People don’tplay/know abouttext-based games.People like gameswith more visualsthan text,especiallyteenagers.