Art And Tech4]


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Art And Tech4]

  1. 1. How can Technology enhance art Education<br />To evoke in oneself a feeling one has experienced, and having evoked it in oneself, then by means of movement, line, color, sounds or forms express in words, so to transmit the same feeling – this is the activity of art<br />-Leo Tolstoy<br /> <br /> <br /> <br /> <br /> <br />
  2. 2. We will attempt to cover three specific technologies needed in our classrooms<br /><ul><li>The first is Adobe Programs and how it has changed art teaching
  3. 3. Blogging
  4. 4. Art Educator’s Resources</li></ul>This presentation was designed with the classroom art teacher in mind. It can serve as a general reference for specialists, or as a practical guide to delivering Art Technologies for those with less experience in art or design. <br />Wherever possible a variety of ways of exploring topics are suggested. This was done to ensure that schools with different types of equipment, and teachers with different combinations of skills can participate, while ensuring that students receive a meaningful exposure to the technologies being explored.<br />
  5. 5. Visual learning<br />Visual texture discrimination has been shown to induce long-lasting behavioral improvement restricted to the trained eye and trained location in visual field We tested the hypothesis that such learning involves durable neural modifications at the earliest cortical stages of the visual system, where eye specificity, orientation, and location information are mapped with highest resolution.<br />Within-subject comparisons between trained and untrained eye for targets presented within the same quadrant revealed higher activity in a corresponding retinotopic area of visual cortex. Functional connectivity analysis showed that these learning-dependent changes were not associated with an increased engagement of other brain areas remote from early visual cortex. <br />We suggest that these new data are consistent with recent proposals that the cellular mechanisms underlying this type of perceptual learning may involve changes in local connections within primary visual cortex. Our findings provide a direct demonstration of learning-dependent reorganization at early processing stages in the visual cortex of young adult humans. [Karni, A. &Sagi, D.] (1991) Proc. Natl. Acad. Sci. USA 88, 4966–4970]. <br />
  6. 6. Adobe Creative Suite 4 Design Premium<br />Adobe® Creative Suite® 4 Design Premium software is the ultimate toolkit for crafting precise page layouts, creating stunning images and graphics, developing eye-catching web pages and rich interactive experiences, and producing them all with utmost fidelity. Realize the full promise of cross-media design and discover innovative ways to collaborate, all within a single unified creative environment.<br />Eligibility for Education Product Adobe Education products are for purchase by primary or secondary schoolchildren, full- or part-time students and full- or part time faculty and staff employed by an accredited Educational establishment.<br />Restrictions on use of Education Product:<br />You may purchase only one license of any Adobe Education product per academic year.<br />
  7. 7. Lincoln Public<br />High School- Career prep in print and web publishing uses In Design, Dreamweaver and Photoshop.<br />School Yearbook<br />Photo-journalism<br />4th and 5th – illustrate poems and create a travel brochure<br />Middle School- uses adobe to make a collage for Martin Luther King Jr.’s life<br />Equips students with an Adobe certification that builds professional level skill to help students obtain a job.<br />Students are achieving higher grades on standardized test scores.<br />More students stay in school.<br />Students are graduating with competitive skills required in today’s work place.<br />How schools have used Adobe<br />Lee County<br />
  8. 8. Why Adobe?<br />Learning by Doing<br />Students will learn more about the issues and concepts being discussed, if they are able to work with their new knowledge in an experiential way. It is recommended that a broad range of art media be made available to students, both traditional and contemporary. <br />Students should be encouraged to explore, and experiment with different art technologies in the completion of assignments. All forms of visual media are acceptable.<br />
  9. 9. Why adobe and not something else<br />Talk about how This is the standard of what is currently being used…. Support this…<br />“Because Adobe Creative Suite applications are considered the standard, they are what students will need to know if they decide to pursue careers in digital media.” Jana Hambruch Project director, Office of Zone and Attractor Programs and Technical, Career and Adult Education Lee County Public School.<br />
  10. 10. Earnings and Employment of Graphic Designers<br />
  11. 11.
  12. 12. Pricing of Adobe<br />Adobe® Creative Suite® 4 Design Premium software<br />The cost of the Suite 4 is $495.00 per license<br />As noted on the previous page only one license is allowed per year.<br />
  13. 13. Duffy and Burns (2006) The use of blogs, Wikis and RSS in Education: A conversation of Possibilities. pg 31-38<br />Communicating in the Digital Age<br />“In a ‘socially mobile learning environment’, it is no longer sufficient to use online learning and teaching technologies simply for the delivery of content to students.” Peter Duffy and Axel Bruns<br />There are so many technologies avaliable to us as teachers and we need to utilize them. Besides students are entregued and almost addicted to technology. Lets us that to our advatage.<br /><ul><li>Blogs
  14. 14. Wikis
  15. 15. RSS</li></li></ul><li>Blogging for Teaching<br />
  16. 16. Duffy and Burns (2006) The use of blogs, Wikis and RSS in Education: A conversation of Possibilities. pg 31-38<br />Educational benefits <br />Promotes critical and analytical thinking<br />Potential for increased access and exposure to information and current artists and their works.<br />Combination of solitary and social interaction.<br />Create and online gallery<br />Encourage reactions, reflections and ideas.<br />Develop a students portfolio.<br />Work Collaboratively<br />Marketable<br />Benefits of Blogging<br />Educational Uses for Art<br />
  17. 17. Duffy and Burns (2006) The use of blogs, Wikis and RSS in Education: A conversation of Possibilities. pg 31-38<br />Wikis <br />Groups of web pages that allow users to add and edit content.<br />Similar to blogs but the content can be edited and are more about a network.<br />Highly flexible<br />Infinitely expandable<br />
  18. 18. Duffy and Burns (2006) The use of blogs, Wikis and RSS in Education: A conversation of Possibilities. pg 31-38<br />Wikis in education<br />Developing research projects.<br />Summaries of thoughts to readings or artworks.<br />Teachers can publish class materials. <br />Concept Mapping<br />Presentations<br />
  19. 19. “Rich Site Summary” or “ Real Simple Syndication”<br />Allows users to subscribe to a websites content.<br />Uses feeds<br />No longer necessary to visit many individual sites in order to obtain up-to-date information about the content.<br />Information is collected and organized by the aggregator <br />Duffy and Burns (2006) The use of blogs, Wikis and RSS in Education: A conversation of Possibilities. pg 31-38<br />RSS<br />
  20. 20. Duffy and Burns (2006) The use of blogs, Wikis and RSS in Education: A conversation of Possibilities. pg 31-38<br />Educational benefits of RSS<br />Efficient use of time: using an RSS websites of topics of interest can be read easily daily.<br />No Spam<br />Teachers can track student blogs<br />“Push” is better than “pull”<br />Customizable<br />
  21. 21. Online Galleries<br />Cyberbee- Art and Cross Curriculum Ideas<br /><br />Artcyclopedia<br /><br />Incredible Art Department – Lesson Plans and Ideas for art <br /><br />PBS- Art 21- Extensive videos of current artist <br />Other Technological Resources<br />
  22. 22. References<br />Graph <br /><br /> Art Department<br /> <br /><br />Blogs wikis and Rss ( )<br />Lee County School<br />Lincoln Public School<br /><br />Art Technologies 1201: Perception, Art and<br />Teaching visual culture: curriculum, aesthetics, and the social life of art <br />Rethinking Learning in the Digital Age and Avitar<br />