ARC8027 | Ambience and Atmospheres (Part 2)Newcastle University02//2011
1 | UPDATE AND HOUSEKEEPING2 | BEN SALEM: ACTIVE FORMS3 | AMBIENCE AND ATMOSPHERES PART 24 | PROJECT: SITE ANALYSIS
UPDATE | HOUSEKEEPING
BLOG
BLOG | Remember to Use Categories
BLOG |
1st Feb              | Introduction8th Feb              | Architecture and Interaction Design15th Feb             | Ambien...
BEN SALEM |Senior Lecturer in Experience Prototyping atNorthumbria University School of Design
HOMEWORK | BEYOND AMBIENT COMPUTING
THEME 1 | SURFACE IN CONTEXT
THEME 2 | BEYOND THE VISUAL
THEME 3 | EMERGENT INTERACTIVITY
PROJECT | Site Analysis
GROUPS OF THREE
Look at the site like an interaction designer:As architects you are used to looking at spaces, observingpeople and how the...
Tip 1: Act like an ethnographerImagine you are in an alien country (or perhaps alien world) andthat you are observing stra...
Tip 2: Look for slow and fast spacesWhere do people pause or stop and where do they hurry. Wheredoes the infrastructure cr...
Tip 3: Look for slow and fast spacesThe station and its surrounds are full of surfaces of differentqualities and offering ...
Tip 4: Look for information spacesWhere do sources of information collide with space. There areobvious places in the stati...
Tip 5: Public and PrivateWhile the this new master plan is ostensibly about the publicrealm our use of technologies alters...
Next week:Bring plenty of notes, sketches, photographs, videos….andanything else you can think of. In this first design pha...
THE ENDmartyn.dade-robertson@ncl.ac.uk
Isd ambience and atmosphere part 2
Isd ambience and atmosphere part 2
Isd ambience and atmosphere part 2
Isd ambience and atmosphere part 2
Isd ambience and atmosphere part 2
Isd ambience and atmosphere part 2
Isd ambience and atmosphere part 2
Isd ambience and atmosphere part 2
Isd ambience and atmosphere part 2
Isd ambience and atmosphere part 2
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Isd ambience and atmosphere part 2

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Lecture given as part of the Interactive Space Design module at Newcastle University school of Architecture Planning and Landscape

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Isd ambience and atmosphere part 2

  1. 1. ARC8027 | Ambience and Atmospheres (Part 2)Newcastle University02//2011
  2. 2. 1 | UPDATE AND HOUSEKEEPING2 | BEN SALEM: ACTIVE FORMS3 | AMBIENCE AND ATMOSPHERES PART 24 | PROJECT: SITE ANALYSIS
  3. 3. UPDATE | HOUSEKEEPING
  4. 4. BLOG
  5. 5. BLOG | Remember to Use Categories
  6. 6. BLOG |
  7. 7. 1st Feb | Introduction8th Feb | Architecture and Interaction Design15th Feb | Ambience and Atmospheres + Newcastle Council Visit22nd Feb | Active Forms + Ambience and Atmospheres 229th Feb | Workshop 17th March | Fields and Thresholds14th March | Proposal ReviewsEASETER VACATION: Project Development18th April | Intelligence and Sentience25th April | Tutorials2nd May | Technical Review9th May | No formal session16th May | Final Review KEY Tutor Led Workshops Student Led
  8. 8. BEN SALEM |Senior Lecturer in Experience Prototyping atNorthumbria University School of Design
  9. 9. HOMEWORK | BEYOND AMBIENT COMPUTING
  10. 10. THEME 1 | SURFACE IN CONTEXT
  11. 11. THEME 2 | BEYOND THE VISUAL
  12. 12. THEME 3 | EMERGENT INTERACTIVITY
  13. 13. PROJECT | Site Analysis
  14. 14. GROUPS OF THREE
  15. 15. Look at the site like an interaction designer:As architects you are used to looking at spaces, observingpeople and how they interact with each other and the materialworld. As Interaction designers you will want to extend theseskills. This week I want you to perform a site analysis of theCentral Station and its surroundings - looking for interactiondesign opportunities.
  16. 16. Tip 1: Act like an ethnographerImagine you are in an alien country (or perhaps alien world) andthat you are observing strange ritual practices for the very firsttime. Take up positions in café or a bench and just watch. Takenotes of what you see. Even things that seem routine oreveryday can provide great insights. Don’t take anything forgranted.
  17. 17. Tip 2: Look for slow and fast spacesWhere do people pause or stop and where do they hurry. Wheredoes the infrastructure create speed or stagnation. What sortsof interactions are appropriate in each context? Are there spaceswhich need speeding up or slowing down?
  18. 18. Tip 3: Look for slow and fast spacesThe station and its surrounds are full of surfaces of differentqualities and offering different opportunities. Some are mobile,some are static. Some are temporary and some are sacred(remember that parts of this site are listed). Which sites mightoffer opportunities for augmentation or enhancement. Whichsurfaces should be left.
  19. 19. Tip 4: Look for information spacesWhere do sources of information collide with space. There areobvious places in the station like the departures board but whatelse is there. Where is information exchanged? Where dopeople gossip? Where do people people check their email?Where might information come from? Where might it becomegrounded?
  20. 20. Tip 5: Public and PrivateWhile the this new master plan is ostensibly about the publicrealm our use of technologies alters this relationship. We can bein an intensely private world whilst being on show. Think aboutways in which you might map or understand when where andhow people use there existing technologies. How much of thisuse is private and how much is public.
  21. 21. Next week:Bring plenty of notes, sketches, photographs, videos….andanything else you can think of. In this first design phase we willact as a single team and start to brainstorm our analysis andideas.
  22. 22. THE ENDmartyn.dade-robertson@ncl.ac.uk

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