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SIGGRAPH 2012: NVIDIA OpenGL for 2012

by Graphics Software Engineer at NVIDIA on Aug 20, 2012

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Video replay: http://nvidia.fullviewmedia.com/siggraph2012/ondemand/SS104.html ...

Video replay: http://nvidia.fullviewmedia.com/siggraph2012/ondemand/SS104.html

Date: Wednesday, August 8, 2012
Time: 11:50 AM - 12:50 PM
Location: SIGGRAPH 2012, Los Angeles

Attend this session to get the most out of OpenGL on NVIDIA Quadro and GeForce GPUs. Learn about the new features in OpenGL 4.3, particularly Compute Shaders. Other topics include bindless graphics; Linux improvements; and how to best use the modern OpenGL graphics pipeline. Learn how your application can benefit from NVIDIA's leadership driving OpenGL as a cross-platform, open industry standard.

Get OpenGL 4.3 beta drivers for NVIDIA GPUs from http://www.nvidia.com/content/devzone/opengl-driver-4.3.html

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SIGGRAPH 2012: NVIDIA OpenGL for 2012 SIGGRAPH 2012: NVIDIA OpenGL for 2012 Presentation Transcript